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Edited by Lost Sols: 2/21/2017 5:45:30 AM
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#destinytruthcast Episode 40: Destiny is dead, long live Destiny!

So here we sit a week into 2.5.0.2 and we've all had a chance to get hold of our emotions and actually spend some time playing the new changes. There was certainly a lot to discuss in this weeks episode as we give our opinions on what we've experienced. What has this patch meant to you and how has it affected how you play and enjoy Destiny? [quote]Downloadable Audio links: [b]SoundCloud[/b] https://soundcloud.com/oceans-of-canopy/dtc-episode-40-destiny-is-dead-long-live-destiny [b]iTunes[/b] https://itunes.apple.com/us/podcast/destinytruthcast-destiny-podcast/id1101605804?mt=2[/quote] [spoiler][quote]The #destinytruthcast is a Bnet #feedback forum community podcast hosted by members of the community and featuring community members as guests. The podcast was started to give everyday guardians a chance to do something they would probably never experience by being on a podcast and to give them the opportunity to have not just their thoughts, but their voices heard by Bungie as they discuss the game. Beyond that, it's allowed us to get to know the voices and personalities behind the gamertags we see on the forums and get to know each other in a way not possible in anonymous words on a page. We aren't here to endorse or tear down Bungie or Destiny, but to give honest, balanced talk on this game. Thank-you and maybe we'll see you on an episode. [/quote][/spoiler] Welcome to episode 40 of the #destinytruthcast where you the community join us in talking all things Bungie and Destiny. Today RedWingGirl and I are joined by bungie.net forum guests King Cepheus, HAVOC, sjshady0169 and thefortkeeper Today's topics include- -Guest general take on the patch -Speed of play post patch -Dealing with roaming supers -Sidearms... The new shotgun! -Bungie's special ammo solution -Heavy weapons post patch -Pulse Rifles -Have you switched primaries post-patch? -ARs post-patch -Have you switched to sidearms? -Destiny isn't Halo -Is this patch a D2 beta-test? -[i]Exotic Special Primaries![/i] -Should exotic weapon perks be rethought in D2? -Top-tier Raid gear (it should be) -Trials of just get rid of it already -Armor set bonuses -1:1 is a myth that needs to die -God rolls? Just make the perks intrinsic -Blues to Legendaries -Hand cannons -No Land Beyond -Infinite super glitch -Should Bungie have delayed the patch? -What weapons have fallen off post-patch? -What would you like to see with weapons over the final months of D1? -Favorite moments of the week Once again thank-you to King Cepheus, HAVOC, sjshady0169 and thefortkeeper for joining us today and we thank you for listening and participating on the forums. We can be found on twitter @dstinytruthcast and online at www.destinytruthcast.com As always, if you'd like to be on a future podcast, message us and let us know your thoughts on the game and what you think would be an important topic to come on and discuss. We look forward to hearing from you and can't wait to hear more voices on the next episode :) [spoiler]Theme song: Convince Us Artist: Swell Album: Whenever You're Ready[/spoiler] [spoiler]Once again I want to thank each of the Guardians who've appeared on the #dtc and helped make this such a cool experience as we've gotten to know each other a little and talk Destiny. Hope the list continues to grow with many more Guardians from the forums :) WoundedBdgr0317 CarnivalLaw J Stevensontown W4RPRIEST DOMINATION fibeto mastercheeif Draken Wolfe iDovahbear Wraith13 RavenousLD3341 RedWingGirl1999 BigTexB007 Kabr LoganX Tzoedn KnightsXB ill skillz 1881 pacificdune Swedishbass MrMatrix24 Fido246 U Cant Tunafish Knightslayer Domwompy Ashe DemonicDMouse Micktheknife Hap Happyton King Nis Trynn IronBill Synge laughingman911 darkjohn333 Z3RO Supreme Butthurt Dynamite MADG33K SithLord Osirus Mayhem420 Dardex2112 Rorschach9182 Caladur Orpheus49 TheKungLao ProYunkinator The Grass Fever ERN ACOLYTE Aerikx Optimus immortal Psyperactive81 piratepatchy243 jcald1978 Durandal Synge1080 Astareign Carlous Scopalo Theo Papi (Shotgun Warrior) Tim of Tacoma Mercules904 x614hamstercatx biglou_x1000 Supermans Doctor MessersCohen King Cepheus HAVOC sjshady0169 thefortkeeper[/spoiler]

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  • Edited by Orpheus49: 2/21/2017 2:14:26 AM
    Excellent cast, I think redwing should do the intro from now on, shes really good at it ☝👍 [spoiler][spoiler] [b]Game pace[/b] the pace of the game has become extremely slow and thats not something im very find of, the reason we say it feels like a cheap version of halo is a combination of ttk, the awful special economy, and we gotta fight over some not so power weapons It ends up being all sidearms for semi rushingm that are still a great camping too, nlb which has a huge advantage without that flinch change, handcannons which will always have some place in the meta as long as they 3 shot, and the one pulse that is good enough to be a threat, the shotgun nerf hit way harder than anticipated, being geounded means easy pickings for many, and going up means the sidearm will out dps you. In the end, theres no consistent ways to rush, and we end up getting Rainbow Six destiny edition of camping and wallbanging being so damn effective. The problem is how weak some the specials are, id be willing to try losing special on death if shotguns get rebuffed, fusions get more consistency, and snipers maybe get a bit better handling. That might create less camping if the agressive weapons are much more effective. [b]Special economy/destiny isint halo[/b]Along with special being better, id say we shouldent lose it all, id say sidearms stay as is, ans the others maybe lose like 1/4, or 1/2 upon so weapons like shotguns arent so punished when they get too many guns to deal with Even then i really dont like this style of special economy, all it does is ruin the flow of the game, with halo it was ok because as powerful as weapons there where, there where still a lot of them and other weapons on the field that made a difference, like a beam rifle here, a warthog there, etc and it made sense withing the golden formula that bungie created to flow like that withing its mechanics. Destinys mechanics were not built like that, so when you try to create a different flow , its ends up feeling akward, out of place, and just not right. Destiny should be destiny, not halo. My thread on this can be found here https://www.bungie.net/en/Forum/Post/222460921/0/0 [b]more supers[/b] The problem with not having many consistent one shots is the supers will run rampant, and they already are. I dont want super nerfs at all, but it is interesting to see how much of a difference special can make in terms of "does that blade dancer get loose?" [b]Primaires[/b] The pulse rilfe changes arent that noticable, still the go to average joe go to, but high impacts are much better in pve, thats all i was looking for sonce i just use hawksaw anyways, grasp and clever dragon seemed to only need a fire rate change, all they need to revert was the mag size change Handcannon are [u]Perfect[/u] handle great, are accurate, but arent snipers, fantastic job here, id only like to see the visual correction changed on the faster fire rate handcannon, and maybe a range boost to first curse Autos are awful, they arent gonna do anything if bungie tries to keep them as close range weapons, they need to be just as average joe as pulses or they will never be used Scouts flinch bug isint even noticable, i still use mida from time to time [b]Hungering blade ripple effect[/b] Boy they messed up, our guardians are further dummed down into average space marines. And they arent even going to buff everthing back up, that includes red death, huge mistake on bugnies part, and am pissed they even considered these change, bladedancer is already as bad as it is, and theres no reason to change any thing else, we can all agree they need to change everything back, not just a few [b]Best gear? Should be all gear[/b] The best gear should not be just raid gear, some of us dont have time for 2 hours or 3 of raiding to get anything good. There should be quest and random exotics to help the not so time blessed with some rng blessings. Some of us jist dont like pve that much, why should we play pve to be equipped to play pvp? It should not be the best, like Cepheus said, fate bringer can be cool at pve and unique in its own according, but there should be effective weaponry all around[/spoiler] Overall this patch has really disappointed me, the game feels way too damn slow, it feels like generic shooter now that wall banging and camping is the best strategy, and i simply hate that bungie has no respect for our dedication and pracrices to our playstyles, when they nerf our tools and make us play the way they want, making our practices almost for nothing. im give the sandbox team one more chance, thats it Good cast everyone, hope to play with ya guys some time, the game is still fun in a group.

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