That is maybe the hundredth Post of Sunsingers and about a really needed buff. But Bungie... Why do you don't buff sunsingers?
Have this Subclass to be a PvE only effective class? Ok, some People play effective with Fusions combined with the Clever Dragon/Shotgun Meta... But what's about People like me? People who want to play Sunsingers with Solar Grenades and Self Resc.? Have we to get dominated by other (Sub)classes? Is it our Fate to be Cannon fodder?
Why are we so weak? Have we no rights to exist in the Crucible? I mean, look at the crowd of Voidwalker/Stormcaller Warlocks. They are consistent. But we, we are like the dirt on which the other guardians run and fight. I can remember myself to a good and FAIR time in Year One. We were a good competetive Subclass and only the old Viking Funeral Perk was a little bit to strong. But now we have the Artifact of Silimar... We get nerfed indirect by this Artifact and other Subclasses defeat us every time.
In the last match I played, the Barrel gone overflowed! I played with Radiant Skin and half armor and died in 1-2 Seconds after the activation of my super by a goddamn Sidearm... How? Why? That is not fair! We have rights! But it feels like we have to be a sea of skulls that covered the ground around the other classes.
I play this game for fun and I don't think this Game should produce Pain for us. We have a right to be able to play how we want. But with the current strenght of Sunsinger we are a dead Subclass for PvP. So please Bungie[i] (and Deej, as a Warlock)[/i], listen to us!
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Sunsinger is still pretty good and Im using solar grenades with high armor and radiant skin. Works wonders and the multi kills from the burns are halirous. The new Viking funeral may not be as strong as the old one, but it does wonders when you're getting a damage bonus and a burn on those guys you're trying to kill.