Things we ignore ITT:
* Special ammo crates are now on a 60 second timer
* People were already flocking around ammo crates the second they spawned
* Shinobi's will most likely get nerfed too, giving people no reason to play the subclass
* BD was by no means an outlier
* Did you ctually watch the shotgun range? It's still over the top. The only reason it may seem a tad worse when [u]you [/u]play is because you're not in a closed test enviroment. You are playing people all over the planet - resulting in latency, which ultimately leave you in situations where it feels like you got mapped by a shotty.
English
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[quote]Did you ctually watch the shotgun range? It's still over the top. [/quote] You can't be serious. It was practically melee range. If that's over the top then you have bigger problems. Sidearms are lethal at twice that range. I can't wait to see you run to the forums crying about sidearms.
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Yeah warlock melee range. He was cutting deep into the health pool from 10 or so feet, meaning that a melee will finish the job. That's a status quo change from how it is now. And again, I don't have a problem with how weapons work now but if they're trying to approach the special meta by ruining weapons - which IMO is a stupid approach - they havent done enough. Hence, they should have gone all in on the special ammo nerf instead.
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Yo I didn't see all the perks on his shotgun but I imagined it was max ranged. Dude shotgun and it just took his overshield off and guy talking was like see if you hipfire it won't be as effective, dude actually -blam!-in ads with rangefinder and that's all it did. When you watch there actual gun fight every time he finally got ammo it did nothing in terms of damage. The only kills I seen anyone get with the shotgun was when someone literally camped the door (at the door frame) and got a kill. I can see the meta now, anyone with ammo will be hard scoping lanes, camping entry ways and the only ones rushing will be sidearms and Urs
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This^^