I think Juggernaut was addressed in a pretty good way, but it will require testing to see just how much this impacts PvP.
Other than that, the other subclass changes I'm not happy about.
First off, the Hungering Blade nerf was unjustified, and it was based off the experience of one person. ONE PERSON!! Congratulations Bungie, you've officially made Bladedancer the worst subclass in the game.
The Stormcaller nerf... now as a Stormcaller main, I would've been fine with a nerf to amplitude, but Bungie had to go as far as reducing the base melee range to that of every other warlock, ridding the Stormcaller of the only unique thing about it's base melee. Thanks Bungie.
Also, the Landfall nerf was dumb I only ever used landfall in PvE. Plys, in my experience, I have rarely seen anyone run Landfall in PvP, more often in PvE.
Throwing knives; all I have to say is this: Took you long enough.
Primaries, I don't really care too much other than the pulse rifle stuff, so I might have to bust out my Parthian Shot again.
Special... guess who's now running NLB/SIdearm... yay... idk what to think about this. I'm concerned about ToO due to this change, as it could lead to many snowballs and passive playstyle
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