With another tuning patch about to be announced, it will be interesting to see once more the effects of the PvP balancing on PvE play. Should the modes be separated or should Bungie continue to cling to the notion of wanting our weapons to perform the same in both modes?
[quote]Downloadable Audio links:
[b]SoundCloud[/b] https://soundcloud.com/oceans-of-canopy/dtc-episode-38-pvp-killed-the-pve-star
[b]iTunes[/b] https://itunes.apple.com/us/podcast/destinytruthcast-destiny-podcast/id1101605804?mt=2[/quote]
[spoiler][quote]The #destinytruthcast is a Bnet #feedback forum community podcast hosted by members of the community and featuring community members as guests.
The podcast was started to give everyday guardians a chance to do something they would probably never experience by being on a podcast and to give them the opportunity to have not just their thoughts, but their voices heard by Bungie as they discuss the game.
Beyond that, it's allowed us to get to know the voices and personalities behind the gamertags we see on the forums and get to know each other in a way not possible in anonymous words on a page.
We aren't here to endorse or tear down Bungie or Destiny, but to give honest, balanced talk on this game. Thank-you and maybe we'll see you on an episode. [/quote][/spoiler]
Welcome to episode 38 of the #destinytruthcast where you the community join us in talking all things Bungie and Destiny. Today RedWingGirl and I are joined by returning bungie.net forum guest IronBill and a new community guest, x614hamstercatX
Today's topics include-
-Arminius D
-Weapon [i]feel[/i]
-PvP vs PvE vs what the actual frack is going on with weapons in this game
-Lasers!
-Destiny 2 MegaBlocks leak
-Favorite moments of the week
Once again thank-you to IronBill and x614hamstercatx for joining us today and we thank you for listening and participating on the forums. We can be found on twitter @dstinytruthcast and online at www.destinytruthcast.com
As always, if you'd like to be on a future podcast, message us and let us know your thoughts on the game and what you think would be an important topic to come on and discuss. We look forward to hearing from you and can't wait to hear more voices on the next episode :)
[spoiler]Theme song: Convince Us
Artist: Swell
Album: Whenever You're Ready[/spoiler]
[spoiler]Once again I want to thank each of the Guardians who've appeared on the #dtc and helped make this such a cool experience as we've gotten to know each other a little and talk Destiny. Hope the list continues to grow with many more Guardians from the forums :)
WoundedBdgr0317
CarnivalLaw
J Stevensontown
W4RPRIEST
DOMINATION
fibeto
mastercheeif
Draken Wolfe
iDovahbear
Wraith13
RavenousLD3341
RedWingGirl1999
BigTexB007
Kabr
LoganX
Tzoedn
KnightsXB
ill skillz 1881
pacificdune
Swedishbass
MrMatrix24
Fido246
U Cant Tunafish
Knightslayer
Domwompy
Ashe
DemonicDMouse
Micktheknife
Hap Happyton
King Nis
Trynn
IronBill
Synge
laughingman911
darkjohn333
Z3RO
Supreme Butthurt
Dynamite
MADG33K
SithLord Osirus
Mayhem420
Dardex2112
Rorschach9182
Caladur
Orpheus49
TheKungLao
ProYunkinator
The Grass Fever
ERN ACOLYTE
Aerikx
Optimus immortal
Psyperactive81
piratepatchy243
jcald1978
Durandal
Synge1080
Astareign
Carlous Scopalo
Theo Papi (Shotgun Warrior)
Tim of Tacoma
Mercules904
x614hamstercatx[/spoiler]
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Edited by WINTER PROPHET: 2/9/2017 11:03:19 PMWas there ever any change to Bungies general statements they "can't separate PVP and PVE weapon changes from eachother in game"? Cause they do it every time they implement any "damage modifier codes for nightfalls"... They just title them elemental burns. **shrug Edit: Example: An elemental burn is an increase in damage on a weapon that has an element we all know this. If a weapon is running arc burn, the code increases the damage on that weapon and players are informed via the titles and info panels. **they demonstrated this even in nightfalls by lessening player elemental burns down to 200% while enemy elemental burns were left at 300%, if long term players remember that (Newer players may be unfamiliar with this change that occurred). Weapons that don't have correct element burns on other elemental enemy shields do LESS damage than it's similar type. Point: Only reason we are aware of these is because of the titles and visual effects. Both code. If Bungie wanted a shotgun in PVE to do more than in PVP to other players, they could apply the burn code (change the damage modifier) to one and not the other in the game types minus the titles/info panels... Hence.... They could have been separating PVP and PVE damages all along. Like they had been in nightfalls. Laters.✌🏻;️ Edit for TLDR: Game mode: nightfall Code applied:arc burn 200% (example) Effect: does more damage Game mode: PVE Code applied: no elemental burn Effect: none Result: if Bungie can modify damage for nightfall game mode outside of standard PVE/PVP they can modify it for both without the info panels they've been doing it since launch.