With another tuning patch about to be announced, it will be interesting to see once more the effects of the PvP balancing on PvE play. Should the modes be separated or should Bungie continue to cling to the notion of wanting our weapons to perform the same in both modes?
[quote]Downloadable Audio links:
[b]SoundCloud[/b] https://soundcloud.com/oceans-of-canopy/dtc-episode-38-pvp-killed-the-pve-star
[b]iTunes[/b] https://itunes.apple.com/us/podcast/destinytruthcast-destiny-podcast/id1101605804?mt=2[/quote]
[spoiler][quote]The #destinytruthcast is a Bnet #feedback forum community podcast hosted by members of the community and featuring community members as guests.
The podcast was started to give everyday guardians a chance to do something they would probably never experience by being on a podcast and to give them the opportunity to have not just their thoughts, but their voices heard by Bungie as they discuss the game.
Beyond that, it's allowed us to get to know the voices and personalities behind the gamertags we see on the forums and get to know each other in a way not possible in anonymous words on a page.
We aren't here to endorse or tear down Bungie or Destiny, but to give honest, balanced talk on this game. Thank-you and maybe we'll see you on an episode. [/quote][/spoiler]
Welcome to episode 38 of the #destinytruthcast where you the community join us in talking all things Bungie and Destiny. Today RedWingGirl and I are joined by returning bungie.net forum guest IronBill and a new community guest, x614hamstercatX
Today's topics include-
-Arminius D
-Weapon [i]feel[/i]
-PvP vs PvE vs what the actual frack is going on with weapons in this game
-Lasers!
-Destiny 2 MegaBlocks leak
-Favorite moments of the week
Once again thank-you to IronBill and x614hamstercatx for joining us today and we thank you for listening and participating on the forums. We can be found on twitter @dstinytruthcast and online at www.destinytruthcast.com
As always, if you'd like to be on a future podcast, message us and let us know your thoughts on the game and what you think would be an important topic to come on and discuss. We look forward to hearing from you and can't wait to hear more voices on the next episode :)
[spoiler]Theme song: Convince Us
Artist: Swell
Album: Whenever You're Ready[/spoiler]
[spoiler]Once again I want to thank each of the Guardians who've appeared on the #dtc and helped make this such a cool experience as we've gotten to know each other a little and talk Destiny. Hope the list continues to grow with many more Guardians from the forums :)
WoundedBdgr0317
CarnivalLaw
J Stevensontown
W4RPRIEST
DOMINATION
fibeto
mastercheeif
Draken Wolfe
iDovahbear
Wraith13
RavenousLD3341
RedWingGirl1999
BigTexB007
Kabr
LoganX
Tzoedn
KnightsXB
ill skillz 1881
pacificdune
Swedishbass
MrMatrix24
Fido246
U Cant Tunafish
Knightslayer
Domwompy
Ashe
DemonicDMouse
Micktheknife
Hap Happyton
King Nis
Trynn
IronBill
Synge
laughingman911
darkjohn333
Z3RO
Supreme Butthurt
Dynamite
MADG33K
SithLord Osirus
Mayhem420
Dardex2112
Rorschach9182
Caladur
Orpheus49
TheKungLao
ProYunkinator
The Grass Fever
ERN ACOLYTE
Aerikx
Optimus immortal
Psyperactive81
piratepatchy243
jcald1978
Durandal
Synge1080
Astareign
Carlous Scopalo
Theo Papi (Shotgun Warrior)
Tim of Tacoma
Mercules904
x614hamstercatx[/spoiler]
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Edited by DemonicDmouse: 2/6/2017 5:22:48 PMVex was not over powered, it was the fact that you had a full auto that could kill in 3 hits. Even with Vex people were still dying. Thorn was not over powered, it was the dot that killed people. Thorn by itself was still a 3 to the head. But the dot made it a two to the head. Fusions have never really been over powered. You still had charge time. The only fusion that was dangerous at that point was pocket. Last word same as thorn, full auto with range, across map. Plus a hip fire glitch right from day one. D2 better wipe away D1. Then maybe we can move away from the whining of weapons and wanting things back. No, wait.... still happen. Hand cannons are fine in PVE, PVP, yeah stupid. What is the need to two tap people? Might as well just make PVP a one shot for everything. These maps are not designed for the speed at which people can move and the weapons available. The only time I think I can truly say was a fun PVP experience. Combined Arms. PVE.. to repetitive. Overly good showing. [spoiler]still highly disappointed in you.[/spoiler]