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Destiny

Discuss all things Destiny.
2/6/2017 1:29:55 AM
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Destiny 2 leak! First to announce it here!

Now that I have your attention, I'd like to start by saying that this is not a leak but something that I invented over my hour-long shower and that I would personally like to see in Destiny 2. Those of you who did not scroll past the clickbait-y title and who did not give up on this post after glancing at my cliche opener are free to critique as you'd like, but I'd like to point out that this is intended for those of you who are not as afraid of picking up "The Great Gatsby" as the average high schooler tends to be. I would also like to announce beforehand that this post will likely be split into multiple segments for obvious reasons. Without further ado, I will begin. [b]Quest One: A Curious Message[/b] [i]Cayde-6: So Ikora and I were sifting through some old records a while back when we came across a strange code. Of course, as busy as I often am Ikora was the one to decode it, but the results are certainly in my territory! Get this: "Heralds hide where conquerors seek. Fortune comes to those who peek." I didn't understand it at first, but after looking at it again it's definitely a treasure hunt![/i] Step One: Feign Interest. (Talk to Cayde.) [i]I knew you'd agree with me. Hey Ikora! The Guardian agrees with me! The code ends with a set of coordinates aboard the Dreadnought. It seems Oryx left us a little gift. Hop to it, Guardian.[/i] Step Two: Entertain the Vanguard. (Locate the "gift".) [spoiler]Upon entering the Dreadnought there will be a waypoint directing the Guardian toward the edge of the platform, off the side of the ship. Ghost will question Cayde, who double-checks and confirms that the coordinates are correct. The Guardian must jump, and just before hitting the kill barrier will be teleported into the final room in the King's Fall raid. The teleportation effects are ghostly black, gray, and white. Taken. (This is a Darkness Zone, so only fireteam members can join.) After a few seconds a strange sound begins to fill the room. It begins at a low moan, slowly rising and multiplying into many screams and shrieks. Taken Thralls appear seemingly out of nowhere, first at the far corners of the room and then lining all the platforms and walls until the Guardian is surrounded. They are killable the entire time, but will not attack until provoked. If the Guardian does not attack any of them a Taken spawn orb will appear at the very end of the walkway, exactly like Oryx's. When it is activated the Guardian is immediately accelerated off the map faster than anything can recover them, and when they die the screen reads, "I WILL NOT BOW." On respawn the instance is restarted. If the Guardian attacks the Thralls they all become hostile, and must be killed. (The room is nearly filled, so this takes time.) Five seconds after the last is defeated a Taken spawn orb will appear at the end of the walkway, exactly like Oryx's. When it is activated the sound plays, but nothing happens. A second later two more orbs appear, one on each of the Deathsingers' platforms. After the second is activated another appears at the entrance to the room, and the Guardian must activate it. (Ghost and/or Cayde cut in here, remarking how tedious this hunt is.) Upon activating the final orb Cayde mentions strange energy readings, and the screen cuts or fades to black.[/spoiler] [b]Cutscene One: An Unlikely Arrival.[/b] [spoiler]The Guardian, who has just activated the final Taken orb and is still facing the door to the chamber, turns around to look at the room. Halfway along the pathway an arch begins to form, and upon forming is revealed to be a portal. A cloaked figure stumbles out, nursing one arm and favoring the same leg. The figure's head is held low for a while, but it rises after the first few weak steps to reveal a familiar pair of tired, ice-blue eyes. Mara Sov holds the Guardian's gaze for a second or so in something resembling either awe or hesitance before collapsing to the floor. The portal fades away and the Guardian rushes to the Queen, and in the background Cayde can be heard yelling for someone to contact Petra Venj.[/spoiler] [b]Mission One: Uncouth Tactics.[/b] [spoiler]The mission begins with a speech from Petra as the ship is in transit. The Guardian's ship is surrounded by a near-fleet of Awoken scout ships. "I'm as excited about the return of the Queen as the rest of you, but we have more important matters to attend to. As I speak the Cabal are massing for an assault on the Dreadnought. I'm not sure why, or what their goal is, but until we can confirm that there are no more of ours to be picked up from that ship we can take no chances. Take out the Cabal with extreme prejudice! Leave none alive!" Suddenly, in what players normally consider the standard loading screen something intrudes. Two Awoken ships explode in quick succession, followed by another farther from the screen. Battle chatter begins as the remaining ships begin to take evasive measures, dropping out of hyper to engage the enemy. One by one the Awoken ships either disappear or explode, and the Guardian's ship speeds up. The camera pans behind the ship before it, too, drops out of hyper to reveal a full-scale battle taking place all around. Cut to the cockpit, where the Guardian is holding their helmet and Ghost is freaking out as he tries to evade an onslaught of incoming fire. A short conversation follows, consisting mostly of simple banter and ending with a grinning Guardian placing their helmet on their head and reaching for the controls. (The rest of the mission is a simple space battle, where the only difference between ships is the coloration of the exhaust and where their missiles fire from. Two types of missiles are available: Supralight and Hyper. The former is for use against shielded targets and the latter is for unshielded. Hyper missiles deal triple damage, and are on a ten second cooldown per charge with two charges.)[/spoiler] MORE INFO: I might continue with the missions before the raid later, but if any interest is taken in this I'll likely write up the raid first. Hopefully the title got more open-minded people than I'd hoped for, as I'd only hoped for something in the tens.

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