Ahh! It’s Armsday!
It is the first of the month & we start the month off with Armsday!
This Armsday we are seeing Vermillion, which is a step down from Cyclamen.
Cryptarch’s must have infiltrated the Foundries & infused disappointment into everything.
This week I sadly have less rolls than usual, I redeemed some last week, & much to my own dismay, I accidentally double ordered some guns. I also forgot to redeem my JLB-47, so that order will be sticking around for some time, just like the notorious Thesan.
Once again, the Apps seems to have Rolls that either:
A. Changed over the night/morning.
or
B. The Apps are glitching.
Let’s get to the Rolls!
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[b][u]Disclaimers:[/u][/b]
All recommendations no matter how good or bad are still pure opinion.
My recommendations are 100% for PVE & strive for Static Performance vs Situational Performance.
[b][u]God Rolls[/u][/b]
There are 2 types of God Rolls.
Community = Popular Opinion/Suggestion.
Personal = A roll that perfectly fits/enhances [u]YOUR[/u] individual playstyle.
[b][u]PVP[/u][/b]
I will [b][u]NOT[/u][/b] be making PVP recommendations.
Haunter will be covering PVP rolls in his PVP posting below.
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[b][u]Legend:[/u][/b]
HC = Handcannon, SR = Scout Rifle, AR = Auto Rifle, PR = Pulse Rifle
SPR = Sniper Rifle, FR = Fusion Rifle, RL = Rocket Launcher
HCR = High Caliber Round, APR = Armor Piercing Rounds, EXR = Explosive Rounds
AoO = Army of One, EotS = Eye of the Storm, LitC = Luck in the Chamber
SPS = Single Point Sling, Hand-Laid Stock = HLS, Close &/or Personal = C&P
[b][u]Omolon[/u][/b]
[i]“Try our new Root Beer Float flavored High Caliber Rounds."
"(Maycauseindigestionand/orguaranteeddeath.)[/i]”
[b][i][u]Uffern HC4[/u][/i][/b]
Roll 1:
Fastdraw/Quickdraw/Truesight
Mulligan
Lightweight/Injection Mold
Rescue Mag/Underdog
Roll 2:
Fastdraw/Steadyhand/Sureshot
Grenadier
Lightweight/Braced Frame
Triple Tap/Underdog
Roll 3:
Fastdraw/Steadyhand/Sureshot
Mulligan
Snapshot/Injection Mold
Rescue Mag/EotS
Recommendation: None
Redeem/Save/Reorder: Save
Roll 2 has potential, but these rolls suck. Save your order for next week.
[b][i][u]Kumakatok HC4[/u][/i][/b]
Roll 1:
Fastdraw/Steadyhand/Truesight
LitC
SPS/Braced Frame
Triple Tap/Danger Close
Roll 2:
Fastdraw/Steadyhand/Sureshot
Grenadier
Extended Mag/Rifled Barrel
Rescue Mag
Roll 3:
Fastdraw/Quickdraw/Truesight
Grenadier
Extended Mag/Braced Frame
Triple Tap/Underdog
Recommendation: None. Roll 1 is a valid option for those who enjoy LitC & no longer wish to hold onto this order.
Redeem/Save/Reorder: Save
Roll 1 is a LitC users dream. Braced Frame significantly lowers your magazine, so you will proc LitC consistently & frequently. There is no range perk however, so this is a CQC gun, but the added threat of LitC is a decent equalizer. Honestly, this is more of a PVP roll if you ask me. I wouldn’t wish to rely on LitC in PVE in CQC situations.
[b][i][u]Cocytus SR4[/u][/i][/b]
Roll 1:
Candle/Flash/Signal
Replenish
Snapshot/HLS
Zen Moment/Exhumed
Roll 2:
Spark/Torch/Signal
Triple Tap
Quickdraw/Rifled Barrel
Zen Moment/EotS
Roll 3:
Candle/Torch/Impulse
Icarus
SPS/HLS
Zen Moment/Surrounded
Recommendation: None. Roll 2 is worth picking up if you are tired of waiting.
Redeem/Save/Reorder: Save
If you cannot wait another week then I would suggest Roll 2.
Triple Tap, Rifled Barrel, & Zen Moment are a decent combo. Rifled will max your Range, so this SR just became a SPR, while Zen Moment helps alleviate the Cocytus’ stability issues.
It’s a strong gun. But could be significantly better.
[b][i][u]Thesan FR4[/u][/i][/b]
Roll 1:
Void
Candle/Torch
Replenish
SPS/Injection Mold
Unflinching/Exhumed
Roll 2:
Solar
Spark/Torch
Hot Swap
Snapshot/HLS
Underdog/Exhumed
Roll 3:
Solar
Candle/Torch
Replenish
Snapshot/Braced Frame
Rangefinder/EotS
Recommendation: Roll 3
Redeem/Save/Reorder: Reorder
Roll 3 is the stronger of these rolls due to Rangefinder, Torch (Omolon’s Best rifle sight) & Braced Frame. Decent range, maxed Stability, Replenish is “meh” but has its uses.
Roll 2 may look tempting, but the short range on it breaks it.
You can reorder this gun this week so give Roll 3 a whirl.
[b][u]Hakke[/u][/b]
“Do you know what happens when you put the raw unmatched power of Peregrine Greaves into a gun?
Give up? It’s simple, you have yourself a Hakke!”
[b][i][u]Jingukogo-D[/u][/i][/b]
[i]”I’m actually pretty infamous on the Destiny Forums.” [/i]
Roll 1:
Solar
Smooth Ballistics/Aggressive Ballistics
Danger Close
Relentless Tracker
SPS/Fitted Stock/Oiled Frame
Roll 2:
Solar
CQB Ballistics/Field Choke
Final Round
Full Auto
Flared Magwell/Fitted Stock/HLS
Roll 3:
Arc
Smooth Ballistics/Accurized Ballistics
Danger Close
Full Auto
SPS/Perfect Balance/HLS
Recommendation: None. (I need a “None” stamp.”) Roll 2 if you need a Placeholder Shotgun.
Redeem/Save/Reorder: Redeem or Save
Roll 2 is actually very good. The gun only has 3 rounds, so Final Round will proc A LOT, slap on Flared Magwell & your reloads are near instant due to only needing 3 shells. This Shotgun will bring the hurt.
Full Auto will only come full circle once Flared Magwell + your skill in predicting/learning the recoil in in play, but if you have Shotgun Loader Gloves, you can choose HLS & max your stability, but your range will no longer exist, Field Choke can help remedy this a tiny bit. Field Choke + Flared Magwell are better choices.
[u]Side Note[/u]:
Hakke guns are very temperamental, they require knowledge of the brand’s passives, & perk combos. When mixed just right, they become weapons that are seriously hard to match/fight against.
Judith, Jingukogo, Lyudmila require a special touch, but truly shine when paired right.
[b][u]Suros[/u][/b]
“Sleek. Polished. Firm. Long. Protruding. Satisfying. [Censored], SUROS.”
[b][i][u]DIS-43[/u][/i][/b]
Roll 1:
SLO-19/SPO-28/SPO-57
HCR/Oiled Frame
Rangefinder
Speed Reload/Reinforced Barrel
Roll 2:
SLO-19/SPO-28/SPO-57
Hammer Forged/Casket Mag
Take a Knee
Lightweight/HLS
Roll 3:
SLO-19/SPO-26/SPO-57
Perfect Balance/Oiled Frame
Rangefinder
Lightweight/Smallbore
Recommendation: Roll 3 for a Jack of All Trades, Master of None roll, Roll 1 for those who want to stifle from SPR range.
Redeem/Save/Reorder: Save
Roll 3 is a very well balanced SR, the Impact will stun/stifle 2 or 3 shots, but the balance + range equals a smooth shot thanks to Smallbore + Perfect Balance. Rangefinder is icing on the cake.
Roll 1 will stifle with every shot due to HCR, & thanks to Rangefinder + Reinforced Barrel, it has maxed Range. So we have a Primary SPR of a gun to be blunt.
If you are waiting on Full Auto or a God Roll, keep waiting.
[b][i][u]JLB-47[/u][/i][/b]
Roll 1:
Void
Warhead Verniers/Linear Compensator/Countermass
Heavy Payload/Flared Magwell
Surplus
Javelin/Snapshot
Roll 2:
Void
Warhead Verniers/Linear Compensator/Countermass
SPS/Speed Reload
G&H
Perfect Balance/Lightweight
Roll 3:
Arc
Aggressive Launch/Soft Launch/Hard Launch
SPS/Flared Magwell
Who’s Next
Javelin/Lightweight
Recommendation: None. Roll 1 for those like me who have a duplicate order &/or are tired of waiting.
Redeem/Save/Reorder: Save
Bah, last week was better. (Sadly, I didn’t need a Void RL…)
Roll 1 shines for those who wish to dumbfire their RLs. It will not track, but you will find a steady *heh* surplus of Heavy ammo thanks to Surplus (I feel Haunter’s crosshairs on me…)
Javelin will help narly max out Velocity, & Blast Radius is already nearly maxed, so Roll 1 is once again, awesome. If you already have a Truth, or a Void RL that matches or rivals this. Save your order.
This RL is a rare sell, make that order count!
[b][i][u]Next Week’s Orders[/u][/i][/b]
[u]Ari-41[/u]: Order
Stable, Reliable, easy to handle, Healthy Magazine size. All round a good AR. Can be as stable as a Laser.
[u]JLB-42[/u]: Order
This is the weaker version of the JLB-47. However, if you do not have any decent RLs, or don’t have an order for the 47. This is worth picking up. A placeholder RL until you get a Truth, Gjallahorn, 47, or strong Legendary RL.
[u]Thesan FR4[/u]: Order
I will just say it. As far as I am concerned this is the best FR in the game. *hears triggers snapping*
Stable, Hard Hitting, Mid-Long Range, Reliable, Easy to Handle. It’s perfection. Even SIVA couldn’t change much on it.
[u]Herja-D[/u]: Order
High Stability, Mid-Range, Fast Firing, Low Impact, Healthy Magazine, Easy to Handle.
Honestly, this gun fires smooth for a Hakke, Hakke PRs fire 4 shots, so it can give you an edge when stable enough. My PVP friends love using this gun.
[u]Ari-45[/u]: Pass
The Harder Hitting angry sister of the Ari-41. IT has 25 in the mag, but hits harder, for a SUROS it’s stability is questionable, requires the right set of rolls.
Strong, Low Ammo, Temperamental, Handling has a Learning Curve. The 41 outshines this due to better all-round stat distribution.
Sadly, there isn’t much to speak for this Armsday aside from the fact that SUROS is back, with a vengeance.
But maybe next week will bring us some good rolls.
Due to some frequent asked questions in PMs, by next Armsday (if my work schedule allows) I hope to post a vid or 2 as an “Armsday Showcase” of sorts to help clear up some confusion around some Guns, perk combos, & etc. No promises (Work has been hectic for me...not much Destiny time recently.)
As well as show off some of the awesome guns we have gained from Armsday.
This week’s Nightfall is a breeze with a strong long range SR btw. So the Cocytus & DIS-43 rolls maybe lifesavers if you need a good SR.
Have a great week, be safe! Lock & Load Guardians!
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[b][u]PVP[/u][/b] [b][u]Omolon[/u][/b] [b][i][u]Uffern HC4[/u][/i][/b] Roll 1: Fastdraw/Quickdraw/Truesight Mulligan Lightweight/Injection Mold Rescue Mag/Underdog Roll 2: Fastdraw/Steadyhand/Sureshot Grenadier Lightweight/Braced Frame Triple Tap/Underdog Roll 3: Fastdraw/Steadyhand/Sureshot Mulligan Snapshot/Injection Mold Rescue Mag/EotS Recommendation: No rifled? = No! Really don't take them, I guess roll 2 if you must though. (But seriously wait a week) [b][i][u]Kumakatok HC4[/u][/i][/b] Roll 1: Fastdraw/Steadyhand/Truesight LitC SPS/Braced Frame Triple Tap/Danger Close Roll 2: Fastdraw/Steadyhand/Sureshot Grenadier Extended Mag/Rifled Barrel Rescue Mag Roll 3: Fastdraw/Quickdraw/Truesight Grenadier Extended Mag/Braced Frame Triple Tap/Underdog Recommendation: None, only one with rifled has rescue mag, something I find pretty useless for a primary. Tired of it? Like last week's Uffern, there a litc/braced frame roll, while good based on how often litc will proc the range you'll need to be at in order to not have ghost bullets is basically sidearm range, you'll be shot by the enemy primarys long before you reach them or slide-shotgunned when you do. I'd pass. [b][i][u]Cocytus SR4[/u][/i][/b] Roll 1: Candle/Flash/Signal Replenish Snapshot/HLS Zen Moment/Exhumed Roll 2: Spark/Torch/Signal Triple Tap Quickdraw/Rifled Barrel Zen Moment/EotS Roll 3: Candle/Torch/Impulse Icarus SPS/HLS Zen Moment/Surrounded Recommendation: None. I like extended mag and life support on this type of scout, (maybe even firefly for fun explosions) it's a rare sell so hold off on it. Tired? Roll 2 I guess, for the range and zen moment [b][i][u]Thesan FR4[/u][/i][/b] Roll 1: Void Candle/Torch Replenish SPS/Injection Mold Unflinching/Exhumed Roll 2: Solar Spark/Torch Hot Swap Snapshot/HLS Underdog/Exhumed Roll 3: Solar Candle/Torch Replenish Snapshot/Braced Frame Rangefinder/EotS Recommendation: Roll 3, it's here. Braced frame+rangefinder and replenish can help when no special seems to be around. Really good fusion, on par with even the vigil [b][u]Hakke[/u][/b] [b][u]Jingukogo-D[/u][/b] Roll 1: Solar Smooth Ballistics/Aggressive Ballistics Danger Close Relentless Tracker SPS/Fitted Stock/Oiled Frame Roll 2: Solar CQB Ballistics/Field Choke Final Round Full Auto Flared Magwell/Fitted Stock/HLS Roll 3: Arc Smooth Ballistics/Accurized Ballistics Danger Close Full Auto SPS/Perfect Balance/HLS Recommendation: I never recommend hakke shotguns, they don't compete at all to matador / party crasher / conspiracy theory etc... plus this week has no range boosts...take 2 for full auto/final round but good luck getting close enough to anyone to use it [b][u]Suros[/u][/b] [b][i][u]DIS-43[/u][/i][/b] Roll 1: SLO-19/SPO-28/SPO-57 HCR/Oiled Frame Rangefinder Speed Reload/Reinforced Barrel Roll 2: SLO-19/SPO-28/SPO-57 Hammer Forged/Casket Mag Take a Knee Lightweight/HLS Roll 3: SLO-19/SPO-26/SPO-57 Perfect Balance/Oiled Frame Rangefinder Lightweight/Smallbore Recommendation: Most of you are probably waiting on a full auto/max stability roll but roll 3 looks promising as well tbh, it's got good range and stability plus the SLO-19 one of my favorites, might be worth a redeem if you're not dead set on full auto. [b][i][u]JLB-47[/u][/i][/b] Roll 1: Void Warhead Verniers/Linear Compensator/Countermass Heavy Payload/Flared Magwell Surplus Javelin/Snapshot Roll 2: Void Warhead Verniers/Linear Compensator/Countermass SPS/Speed Reload G&H Perfect Balance/Lightweight Roll 3: Arc Aggressive Launch/Soft Launch/Hard Launch SPS/Flared Magwell Who’s Next Javelin/Lightweight Recommendation: None, wait on a roll like last week's (grenades and horseshoes, javelin and heavy payload) Tired of it? Roll 2