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Destiny

Discuss all things Destiny.
Edited by Edgrif_1: 2/2/2017 12:06:51 AM
44

Modes that I think destiny 2 should have

These are some game modes that I think destiny 2 should have. This list would be composed of both old and new ideas. (Old game modes w/ a few improvements) *Patrol (Difficulties) Normal Heroic * Strikes (Difficulties) Normal Heroic Legendary(max light or a little above max light, to make it more difficult) *Raids (Difficulties) Normal Heroic(w/challenge modes of course) *Daily missions (Difficulties) Hard Heroic Legendary *Nightfall (Difficulty) Nightfall *POE(unlimited waves) (Difficulties) Normal Heroic Legendary *Crucible game modes Clash(w/mayhem and inferno variants) Control(w/mayhem and inferno variants) Rift(w/inferno variant) Skirmish(w/mayhem and inferno variants) Elimination(w/6v6 variant) Combined arms salvage(w/6v6 and inferno variants) SRL Private Matches Trials (New game modes) *Forge/custom map creator *Custom games *Crucible Capture the flag king of the hill Corruption(infection) Big team battle(8 v 8) Ranked playlist I couldn't think of anything for pve. Post the games modes that you think Destiny 2 should have.

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  • faction based pve event that accompany pvp events where in pve you reclaim areas in the patrol maps or recovering golden age/enemy artifacts/intel. Pvp where factions do the same only they fight other players for control of the artifact or territory . defensive activities where guardians must fend off fallen raids/ other enemy races from attacking settlements and outposts.

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