These granades are ment to be tracking (like skip granade) but the tracking on it is completly off and the damage fluctuates all the time why should you be allowed to slide under it and receive minimal to no damage ? Doesnt make sense not that i rely on them its just i believe its "Not working as inteded"
And why does shadestep disable the tracking instantly ?
I aint saying buff em just fix all granades a bit if you gonna play like that[spoiler], it was a joke about making them faster*duhh* lol satire lovers rejoice[/spoiler]
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Because lore wise your technically stepping into another dimension for a split second
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Deported
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Dear Guardians, Sorry for letting our own Warlock out of his library. ~sincerely, a Stormcaller that has common sense.
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No. Absolutely not. I'm a void Walker main and I promise you if you -blam!- up using axion bolts that is on you. They are not "like skip grenades" they are different. Skips do more damage and aren't nearly as good at moving your opponent. They are not meant to out right kill. If you want them to track better use vortex mastery. OTHER WISE DO NOT TOUCH AXION BOLTS! THEY ARE FINE.
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Edited by PvtBadass98: 1/23/2017 12:37:31 AMYou shouldn't be able to kill me across the map, through 6 walls, while your respawning -_- Same goes for skipnades, they need to stop tracking after you die and when you are a certain distance away from who the nade is tracking so you don't just throw it and run away to another fight.
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You can't be serious. I really hope this is a joke.
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Edited by fatymatpat: 1/22/2017 6:34:15 PMOk, if you agree that the damage and range of the arc bolt grenade should get an increase too
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Lol, is this guy for real?
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You can also shoot them down easily.
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I disagree respectfully, grenades should not be free damage and kills, sliding under them is a counter and every attack in the game should be counterable, the point of the grenade is to flush someone out of cover hence why you can throw it beside cover and it will track them slowly, if you throw it at someone out in the open and on top of them then that grenade is going to connect because there is no time to run or slide but that shouldn't happen if you throw it in the general area and you can't even see them. If someone has the time to run and slide under it that means you didn't make the right play and push after them with the grenade tracking them, you should be on top of them right after it starts tracking them so they either have to eat the grenade damage or the damage from you shooting them with your gun as they can't avoid both at the same time. You did bring up a good point though, there are a few grenades that can't be countered, mainly shinobu skips and sticky grenades with the latter being the biggest offender, bungie needs to make a way to escape a sticky as right now they are free kills for the most part, I know one needs you to stay in the area it detonated to kill, maybe if they all worked that way it would be ok but fusions need a serious rework as it is. Good conversation and remember this is just my opinion.
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if you think they need a buff.... dear lord.
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Eh? I have a video capture that shoes one of these grenades following me round the map for ages. They are hideous grenades, there is literally nothing wrong with their tracking, you can't even shoot the bloody things.
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Check your perk tree.
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Yes. Buff one of the best grenades in the game.
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Y tho
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Nah, leave it as it is. Destiny needs mechanics that create a skill gap. The reason You see it happening more is because of sbmm, matching you against more experienced players that know tricks like that.
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Fine as is, don't draw attention to it, people will cry Nerf. Wth
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Use them as every other Warlock does Throw into room Rush room with Shotgun T-Bag because you really want to kill youself
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Wait you want to BUFF the strongest grenade in the game? Dude please tell me what your smoking because I need some of that.
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Grenades that track are straight up broken, they require zero effort and take your opponents health down to one shot
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Edited by Daa BAIT: 1/20/2017 7:32:36 PMYou used to be able to shoot them if I remember correctly. Is that still possible now or was it nerfed?
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Edited by Elron Cupboard 2: 1/20/2017 9:26:33 PMIf you haven't noticed, axions can lock on through walls and go around objects to get to someone, which none of the other tracking nades do. It more than makes up for them being slow. If anything, you should complain about skips, because they can [b]retrack[/b] after shadestep.
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Use vortex mastery and the complaining will be no more.
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Apparently its op. We dont want hunters complaining so it should stay the same.
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It's like saying it shouldn't track since most players can bairly evade it unless they slide under, blink, or shadestep