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originally posted in: Kings fall: Love it or hate it?
1/18/2017 7:03:54 PM
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[quote]It was immensely clear. In Y1, Bungie wanted them to FEEL overpowered, but not BE overpowered, which they also acknowledged that they would have to tread a pretty fine line.[/quote] I expected this response because it's the one I always get. The truth is, it was never as clear as people remember it. Yes, there were more powerful exotics in year 1 than now, but they weren't all top tier weapons of immense power. Ice breaker, invective, hawkmoon, bad juju, red death, truth and probably more were not powerful weapons. They were no more powerful than many legendaries. Yet they are still and still were back then considered exotic because of what they brought to the table. [quote]However, people complained about exotic weapon power in PVP, which lead to their revised philosophy of them only being "unique."[/quote] This is the issue. We want powerful gear in our own hands but not in our opponents' hands. We need as a community to decide whether we want powerful equipment or not. [quote]However, I think most people agree that they would rather exotics be more powerful than they would want them to be "unique." In order to have that system though, we would have to either give up balance in PVP altogether or separate PVP from PVE balance.[/quote] Or, put some kind of limit on the weapons we can take into the crucible. I would not want pvp and pve balance to be separated for the same reason Bungie don't. I think balance in pvp should either be given up, or exotics can't be taken into pvp activities. [quote]For the record, I'd be down for either. I think the notion of balance in a loot grinder doesn't necessarily make sense because the nature of the game is grinding for loot. Someone will always find something better than you have. The trick is to find what works for YOU and for you to really grow and learn how to use the weapons you like.[/quote] I agree with this point. (Points?)
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