I got the idea from wanting to play elimination, but only had 5 people in my private match. This would be a 6 player mode. Everyone would be on their own, and would have to hunt down the other players, and be the last man remaining. The whole mode would be free-for-all, and be conducted in rounds. In order to win you have to be the last one remaining. Once you die, you're out for the round. In order to win the match, you need to win 3 rounds. Now in order to deal with camping. The point capture system from trials would be used. Each round will have 2-3 minutes before the flag comes in. After that the person who captures the flag, the last one standing, or if the time runs out, the person closest to the flag whens. After the flag comes in you have 1:30 to capture it before the rounds ends. What do you all think!
Edit 1: were trending!
Edit 2: From a lot of talk happening, the round timers need to be changed as well, as the mechanics that prevent camping. I like the ideas you all are presenting.
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Sounds more like Free for All, but sweatier.. What bungie should implement is an all open 30 vs 30 Search and Destroy/groundwar type clash. More or less, Faction Wars. 30 FWC members vs 30 New Monarchy. Rules are simple. Fireteam Rush(Squad), Destiny Style. 30 vs 30 10 to 15 minute faction wars. Special and Heavy ammo cooldown is decreased, but die by an enemies super with no kill feed and both special and heavy reloads are drastically decreased to you and the one who killed you, unless one kills the other again. We'll call it the Nemesis Outing. Achieve the highest score to win, by defending your territory and stoping the enemies advancement towards you. Diactivate bombs to increase your defences. Defend and capture your enemies territory by eliminating the captains and lieutenants. Steal their faction blueprints to humiliate their apposition.