We're trending!
Example of Titan design post:
:Name:
:Chassis Class:
:Visuals:
:General Info: Playstyle:
:Primary Weapon:
:Defensive Ability:
:Utility:
:Offensive Ability:
:Core Ability:
:Ability Modifiers:
:Titan Modifiers: (Same for all Titans, just state default unlocked one.)
:Titanfall Modifier:
Cheers~
I have now made my very own Titan:
Era (Or some other time related name)
Ogre chassis
Looks like a very old chassis, with Steampunk gear elements. Has chains hanging from faceplate, like a beard.
An elder Titan; uses time to twist his foes.
Slow and bulky.
Primary Weapon: Cog Thrower: Shoots scrap gears at enemies, which will deal subtle DoT. Primary function of the gun is to embed scrap into enemies; has limited ammo which will stay in enemies until first ability is used.
Utility: Time Wrought: Wrend your enemies of scrap be bending it back in time; all ammo sent out is replaced in magazine (and removed from enemy Titans.)
Defensive Ability: (???) Put up a transparent clockface, catching all projectiles thrown at it. Every three projectiles it catches adds another permenant round to your Cog Gun, until Titan death.
Offensive Ability: Send out a time warping cog in a straight line. Pressing the ability button again will send it back in time to it's release destination. You can do this as many times as you would like, until the timer for it being activated is run out.
Modifiers are to come.
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Name: Undying Chassis: Ogre Visuals: Scarred in several areas, has plant life growing on some parts. Has a single green glowing eye dead in the middle with the lens slightly cracked. Has a broken Ronin sword going through the mid rift. Playstyle: Brute force, Undying shows the enemy no mercy. Primary weapon: Deadstar (Very aged, yet technologically advanced looking cannon that shoots orange projectiles. Projectiles have some travel time and arc over a distance. Ammo capacity is 6, with each trigger pull shooting 3 projectiles in a burst). Defensive Ability: Absorb (incoming damage heals him for 10% of damage dealt) Utility: Stun (sends a wave around him that has an Arc Grenade-like effect) Offensive Ability: Rain of The Old (sends down several Deadstar projectiles into a wide area, each individual projectile dealing less damage than a standard but consistently shoots down for a few seconds) Core Ability: Rage of the Dead (shoots a massive, homing Deadstar projectile out of its eye, creating a massive blast) Ability Modifier: Corrosive Rain (for Rain of the Old (projectiles have a smaller blast radius, but will increase damage dealt to targets caught in it) Titan Modifier: Nuclear Ejection Titanfall Modifier: Dome (whatever the standard one is called) And just for the sake of it... Execution: Undying strikes the enemy titan with his hammer, lifts it up with one arm, and blasts it with his eye, absorbing the remnants of the dead titan after (note: does not heal him) Melee: Giant hammer (much slower than a regular Titan melee, but much stronger to compensate) Voice: Old Japanese voice Backstory: Forged long ago, this Titan has been through ages of fights. It specifically recalls a fierce battle with an enemy Ronin, which left his blade upon him, while Undying smashed his hammer upon its head. He has been exposed to weapons more ancient than itself, of unknown origin, along with an ancient power to go along with it. He "devours" the remains of dead titans to keep himself going, which has increased his size over the years. And that's all I could think of. Kind of jokingly wanted to put Phogoth at first.