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#feedback

12/31/2016 12:17:27 AM
3

Raids should have horde chests too

Usually we just get our final rewards when we kill the final boss, for KF and WOTM we have the rewards from the final boss put into a chest but I think that it should be different. Rewards for defeating a raid boss should be deposited into your inventory upon the death of that raid boss, every time. [b]Any chests that appear after defeating the final raid boss should only appear on hard mode, require a skeleton key to open, and contain bonus loot on top of the rewards the player already obtained.[/b] [b]Vault of Glass:[/b] More Ascendant mats, guaranteed hard mode weapon or armor piece, increased chance for Vex Mythoclast. Also 50 Spirit Bloom. [b]Crota's End:[/b] More Radiant mats, guaranteed hard mode weapon or armor piece, [b]increased chance for Crux of Crota (PLEASE)[/b]. Also 50 Helium Filaments. [b]King's Fall:[/b] Moldering shards for the player's next run, guaranteed hard mode weapon or armor piece, has chance of dropping Touch of Malice (but only if the blueprint is already unlocked on that account). Also 50 Wormspore and 25 Hadium Flakes. [b]Wrath of the Machine:[/b] SIVA Key fragments, guaranteed hard mode weapon or armor piece. Has a chance of dropping Outbreak Prime (but only if the blueprint is already unlocked on that account). Also 50 spinmetal.

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  • No. Raids need elite tier pve gear. Maybe less so with regards to the armors but the guns should be static rolled guns that are hands down better than vendor guns for pve with an extra perk allowing them to have a slight edge on non-raid guns in pve content outside the raids. Oh yeah! And the primaries should have elemental damage.

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