There have been rumors and speculations that there may be a weapon/subclass rebalance patch coming sometime in the future, so I have a request, that I hope gains some traction. Of all the buffs I have seen people calling for, I have not seen Sunsinger almost at all. In PvE it is pretty good, but in PvP, it is very possibly the WORST subclass. It's grenades are out shined in pretty much every category, by almost every other grenade. The one outlying one being the sticky grenade. Then there is the melee, which WAS good, but then had it's melee nerfed, which was (for the most part) needed, but now that is one more thing the class has lost going for it. So then there is the super, the one that can be shut down before you can even move. The one that is alright at best. BUT even if you are a die-hard sunsinger user, and swear by the super, that is maybe 30-45 seconds of your gameplay used 2-3 times AT THE VERY MOST in a game.which totals to be near 90-150 seconds. Then there is the passive perks... Which all include buffing one of the aforementioned aspects of the sunsinger. The only one that isn't is the one that allows to levitate while aiming... which makes you a larger target in the open air, instead of on the ground. Now I understand that most of the passives are great for PvE, but then what happens for PvP??? Nothing. So I call for you all to tell me what you think. Maybe tell me what you would suggest Bungie changes, I love bungie and the game, and I am not hating at all. Let's hope Bungie sees this now!
EDIT: Please bump, reply, or upvote this topic if you agree!
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It's an amazing powerful sub class on smaller maps. I don't see a problem.
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Sunsinger has only ever been good for one thing and thats self rez. Its trash for pvp. Always has been trash