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#Gaming

Edited by Owl: 12/14/2016 9:48:36 PM
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Owl
Owl

Design a Titan! (Titanfall 2)

We're trending! Example of Titan design post: :Name: :Chassis Class: :Visuals: :General Info: Playstyle: :Primary Weapon: :Defensive Ability: :Utility: :Offensive Ability: :Core Ability: :Ability Modifiers: :Titan Modifiers: (Same for all Titans, just state default unlocked one.) :Titanfall Modifier: Cheers~ I have now made my very own Titan: Era (Or some other time related name) Ogre chassis Looks like a very old chassis, with Steampunk gear elements. Has chains hanging from faceplate, like a beard. An elder Titan; uses time to twist his foes. Slow and bulky. Primary Weapon: Cog Thrower: Shoots scrap gears at enemies, which will deal subtle DoT. Primary function of the gun is to embed scrap into enemies; has limited ammo which will stay in enemies until first ability is used. Utility: Time Wrought: Wrend your enemies of scrap be bending it back in time; all ammo sent out is replaced in magazine (and removed from enemy Titans.) Defensive Ability: (???) Put up a transparent clockface, catching all projectiles thrown at it. Every three projectiles it catches adds another permenant round to your Cog Gun, until Titan death. Offensive Ability: Send out a time warping cog in a straight line. Pressing the ability button again will send it back in time to it's release destination. You can do this as many times as you would like, until the timer for it being activated is run out. Modifiers are to come.

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  • :Name: Slugger :Chassis Class: Ogre :Visuals: Very stocky build, bulky, with tons of individual armor plates. Arms are eslecially meaty with various spikes running along them. Ocular sensor is an aggressive integrated V shape. :General Info: A close range oriented tank. Playstyle: Hold back until you can get in close; God help the enemy if you do. :Primary Weapon: Original Chaingun. Does low damage, but is very accurate. :Defensive Ability: Counter: Slugger holds his fists up near his face (boxing stance) and a shield is deployed from the wrists. This is similar to Ronin's sword block, but it cannot be instantly put down and it has a cooldown. If Slugger is meleed when this is up, he takes no damage and instead automatically melees the attacking titan. :Utility: Winch: Slugger raises a dual winch system from his back and fires over his shoulders. Acts as an extremely slow grappling hook and Slugger can't turn unless it is cancelled or he reaches his destination. Can kill pilots if a direct hit. Doesn't have the power to lift vertically. Can attach to enemy titans, but can be broken be bending them extensively by breaking line of sight. :Offensive Ability: OHKO: Slugger winds back and melees. Does serious damage ans knocks enemy titans back a long ways, similar to Big Punch in the first game...but bigger. :Core Ability: Slugger's speed doubles, he can't use his primary, and Big Punch level melee is activated for both hands until the core runs out. :Ability Modifiers: Double Whammy: Gives two charges of OHKO. Extra Torque: Winch reels in faster. Accelerator: Chaingun fires faster and faster. Perfect Form: Counter lasts longer. Long Strides: Provides an extra dash when Core is activated. :Titan Modifiers: Extra Dash. This gives Slugger just one dash. :Titanfall Modifier: Dome shield

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