originally posted in:The New Dojo
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This is the dojo official bio page! Feel free to copy your stuff from the old group and post it here if you need to. If you are new, make your bio here!
What is a bio?: You Bio describes who your character is and what they can do. Upon joining, please make a bio for your character. Before making your character, know that olden day characters(such as medieval characters) will likely be trumped by superior technology as well as future tech. The dojo is based in the present day.
YOU DO NOT HAVE TO HAVE EACH CHARACTER TESTED. ONLY ONE.
[spoiler]If you are bugged by the dojo posts. You have a mute button. Use it. It's much faster than you making a post showing a lack of intelligence to use a mute button![/spoiler]
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Edited by H3ADSH0T DUDE: 12/11/2016 4:26:27 AMName: Victor Smith Alias: Venator Age: 32 Date of Birth: May 3, 2968 Race: Human Ethnicity: Gleronian Bio: Victor Smith, one of the finest stealth operatives of 2990's, successful in a grand ninety two percent in such short time period. He comes from the Passive world of Gleron, as he was "unique" from the rest. A grand hatred towards society had poisoned Victor's manipulative mind. He simply wanted to watch it all burn in his eyes. Victor was trained by a mentor known as Kyle Harrison. He learned various fighting styles from Harrison for a solid three years. He then played a role of a hitman towards contractors from the Coalition system. Contracts scaled from Dissidan, Tamadun, and His home, Gleron. Starting in 2993, this began the "Venator Assassinations". One of the most well known murder was of Gleron's past president \ Federation leader Hugo Salvus in which bounties go high as three million credits. Victor is a rising danger and you must stay as far away from him as possible as seeing his black, souless visor will be the last you will ever see... Weapons & Gear: MK IV Camouflage Generator: The MK IV Camouflage Generator is a device used by voice command of the user, in which they become near invisible. If for any reason the Wearer is hit either melee or firearms, the trade off would be that the Camouflage will leave behind the foot prints of the user, giving away position to the enemy. Utrech MK VI laser pistol: A trust worthy side arm with a nine round battery you'll vaporize any small-medium sized opponent with near ease and grand precision. Graz Corp. MK IV Plasma Assault Rifle/Sniper Rifle hybrid: A marksman's AND a Commando's choice all in one! Complete with a adjustable and customizable scope, magazine, firing mode, and stock. Perfect for any type of situation in a quick switch as it's packed with powerful plasma rounds to disintegrate your foes of all types. Type-8 Energy directed Sword: A hand held energy directed melee weapon, built by Lasus Industries is used by combatants all around for illegal fighting arenas hosted by mobs and gangs was eventually banned by Coalition agents. Victor got a hold of one from an illegal weapon ring. The Type-8 or the "Executioner" can cut through most metals and breezes through very light armors, however the Blade has an easily depleteable battery which can last only about ten attacks. "Toxin" Tier 8 Combat | Adaptive armor: The "Toxin" Tier 8 Combat | Adaptive armor is among the most favored armor for fighters and hitmen alike. Easily Adaptive to any environment possible with the exclusion of the harsh cold of Beku. Although it may seem too bulky to assassins, the armor is extremely flexible and still protect from numerous dangers. Unfortunately the armor has many exposed areas in the elbow areas, the back of the knees, and the neck despite the collar being protective of rather blunt attacks. (Main color: Black ) (Secondary color: Red) (Detail colors: grey) Transportation: MK XLIII "Pathfinder " multi Purpose Ship: The MK XLIII Multi Purpose ship is used for many reasons, three most used for exploration, Combat, or regular flight. Armed with 120 mm HE round "chin" cannons that will take down Infantry with near ease. The two 40mm chain guns under the wings with decimate shields but come with a price with easy to achieve overheat system. The ship can get between planets in just hours. The ship can only house one person. Personality: Victor was always known to be harsh to those of his surroundings nearly always breaking into violence if provoked in any action that is considered "hostility" to him. He is also known for doing things his employers or leaders tell him to do. He normally stick to the shadows unless it would be near impossible to accomplish. Death's Touch: For three turns, Venator can use "Death's Touch", In which the Type-8 Energy can steal 5% more health points to return to Venator. (Only last two turns) Shared Brutality: If Cerberus joins a fight with Venator, Venator can receive a 5% damage boost. (Only active when Cerberus is at the same combat scenario with Venator) Hunter instincts: If in low condition, Venator can receive a 10% Agility boost, and adds a lunge effect with the Type-8 Energy sword. Furthermore, his sight is increased by an increased by 20%. (Only lasts two turns) ------------------------------- Real Name: Marcus Servis Codename: "Cerberus" Age: 27 Birthdate: August 14, 2973 Homeworld: Dissidan Race: Human Ethnicity: Dissidanian Background: Born to the poor, Marcus Servis lived in the slums of Dissidan. Gang wars erupted always as it was the battle grounds of Die Schlangen and Ty Zrádné. His Grandfather would be the only to ever care for the child before he was shot down as a "mistake" from the Die Schlangen. At the age of twenty one, he departed from Dissidan with a stole S-56 "Kestrel " and took to Gleron. He had heard of the tales of the infamous Venator and set to find him. It took him almost three months to find him. He was searching for a mentor as he was scouting for an apprentice. He took five years in training as he had no Combat experience in the past, being perfected as the ultimate successor. Gear and Weapons: Lasus Industries Type -D Automatic Military Carbine Rifle: The Lasus Type-D AMC(for short) is a reliable, using bullets made by industrial members in Treron, the AMC is force to reckon with by welders who have mastered the Carbine and it's capabilities. Viltech Corpus Type-5 Twin Small Sabers: Instead of a typical sidearm, Cerberus uses twin Type-5 Small Sabers which are quick, versatile and over all deadly. Cut through flesh and capable of cutting its target into two. The Sabers have a very low battery containing five hits for each saber. "Carnage" Tier 7 Heavy Combat Suit: The "Carnage" Combat Suit does not have the capabilites of surviving in multiple climates like the "Toxin" Adaptive armor before it. However, it does have injections that let out an adrenaline rush, causing the base strength to double. Hooked up to wires, the armor can operate easier than without it. The armor is also rather durable but suffers from its lack of agility, making Stealth operatives stray away from it. "Berserker" Mode: Going berserk would make you lose focus in combat, but not with the Carnage Tier 7 Heavy Combat Suit. Berserker mode makes base strength double but slowly deteriorate the mind if used frequently, causing death to the user. Used as a last resort by Cerberus, this ability can change the tide of battle. Personality: Marcus is hasty with his work unlike Venator, his mentor. Cerberus is actually much more brutal than his mentor. Though Venator passes himself as the who wants mankind to die off, Cerberus shares the dark teachings. Cerberus is known to be the brute of the battle and to walk away in one piece. Perks: Cerberus' Leash: If Venator & Cerberus are in a fight, Cerberus receives a 20+ Agility boost Bloodlust: If Cerberus is in low condition , he will have a 20% armor boost and a 5% damage boost. (can be stacked with Beserker Mode's 25%) Mentor's Training: Cerberus can receive an upgraded JI-76 Modified Shotgun with 8 gauge slugs to overwhelm enemies. (Only last for one turn, cool down lasts for three turns)