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Edited by Hippee Kittee (MEOWS): 11/28/2016 11:37:50 PM
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Those are horrible stats for a game that has so many tracked players, not to mention the amount of time and effort it takes these days to level up (about 30 hours per character, which is far less than what it took in the first and second installments). You wouldn't understand what am getting "at" because it is a common thing these days to name-call people with half-a$$ data without exercising your mind and actually thinking things through. To you, maybe 100K is already plenty much less 1.3 million. I guess its all about perspective.
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  • haha whatever The games population will go up and down with releases of DLC and dead periods. The fact of the matter is we have a steady 1 million+ playing the game everyday. Sorry if that doesnt fit the "Destiny is dead" mantra.

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  • Edited by Hippee Kittee (MEOWS): 11/29/2016 12:10:21 AM
    Well, I had issue with your initial response. I won't argue your current discussion. However, your response was based on someone else's interesting point, that bungie should release actual untouched data - going off destinytracker.com and calling "slow-one" was not a viable response - I guess I am looking at the data you provided from the tracker and thinking to myself - wait a minute, of the 800, how many hours did each actually play? did they just go do the bounties and dip out? did they grind the grind and sweat the sweat etc? time and distance in terms of actuals and measurements....so when we throw data around loosely, it is not enough to validate the game is played to a certain level - merely logging in and hanging out and camping and strolling is not playing...so the person you responded to, did have a valid point with their post/inquiry. Sorry I guess you were too quick to respond but too slow to understand the value of data. There, I officially killed this discussion - it is now turning into a boring listen to me and my opinion matters, it truly doesnt - nothing I say should matter, peace out.

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