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#feedback

11/25/2016 5:00:56 AM
1

What needs a buff and what needs a nerf - true story

Please read to the BOTTOM OF THE POST before raging. Ok. I know snipers have been nerfed several times before, but I don't think it worked. The fact that they can one shot me when I'm on full health is rediculous. They should have increased flinch and reduced headshot damage. Also, could you possibly decrease the speeds of your servers so that less of my headshots actually connect? Fusion rifles are just rediculous. None of their bolts connect. I think that they should give your enemies health, rather than doing nothing. Shotgun range is mediocre at best I think they need range buffs and guardians that keep them out for the entire match deserve massive overshields. Sidearms need to fire slower. They just kill too quickly. All primaries need 100% damage reduction. Bloom needs to be increased. It just isn't hindering enough when I shot 8 bullets into my enemy with my last word and they still don't die. Heavy ammo needs a buff. All heavies need to get their maximum ammo capacity from heavy ammo crates. I think that hunters just haven't been nerfed enough. I think that they need to be nerfed even further. Especially shadestep. Shadestep needs a 10 second cooldown timer. Hunter players are just too skilled as a whole and it hinders the rest of the players in the community. Also, I think that warlocks need to be buffed. Stormcallers need 420x their current over shield. Stormcallers melee just doesn't aim for you enough. I think that stormcallers melee should one shot, along with extended range. That's all for today, folks. That seems just like what bungie's balancing team was thinking too. By the way, this entire post is a joke. These changes are supposed to mimick the changes that bungie makes without the community's input. I don't agree with these changes and think that they are one sided, but one sided perfectly describes bungie "balancing".

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