Lately I've been really inconsistent in my shoulder charge kills most the time I'll be in the air and shoulder charge and it will be like I'm going up a slope instead of killing them. If I'm anywhere above any guardians shoulders it will never connect if you even go try this in a private match you will see how inconsistent it is and it's not just that in particular if you have noticed the community you will see. rarely in 4 games or so you will not see a Titan using it, you will only see juggernaut shields or a Titan running unstoppable. I would really like for yall to look into its inconsistencies thank you for reading this thread #GoShoulderChargeAgain
Ps. I will try to make uploads about this problem showing it, it might take a till while stay tuned on Thanksgiving vacation one Tuesday I'll be trying to get footage
https://youtu.be/igDLyxWYXuo
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Edited by Stuka Ju87D: 11/23/2016 2:47:31 PMStriker from day 1. I still use shoulder charge consistently. Combined with Jolders it's still viable. I also use the MK 44's to extend the run up. While I myself have never thought it had tracking it did have a much too sloppy hitbox and that needed addressing as the community requested. It was bogus that we could ohk folks just by catching them on the toe or brushing their cape. You have to make a square clean hit now. I also have no problem with the cool down changes. Jolders tweaks that enough to work with it. If it keeps happening to you might I suggest you look at your and your opponents connection at the time. Could be a lag issue. They will always make changes and as such we will always Adapt. Of course once you upload that video I may have to change my tune. :-)