Alright so I keep seeing all these posts of people complaining about the lack of keys dropping, and while to some degree I understand and some people have good and interesting ideas to get more. You have to understand something.
THEY. ARE. STRIKE. SPECIAL. DROPS.
The keys are essentially a strikes special armour, weapon, etc, drop except you get to choose what strike reward you get. I know someone who did the psion flayer strike more times then they could count, we're talking over a hundred on top of normally getting it in random strike rotation to get the cloak. She never got it till the keys came out.
The keys are a strikes special drop, so with that in mind think back and try and recall how often those dropped. For some who were crazy lucky, often for others as mentioned above not so much. So please stop complaining about the dang keys and use your brain. Especially when there are many other issues with Destiny to be concerned about.
I apologise if this is a little incoherent and a little all over the place, I wrote this being quite tired.
-
I get a skeleton key after every 5 strikes
-
Has anyone stopped to think that maybe the drop rate is low to prevent farming? That's my thought on the reasoning behind it.
-
I almost always have skeleton keys, probably because I save them for specific strikes
-
You are so right. Before the nightfall came, I must have farmed omnigal 150+ times to get my first and only grasp drop.
-
No one has considered that Bungie just wanted us to have a choice between what Strike loot we get. Not to up the drop rate. Even so, I get skeleton keys (and therefore, that loot) more often than I ever got strike specific loot before they were introduced.
-
I don't know man. I used to get strike specific loot at an alarming rate. Skeleton keys? Not so much. And maybe that's the problem right there - that we are comparing it to strike specific loot drops. Maybe it's not supposed to drop as often now since the reward is much higher than it was in TTK in regards to light level. But then why would it drop more often in 320 strikes? I've certainty received more keys from 320 strikes compared to the heroic version and other people claim the same. Is it placebo effect? There's a lot of confusion surrounding the keys and drop rates. And I'd be very surprised if Bungie clarifies or makes any changes.
-
Edited by Acid: 11/9/2016 5:00:11 PMNot valid. People complain of the drop rate. And it's ridiculously low. Before ROI I was getting a strike specific around every 5-7 strikes. And during the NF every other. Now I have grind like there's no tomorrow to get 5 keys total. It feels like one key every 30 strikes and none in the NF. Now tell me drop rates are the same. NO there not.
-
Edited by MISTER TORGUE: 11/9/2016 11:29:57 AMgit gud
-
Edited by Corrick II: 11/9/2016 1:47:07 PMHow do you "choose" the strike reward? It's random. Who's to say you get the mantle you want, or a class item instead of a weapon? People have a right to complain because it's [i]double[/i] RNG now, for the loot [i]and[/i] the keys.
-
I think a lot of the frustration is that since you can't really farm for them in any way like you could before, it gets annoying.
-
Edited by Ozamataz Buckshank: 11/8/2016 8:10:25 PMI used to get waaaay more strike specific drops BEFORE the stupid keys and I'm not talking about farming.
-
Drop rate was higher before key introduction. Players had actual farming techniques and depending if the strike was launched on heroic mode, in the playlist, or as the nightfall would modify chances of getting strike specific loot. Now we have straight up RNG for a key. Which yes, lets you go into strikes to get the strike specific loot you want, but they also added in Bonds and Artifacts to those as well. So someone looking to grab an Imago Loop, who only ran the risk of getting the warlock arms [forgot name] or nothing. Now have RNG to get artifacts and bonds as well. They've actually increased the loot pool, which in turn lowers chances of getting what you actually want. We essentially have RNG [key drops] + RNG [higher chest loot potential] . What makes it worse, is that we are limited in how many keys we have, because god forbid we stockpile them for when we actually need them and not for when Bungie feels we're ready to use them. To add to the limitation, read the forums. There are many people who have had keys disappear from their inventories as well for no reason.
-
Ttk nightfall 90% drop rate Roi nightfall 0% drop rate Something went wrong and needs to be sorted.
-
The items themselves are cosmetic. So them being specific is pointless. Them helping you level would be a better argument. But it's still too slow even for that. Which doesn't make sense. The point of ROI was to be able to level from multiple sources. And these strike caches are so few and far between its pointless. The fact that the items are unique is irrelevant, they provide no advantage. Some guns function different, sure. But none are top tier anyways, and a lot of vendor stuff outperforms. They should drop more often to compensate for these items being nothing but fuel.
-
You are missing the point completely, all they have done is put yet another rng wall up. It's rng if you get a key and then rng on your drop behind another wall of rng that you might not even get a good roll. At least before I knew that if I ran a particular strike I had a chance at getting the drop now we dont.
-
You didn't need all those periods. The one you were on when you made this post was enough for everyone to get the point.
-
The keys give us legendaries. It seems odd that keys are a rarer drop than exotics(w/3oC).
-
But... But i want my god roll imago loop :(
-
Dont get me wrong i like the keys but people do have a right to complain. Because the keys have the same drop rate as strike exclusives but your not guaranteed one when you open a chest. So basically now we have a CHANCE to find a key to have a CHANCE at getting the strike gear. Yes we get to pick and choose which loot table to set ourselves into but its still kind of a shaft when you only get side loot and not what you had gone through all those strikes for. Wouldve had a better chance at the drop by running the same strike over and over. Yes the key drop slightly more than the gear did before but even so its still an RNG chance at an RNG chance.
-
I'm glad bungie added the keys. People just don't like change and complain about it. I see it as reducing the time to grind for that one Strike specific loot drop. Before the keys came out I only got 2 Of those titan gauntlets from Shield brothers from doing the strike maybe...40+ times and up. All I have to do now is get a key and open it at that chest and have a 50% chance to get it. Which is WAY better than grinding.
-
The Skeleton keys DO NOT help us players. We no longer have the option to farm Nightfalls. Take Bungie's c@ck out of your gob for a second will you.
-
The only thing what skeleton keys are doing is prevent Players from farming bosses. It locks down the Strike specifik loot behind another RNG wall. Example, pre Skeleton Keys: Kill Boss for a chance to get Strike Specific loot. More chances on higher difficulties. Example Now: Kill bosses for a chance of a skeleton Key to get a chance for the strike specific loot you want. Its just double RNG now.... chances for skeleton key drops are not higher on nightfalls.....
-
I'm mad. The past 2 skeleton keys I've used were on Omnigul. BOTH TIMES I GOT 2 BONDS!!!!!!! (At least they were a higher light)
-
Weird thing is before the skeleton keys came out, strike specific loot dropped way more for me than skeleton key drops do now. If they made the them drop the same as the strike specific drop rate when it was TTK I would be pretty stoked with that. Instead of this once in 100 strikes (feels like that) skeleton key drop. Be nice if they had it as you would get a guaranteed skeleton key on your first nightfall complete of the week.
-
Edited by ElTeaSweetness: 11/9/2016 3:52:29 AMYep, AND they are essentially END GAME light level. They are rare for sure, and the fact that you still might get something you don't want (I'm looking at you Omnigul Bond) kinda sucks, but it's essentially end game gear for running strikes. Pretty sweet.
-
I didn't play a lot of strikes previously but I can't remember ever getting a strike drop, Nightfall was a different story. They really need to increase the drop rate of Skeleton keys in Nightfalls