Tell me what kills you the most in the poll above,
Tell me what you think needs a nerf down below.
I personally want Hand Cannons to have less range, damage falloff to start sooner and to be a CQB powerhouse, and I'm not saying Specials should be nerfed but I do want less special ammo to force people to actually use a primary.
Edit #1: It is [u][i][b]MY[/b][/i][/u] [u][i][b]opinion[/b][/i][/u] you don't have to agree nor do you have to like it.
Edit #2: Let's try and be [b]friendly[/b] about this, I really don't want hate pointed at those who don't see eye to eye about this.
Edit: #3: Never said Primaries need a nerf, just a slight tweak to Hand Cannons to make them most effective at close range, since I've seen and personally shot people across the map with them.
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My opinion: Low RoF autos: damage buff to 30-24 Low RoF pulses: damage buff to 36-27 Scouts: fine HCs: fix hit detection. Too much of a range boost and they enter scout territory. Fusions: blanket stability buff Sidearms: as above Snipers: undo recent nerfs Shotguns: fine