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#feedback

10/20/2016 4:22:30 PM
0

This game is based on unfair practices

I cannot list everthing about this game that is rapidly making it such a negative experience, I do try to focus on positives, but that is becoming very hard work! *Here I am at the end of Iron Tomb mission all on my own and 5+ minutes no match make after players left for unknown reasons, probably network errors knowing Destiny. After 2 more players did spawn in it's the obligatory team wipe to get us all on one server, that is fcuked up. *The teleporting boss in the Iron Tomb sucked all my heavy ammo from my sword in seconds while I was reviving another player. It also teleports so quick and fires the instant it appears giving no chance of escape. These types of cheezy deaths and sneaky moves prevalent throughout this game do not make for good game play and tell a story of cheap programming and a development team devoid of quality ideas !!! *Why when two people try to revive another they both see the revive circle completing, causing deaths to be more likely, this also gives me an indication of how many seconds I am lagging compared to other players, I say to my team mate that I started reviving first, but they say they did, no syncronisation of connections then, they always cancell me out, same opening boxes etc!! *Why is there a slowdown of character speed every few seconds and the pause before speeding up again, this makes me believe my handset is broken and I keep pressing the keys harder to get the character moving again, this is wrong and idiotic and gives me body strain as I keep trying move forward to get the character moving again, is this deliberate by the programmers - other players do not seem to suffer it, on trials the other day a Titan flew most of the way from one end of the map to the other, and others are so mobile they overtake me and do not have any special factors in play, i.e. Battle Runner?? *Why are streamers being comped with ingame advantages, outgame apparel/merchandising ?? *Why are some players with really poor connections still able to get advantages in PvP despite you saying they won't, are you full of shite or what, because it seems like we are being fed bullshite !! *Why is green bar lag prevalent? *What is Bungies yardstick for a good/bad connection ?? *Why was connection testing mainly carried out under simulated conditions on your own servers? [b]Come on then Bungie answer these questions!![/b]

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