As you can see from the title this is about melee. I have one general issue with it and it is sort of directed at Warlocks melee. My issue is the insane range that warlocks have for melee range. Now! TO BE CLEAR, first I'm talking about the base melee range from all Warlock subclasses, as well I'm totally fine with this. My issue is that the other two classes don't have a specific type of passive melee uniqueness. For Titans example would be a slower but more powerful melee, although this could be abused and broken. For Hunters perhaps a faster melee. I'm not sure what the answer is, but something would be nice, though with Destiny 2 coming out soon and being year 3 with no changes I doubt anything will be done. To Be Clear A Second Time, I DO NOT want the Warlock melee range nerfed but the other two melee's buffed or slightly changed, would make it more interesting. Warlocks melee range makes sense because of their abilities but Titans and Hunters have been ignored in that sense.
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