Amplified.... really? These awesome looking gauntlets screamed Amplified to you guys? I thought you'd change it by it's actual release, but man you have delivered an almost useless exotic, yeah you get two melee's which can be useful, but amplified doesn't go well. PLUS the ACD/O Feedback Fence replenishes super energy on kill with a melee, so those are way better.
These "gauntlets" need a reworking, and I suggest Instead of Amplified, these gauntlets grant Overload, and doubles the odds of it procking. That along with the additional melee charge would basically make sure you always have a melee charge, with the occasional miss of the perk being activated. This is just one option, I would love to hear everyone else's suggestion on how these gauntlets can be improved.
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Sounds op.