While still usable, there are times when a trip mine detonates and nothing happens. Being able to stick a trip mine to another player wasn't broken, it was viable in the kit for Hunters.
As well even before almost anything could fully face tank a Trip Mine and keep going- but Bungie said that it was broken that nothing could live through Trip Mines... so damage was reduced so you have a chance to live... so now everything can walk through Trip Mines if they have max armor no matter what class they are.
So why is it something easily avoided that you could face tank from the start and still live is 'to strong' for Bungie, but Titan Lightning Grenades are fine?
Bungie... why do you hate Hunters?
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As I remember back when I played in year 2, Tripmines were slightly OP compared to the other grenadier options. You could get multi kills when they stuck to the target, unlike the other grenades which could potentially kill one player and damage another but not enough to kill them at full health. I haven't played for a good few months now so my opinion will no doubt be invalid to some of you folk. Just my $0.02.