While still usable, there are times when a trip mine detonates and nothing happens. Being able to stick a trip mine to another player wasn't broken, it was viable in the kit for Hunters.
As well even before almost anything could fully face tank a Trip Mine and keep going- but Bungie said that it was broken that nothing could live through Trip Mines... so damage was reduced so you have a chance to live... so now everything can walk through Trip Mines if they have max armor no matter what class they are.
So why is it something easily avoided that you could face tank from the start and still live is 'to strong' for Bungie, but Titan Lightning Grenades are fine?
Bungie... why do you hate Hunters?
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I would much rather that they do what they actually said they were going to do, i.e. emphasize their role as a trap. What kind of trap has such a slow arming speed that people can just sprint through it and avoid it entirely? And what sort of trap has a massive flashing beacon that lets everyone within 10 miles know exactly where it is? Trap my ass. If the changes made in the balance patch aren't going to be reverted, then the arming time needs to be significantly faster, and the beacon needs to be removed.