Enemy Spawn-Rate in doors for Omnigal Strike - resulting in Strike taking longer.
We all know Omnigal Strike has been nerfed due to farming her at first sight. However, there was a ninja-nerf too. Those Thrall in the doorways? Yeah, they take about 2-4 seconds for the next one to walk out. Why? Same reason but for farming Supers.
The issue: This is making the Strike take even longer and even more annoying. Sure, take away our Light Level farming, but take away a Super farm? DAFUQ? That literally makes no sense.
[quote]Put a hot-fix in for this guys.
[url=https://www.bungie.net/en/Forums/Post/214441208?sort=0&page=0]I'm not the only who thinks so.[/url][/quote]
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