AKA, did anyone else notice how now horde of units are actually LARGER, and more varied, with multiple units in each horde , a good example would be, during the Death Zamboni fight, [spoiler]How we have to fight off a large horde before boarding the Zamboni, and of course the large horde after the repair pieces have dropped that we have to fight though to repair the zamboni.[/spoiler]
Furthermore, during one of teh varied versions of sepiks perfect strikes, [spoiler]we we have to face multiple ogres AT ONE TIME[/spoiler]
and of course,[spoiler] a shining example would be the Beauty in destruction mission, where we face not 1, BUT TWO walker tanks.[/spoiler]
i mean i feel sorta sorry for the legacy guys, but those are just some of the improvements we got from dropping legacy consoles, and those are only improvements that i've noticed right off the top
Did anyone else notice other improvements?
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I like how there's is no loading going into the rocket yards on patrol. Not sure if it's directly related to that, or Bungie has started to figure out how to make larger maps. Either way it's a positive.