originally posted in:The New Dojo
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This is the dojo official bio page! Feel free to copy your stuff from the old group and post it here if you need to. If you are new, make your bio here!
What is a bio?: You Bio describes who your character is and what they can do. Upon joining, please make a bio for your character. Before making your character, know that olden day characters(such as medieval characters) will likely be trumped by superior technology as well as future tech. The dojo is based in the present day.
YOU DO NOT HAVE TO HAVE EACH CHARACTER TESTED. ONLY ONE.
[spoiler]If you are bugged by the dojo posts. You have a mute button. Use it. It's much faster than you making a post showing a lack of intelligence to use a mute button![/spoiler]
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Edited by Atom: 10/4/2016 6:46:01 PM[spoiler]http://img2.goodfon.su/wallpaper/big/d/89/bloodborne-ohotnik-hunter.jpg[/spoiler] [quote]They told me that it was impossible. They said no one could kill what was already dead. I proved them wrong.[/quote] Name: Elise, Hunter of the undead. Age: 27 Height: 6'3" Appearance: See above. The mask that normally covered just the mouth and nose extends over one eye, so one can only see her eye and the hair around it. White skin, though dark and tan. Somewhat rough, dark brown hair. Almost black. Wears a white ribbon around wrist. Weapons: Clarent: A massive scythe, that can be swing incredibly fast. When charged, the hilt can extend mid swing, allowing to decapitation of all those around her. It can light itself on fire during its power swing, causing extra burn damage. It can be taken apart into a curved sword, using the top of the scythe. Deals magic damage when not on fire. Shevnit: A flintlock pistol on the larger side. It's stagger potential is unreal, and those not prepared to face against the billet will find themselves stumbling backwards. Fire bombs: ... Throwing knives: Small, quick, and very fast. Can be thrown mid-one handed swing. Kukris: Larger throwing knives that will go through light armor. Takes longer to throw. Heralds charms: Thrown charms. When broken upon someone, they may not cast magic for a short time. Abilities: Shadow step. Move incredibly fast for a short distance. Almost teleport fast. (Know that this is NOT a teleport, if I try to step through a sword...) Enchanted speed: Run faster, jump higher. Ridiculous reflexes: Time is slowed down for him, and makes parries and locating weak sots much easier. Bio: I'ma reveal it later, due to the nature of what I'm doing.