Fireborn is a gimmick.
With a full super, Fireborn Sunsingers should get a buff to damage, similar to Weapons of Light.
That single change might fix this broken subclass.
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It is essentially a Final Attack + Life2 paring, but being able to use it anytime after death. We still get to throw more Fire2 balls (Fire3 with Sunbreakers) and our Melee can still Flash kill non Supered Guardians. As far as adding extra Weapon Damage, it isn't too far off, but what about upon using Radiance the fire released from being "Reborn" swirls around you in an upward motion, AoE damage with Tiny range so to speak. DoT would not apply considering the DoT is only applicable to yer melee (grenades as well with Ignite). I am thinking the damage should just be a flat 110. This way its not too strong to piss off the forums and considering the potential for multi-hits/kills with it just made that shotgunner rethink his choice of pants this morning.