Want to do court of Oryx or Archon's forge, ensuring you have the best chance of victory by having the most players? Well, too bad. You can only have 3 people in your fireteam, if you want any more you need to run into someone at random (okay chance at CoO, horrible chance at AF).
I think the maximum size for patrol fireteams should be increased to 6 so we can easily get the people we need for activities like this.
[b]EDIT:[/b] Actually, why not increase it to 12 to maximise fun factor? The more the merrier!
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What I don't understand is why 6-man patrol isn't already a thing. Missions, certain crucible modes and strikes, ok, fair enough to cap at three. But patrol is mostly just a chance to free roam with friends, why not let us 6-man it. The number of created lobbies shouldn't be an issue, the number of times I've been in party chat with my friends and we've wanted to do CoO, but our two 3-man teams end up in different lobbies when a single 6-man team would have eased our frustrations. Especially when you consider this would be happening to many parties worldwide, and the increase in parties ending up in a newly created lobby would be balanced by a decrease in lobbies created from pure rng matching of 3-man teams anyway.