Extending the range of any hand cannon is a waste. With the current state of accuracy in hand-cannons, Bungie is contradicting their own stated purpose of the hand cannon class. The whole point of a hand cannon is the feeling you get from skillfully and steadily lining up a head shot.
I implore Bungie to take another look at how they've tuned hand cannons. I'd rather they increase damage fall off, or lower target acquisition than take away the enjoyment of being able to line up yellow numbers.
Please reconsider hand cannons on the next weapon balance, Bungie.
Let's please bump this till we get a reply
Edit: Just got done with some strikes. I land many headshots, but it really is painful when my First Curse is aimed straight at an alien's head (mid range) and the number comes up white.
Edit: If you hate hand cannons and think they're over powered, just keep in mind I'm only asking Bungie to reconsider things. They're not gonna automatically do something just cause a nobody posted it. They have their own brains and can and well could say "no." Just FYI
Edit: Also...don't assume PvP is the only venue that matters. That's rude.
Edit: Replying to everyone I can cause hand cannons are worth having a conversation about. : ) Probably one of the most masterful weapon mechanics ever created in any FPS
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I completely agree with you their idea of realism is off point. As a shooter that comes way after modern times do they not think that with their superior technology they would make weapons of this sort extremely accurate and useful instead of an 1800 revolver inaccurate 10 yards away. They do not even understand their own argument or their community. We ask for competent fixes and they give us excuses. We need a consistent game not rng. Rng should be the loot system not our guns. Also as a pistol shooter I can put bullets on paper from a fair distance and from the same distance my hc will miss you are wrong bungie learn from your mistakes.