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originally posted in:The New Dojo
Edited by Inflatablepants: 9/12/2016 12:48:36 PM
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Dojo Bio Page

This is the dojo official bio page! Feel free to copy your stuff from the old group and post it here if you need to. If you are new, make your bio here! What is a bio?: You Bio describes who your character is and what they can do. Upon joining, please make a bio for your character. Before making your character, know that olden day characters(such as medieval characters) will likely be trumped by superior technology as well as future tech. The dojo is based in the present day. YOU DO NOT HAVE TO HAVE EACH CHARACTER TESTED. ONLY ONE. [spoiler]If you are bugged by the dojo posts. You have a mute button. Use it. It's much faster than you making a post showing a lack of intelligence to use a mute button![/spoiler]
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  • Edited by The WORLD1897: 11/2/2016 10:04:54 PM
    [b]Name/Alias:[/b] Wilhem Abernathe [b]Age:[/b] 34 [b]Gender:[/b] Male [b]Species/Race:[/b] Not known for sure, but definitely part human. [b]Backstory:[/b] Learn from getting close to him. [b]Skills/Specialties:[/b] Dual Wielding Fire-arms, Pyrokinesis. [b]Weapons:[/b] [i][b]•Joy:[/b][/i] One of two Magical Desert Eagle-like pistols Wilhem wields. Has an elongated barrel and a bright, sun-like appearance. [i][b]•Despair:[/b][/i] The second, darker of the two Magical Desert Eagle-like pistols that Wilhelm wields. Has an elongated barrel and a dark, night sky appearance and even stars sprinkled across it. [b]Equipment:[/b] A mahagony long coat with intricate detailing and red lining. A hood covers his head and casts a shadow that shrouds his eyes, which have a distinct red glow. Two holsters rest on either side of his hips. He wears dark brown pants and black boots. [b]Description:[/b] Light skinned, well kept black hair. Red glowing eyes. [b]Personality:[/b] Quiet, Will-almost-certainly-backstab-you-in-the-end, shoot first ask questions later. [b]Relationships (if applicable)[/b] No.

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    • Edited by DesertX963: 11/2/2016 9:17:55 AM
      [i]"No I'm not from GI Joe or Ninja Assassin jackass".[/i] [b]Name[/b]: Kenshiro Takahashi [b]Designation[/b]: Outlaw-03 [b]Personal Description[/b]: Height: 5'10 Weight: 160lbs Eye Color: Dark Brown Hair Color: Black Kenshiro is a Japanese man who stands average height with a lean and athletic physique while he has short swept wavy black hair and dark brown eyes. [b]Bio[/b]: Originating from Earth, Kenshiro grew up under a wealthy business man, who had hoped to one day have his son take over and reign the corporate industry. He also wanted his son to study traditional Japanese martial arts, marking his talent and to develop a good character, however Kenshiro took an interest in Medical studies, disappointing his father causing them to have a strained relationship. Nonetheless, Kenshiro challenged his father using his deceased mother as an incentive to show proof that he was capable of being successful his own way and how he himself controlled his own life, where his father wagered he would drop out of med school. Unfortunately, his father was approached by the Yakuza and when he refused cooperation, they assassinated him. Kenshiro however failed to fulfill his promise, as he was distracted with the goal of avenging his father. He utilized the decades of training to hone his skills as he acted as a ruthless vigilante operating within Tokyo who mercilessly disrupted business with the Yamaguchi-gumi Yakuza. At some point, he came across two time travelers who were from different periods of time in which the three formed an unlikely alliance. As they were apprehended, they were branded Outlaws, in which Kenshiro remarked as a "good name". Since then his team leader, Hydell, has transported him to this realm to scout it out. [b]Personality[/b]: Quick-witted and funny, Kenshiro has the attitude of an immature teenager. The irony of being a ninja archetype is his extroverted and talkative personality where he generally makes references to modern pop-culture. He tends to come off as a dick to most but that is due to his nature of having little to no friends growing up in his childhood. Inside he feels that he a broken man, trying to redeem his honor and family actions by doing what he believes to be the right thing. [b]Skills[/b]: [u]Surgical Precision[/u]- Being in med school, he knows the structure of the human anatomy capable of performing quick, clean, and pinpoint incisions. [u]Master Martial Artist[/u]- Aside from already mastering most Japanese martial arts by 16, he took interest in studying various forms of martial arts such as Taekwondo, Hapkido, Wushu, Wing Chun, Kajukenbo, MMA, Brazilian Jujitsu, and Capoeira. [u]Master Acroba[/u]t- His movement is reminiscent to Martial Arts Tricking, as he uses a fluid variety of movements as they have become second nature to him, as he compares it to "getting out of bed in the morning only with style." He also brags about being the only capable one of doing parkour on his team. [u]Stealth/Infiltration[/u]- Displays excellent stealth in infiltration and staying quiet but also excellent bodily control by decreasing his heart rate, and lowering his body temperature. [u]Iron Chef[/u]- He claims to have been trained by Legendary Chef Masaharu Morimoto himself, and is a self-described culinary warrior. [b]Paraphernalia[/b]: [u]Assassin Body Suit[/u]: Features a light armoring in design to a modernized shinobi-shozoku with a cool-heat tech fabric that regulates his body temperature and mimics light waves. Over it is his armoring-a slim helmet with a clear visor and a flexible and ballistics chest pad capable of taking limited damage. Gauntlets and greaves are reinforced to counter bladed or blunt weaponry. Features an active cloak feature enabling him to be invisible for a limited amount of time but requires a cool down. [u]Ninjato[/u]: Modern design. Full tang with a square tsuba and a vented cherry oak handle with 3 rectangular holes to balance out the weight of the wood. The blade is a darkened steel color, but still features a shine. [u]Kyoketsu Shoge[/u]: Shoge hook with a cylindrical base. Integrated extending serrated cable wiring and lead weight, that can reshape into a hexagonal ring. [u]Sai[/u]: Dual close quarters weaponry. Forged iron with dual pronged guards. Used for piercing and bludgeoning. Quick and efficient. [u]Shuriken[/u]: Hira Shuriken of various designs embedded with different functions such as - Standard - Electrical Stun/EMP - Incendiary

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      • Name: Aria Jegal Alias: "The glass butterfly" Personality: "I can't claim to be a hero, but what I do is good enough." Appearance: [spoiler]https://myanimelist.cdn-dena.com/s/common/uploaded_files/1447394865-b18bb8d66b610ad04cd2361573c36faf.png[/spoiler] Morality: "It's a shitty place, but hey, one act can make a difference." Origin: Aria, a strange case. Her power, her mutation, it's... Artificial. Made from remnants of the comet, no one knows how it works, or how it was done, but the process left her broken, drifting in and out of sanity... Until she found peace in the warmth of a helping hand. She aims to be this way, aims to reach higher, in order to help people like her. Powers: Gift: The ability to gain short bursts of speed skin to teleportation. However I like teleportation, she cannot go through objects. (Can't go through a bullet/sword Mutation: (See appearance) These wings grow out of her back in a dazzling, but painful display, granting her incredible speed, which can stack with her gift. They can retract and unfold once displayed, to allow her to fit into smaller rooms, etc. Talent: Expert lock pick Expert in knife fighting Equipment: A small knife for light-medium cuts A duel set of smg's, but she must slow down (in air or ground) to fire. A singular grenade per fight. Occupation: Runs a small book store on a street corner. Affiliation: Herself Fun fact: Super PTSD effect with needles, or anything thin and sharp (needle-like)

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      • Edited by joibasta: 11/1/2016 10:52:53 PM
        [b][u]BIOSMILEY[/u][/b]

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        • Edited by Cthulhu Agent: 11/6/2016 8:42:36 PM
          [b]Name:[/b] Pandemonium (Called Pan by most) [b]Age:[/b] Ageless (Looks early 20's) [b]Appearance:[/b] [spoiler](Look at picture) She leaves a small trail of purple "mist" where ever she goes.[/spoiler] [b]Personality:[/b] [spoiler]She comes off as an insane idiot, but at times shows a side of intelligence and wisdom. She'll pull harmless(most of the time) tricks on random people. The women has a loud laugh and finds herself laughing quite a lot. She's extremely laid back and hates anything formal. She doesn't take any threats or fights serious as she never shows any signs of fear or worry.[/spoiler] [b]Weapons and Gear:[/b] [spoiler]A small amount of cloth and jewelry. That's about it.[/spoiler] [b]Abilities:[/b] [spoiler]Pan is one of the few capable of connecting and manipulating chaos energy. Chaos energy is known for being extremely hard to control, but Pan shows no signs of losing control. She uses it as if it were a toy, with no responsibility, but Pan also shows extreme precision and mastery over chaos by having far more control than most chaos energy users. As a chaos energy manipulator her powers may seem similar to the magic of mages, but none of her chaos manipulation uses any sort of mana and aren't affected by anything that would usually affect mana based magic. Also, because of the way chaos energy manipulation works it's impossible to simply copy the manipulation because it takes a certain connection to chaos that few people have and even then the connection is different for everyone.[/spoiler] [b]How to beat her because people can't f*cking think and figure things out...sorry.[/b] [spoiler]She won't really fight back much and although she shows no sign of taking damage her chaos only protects her so much before she's defenseless. Literally you could just punch her to death![/spoiler] [b]Bio:[/b] [spoiler]Figure it out yourself.[/spoiler]

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        • Edited by Atom: 9/28/2016 12:42:46 AM
          Name: The Fallen warrior Age: ??? Height: 6'2" Weight: Varies Weaponry: As seen in picture, can form into one, large scythe. The original weapons can be used for blocking, parrying, and almost anything. Appearance: [spoiler]http://pre08.deviantart.net/c435/th/pre/i/2014/008/7/2/death_knight_by_donjonswan-d71flm3.jpg[/spoiler] Powers: He has the strength of Hollow, and the speed of the Slasher. The resurrection process stays the same, along with the healing and rage factor, but magnified. Other than that, not much. He is the right hand of the necromancer. Bio: Similar tow the other two, puppet stuff yadayada. He is the perfect creation of the necromancer, his most perfect warrior.

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        • Edited by GRUNT OVERLORD: 11/1/2016 12:51:40 PM
          Name: Beta ((Cassandra D'angelo)) Age: 15 Gender: Female Sexuality: straight Species: Boss monster ((Formerly human)) Appearence: same as alpha, with a few differences Horns have been cut off, about halfway up Her left eye was removed She has a black stripe like alpha, but it's over her right eye instead Has many more scars than alpha does, solely due to being tested on and experimented on more Weapons: Pocket knife, .45 Colt 1911 Equipment: Has very little, relying on magic and wit for most cases, but what she does have is A small trauma kit Grappling hook prototype stolen from her captors and a few spare changes of clothes Bio: you get this shit through interaction Personality: reserved, shy, rather naive Kind and loving of most she meets, once she warms up to you quirks: Has a fear of most everyone at first Has trouble sleeping relationships to other characters: Sister to Alpha, who is fiercely protective of her

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        • [b]Name:[/b] Lola Iris Hayes [b]Age:[/b]18,000 years old [b]Gender:[/b]female [b]Race:[/b] elder dragon/mermaid [b]Height:[/b]5'2" [b]Appearance:[/b] lola has black hair pulled into a long braid. She has blueish green scales covering her body. She has two different colored eyes one blue grey the other is bright green. [b]Background[/b] [spoiler]a lot about her is unknown and surrounded in secrecy.[/spoiler] [b]Abilities[/b] [spoiler]has the ability to turn into dark blue dragon that stands a good 28 ft tall and has a strange bio luimesnse cause of all the electricity coursing through her body. She is just as deadly in her human form fully capable of wiping out a entire city's power in one fell swoop. She can stun someone just by touching them or worse. She can't breathe fire like most dragons only lightening or ice. When she is overcharged with it you can see it dancing across her skin. She has the ability to absorb electricity both manmade and natural[/spoiler] [b]Weaknesses:[/b] [spoiler]unknown[/spoiler] [b]Personality:[/b] [spoiler]very shy and nervous[/spoiler] [b]Family:[/b] [spoiler]horvark hayes (father) Leyla hayes(sister) Yerin and luka hayes (nephews) Serenity hayes (sister) Venia and syrilth hayes (nieces) Jura and sivath Hayes (nephews)[/spoiler]

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          [i]A character, gifted upon me by a friend. He shall be missed.[/i] Name: Balthazar Age: 432 years old. Sex: Old man with a bad temper. Height: 12'7 Appearance: [spoiler]Clad in chrome steel armor, Balthazar towers over most opponents with his massive twelve-foot tall stature. When in battle, he favors wearing a massive helmet shaped like the roaring maw of a Blackbear, the face meant to intimidate his enemies. Outside of battle, Balthazar reveals his cheery and wrinkled face, tanned and weathered throughout his many years of life. He has no hair left on the top of his head, but a braided beard two feet in length compensates for the bald dome. Usually smiling, he has large dimples that crease on the sides of his eyes and mouth accentuating his northern facial structure.[/spoiler] Backstory: [spoiler]Balthazar was a gifted warrior who fought for nothing but the joy of combat. He was dishonorable in his techniques and used trickery and deceit to defeat his opponents. As he grew older, his fighting style matured along with his personality, and he tired of fighting without reason. As he grew older, he realized the inevitable: he would die without having made a positive mark on the world. He searched for ages, trying to find a cause to put himself behind until he was practically on his deathbed. Through shear determination, he found one who could lengthen his life, but at a cost. Balthazar's body was permanently fused with his armor, a liquid metal called chromium. It allowed him to meld into different weapons and forms, but he could never take it off. As he traveled, searching for purpose, he found the Dojo, where he trained and met many comrades. Eventually, he set off with Ornstein to ignite the flame and lengthen the age of fire. On this journey, he met and had to fight the Abyss Watchers, a legion of warriors sworn to fight the Abyss. As he fought them, he grew to admire their cause. In the end, he forgave them of their mistakes and took their lives mercifully, absorbing the soul of the Abyss Watchers. After fighting the Soul of Cinder, Balthazar was mortally wounded and would have died if not for Adeline, the leader of the Abyss Watchers. She melded their souls together, sacrificing herself to save Balthazar. He pledged himself to the Abyss Watchers afterwards, becoming the last Abyss Watcher. He now fights in their name, using their abilities along with his own. After events of the old Dojo, he left during a period of great chaos and sought other means of enlightenment, disappearing for what seemed years. Only recently back, he has aged quite a lot, his old temper only grown with age. Even at his age, he still is a formidable threat with his massive size and tank-like armor.[/spoiler] Abilities: [spoiler] Coming back from a long journey, Balthazar has learned little in his travels with what pertains to abilities. His armor is still the same steel-like material, able to reform from heavy blows and small to large gashes out of battle. Still in possession of the Abyss Watcher's soul, he can freely manipulate flame along his weapons, but he rarely uses it as he sees it as a monument to one he once loved loved and considers it to be heresy to sully her image. His weapon being made out of a denser but more efficient version of the living steel that makes up his armor, it can change shape if given the time in battle. When in doubt (also known as fighting godmodders) he can transform into the mighty Giant dad, rekting all the casuls with the chaos Zweihander. Now, getting a bit more serious, if he is to fully lose his temper (Let's say in a plot, not a regular fight) he will do everything he can to kill the target of his anger. This includes tapping into the Abyss Watchers Legion's souls, absorbing their strength for a time. This ups his speed, resilience, strength and general badassitude, but if used for long periods of time he will start to lose himself in the trance of the lords, fully absorbing the soul to become a Lord of Cinder. If this does happen, he will leave the Dojo permanently to take his place as one of the five Lords, waiting for the enkindled one to defeat him in battle and link the flame.[/spoiler] Weapons: [spoiler]Balthazar mainly uses his living steel as a weapon, which mainly takes the form of a ten-foot long Warhammer weighing two tons. When in need of extra defense, he can split the mass into a large greatshield and a smaller one-handed straight sword. In situations where no defense is needed, he can transform the living steel mass into a massive ultra-greatsword able to split into a serrated whip with a range of up to fifteen feet. Finally, for more ranged opponents, Balthazar carries a massive six-cylinder revolver that fires rounds large enough to be considered tank-shells.[/spoiler] Personality: [spoiler]He has an air of duty and seriousness around him, but cherishes his friends and comrades to the point of sacrificing himself for their sakes. He may seem cold and unfeeling to strangers, but is actually very kind once they get to know him. Balthazar only kills when necessary, and [would rather spare a life then take one. He can get very angry if a comrade is injured or killed, and will stop at nothing to avenge them. However, he treats all opponents with respect, no matter the circumstances, and will even try to become allies with them afterwards if possible.[/spoiler]

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          • Edited by Nibber Schipper: 11/10/2016 7:57:32 PM
            [i]"I was baptized twice. Once in the Holy Water of God's Home, the Church.. And once in the Flames of Hell. I carry with me the Word of The Lord Himself, and will bring punishment to those that have sinned, like myself, so that they may repent before our Lord, and be brought to the Righteous Path.”[/i] [b]Name -[/b] Luna Fandango. [b]Alias -[/b] “The Priestess.” [b]Gender -[/b] Female. [b]Sexuality -[/b] God. (Bisexual.) [b]Age -[/b]Thirty. [b]Race -[/b] Mage. [b]Physical Description -[/b] Luna has a fairly pretty face - even though it generally isn't visible - with high, shallow, and angular cheekbones, as well as an equally angular jaw. The rest of her facial features, however, are completely unknown - aside from her hazel brown eyes - because she always has bandages wrapped around her head to hide her burn wounds. [b]Equipment -[/b] [u][i]-Fireproof Mage Robes.[/i][/u] Self-explanatory, really. Just a set of long, midnight black robes with golden rims. These clothes are completely fireproof, and even protect against fire, though they will provide little physical protection. [b]Skills and Abilities -[/b] While Luna is very avid at manipulating lightning and fire, here are the things she uses her powers for most - though it should be noted that she is also highly resistant to both elements. [u][i]-Emotion Empowerment.[/i][/u] The stronger the emotions Luna feels, the stronger her attacks are. If she's extremely distraught or angry, her powers will be much more destructive, for example. [u][i]-Electricity Bolt[/i][/u] Self-explanatory. Luna fires a bolt of electricity - not lightning - from either her right or left hand, or both. Can be used practically infinitely per battle. [u][i]-Electric Stream.[/i][/u] Luna fires a continuous stream of electricity from either or both of her hands, and is capable of combining the two streams into one, more powerful stream. The stream has a six feet far reach, and can be used as many times as she wants. [u][i]-Lightning Spear.[/i][/u] Luna calls upon the Heavens, summoning lightning itself to either of her hands. Allows her to throw a spear of pure lightning. Can only be used five times per battle, with a single post recharge time every time. [u][i]-Fireball.[/i][/u] Luna creates an orb of fire in either one or both of her hands. She can combine the orb in one of her hands with the other, creating a bigger, more powerful fireball. Can be used infinitely, much like the Electricity Bolt. [i][u]-Fire Stream.[/u][/i] Luna fires a continuous stream of fire from either one or both of her hands, and is capable of combining two streams into one, more powerful stream. The stream has a six feet far reach, and can be used an infinite amount of times. [u][i]-Bring Upon the Wrath of Our Lord.[/i][/u] Luna's last ditch power, only used when faced with a very strong foe. She calls upon the storm and The Lord's Fire itself, making lightning and fire rain down around her, causing violent explosions, and annihilating everything in a twenty meter radius - yes, a twenty fücking meter radius. Can only be used once per interaction, and takes ten posts to charge - however, it should be noted, that if Lina feels extreme, negative emotions, she will be able to use this attack several times in a row, absolutely destroying her own body in the process. [b]Affiliation -[/b] Her two brothers, Jason and Lucas. [b]Personality -[/b] Highly varies, though she's mostly.. kind.. ish. [b]Biography -[/b] You'll have to find out~..

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          • Edited by Cthulhu Agent: 10/31/2016 4:32:29 AM
            "Just go away." Name: Violet Rosegold Age: 18 Race: Human Eye Color: Gold Family: Siblings: Jacqui, Emily, and Marcia Rosegold. Parents: Michael and Stacy Rosegold. Physique: Five foot six inches tall, weighs one-hundred and ten pounds in total. Small, perky nose, with small round ears. Angular face, with olive skin. Long, straight brunette hair. Backstory: [spoiler][b]Check one of the other Rosegold's out as well cause they're better than me at writing.[/b] Violet Rosegold grew up without much of a voice because her sisters were such loud and aggressive individuals. She didn’t have many friends besides her sisters and so she has become rather anti-social. Most of her free time was spent on studying magic history and “science”. She has a hard time hurting anything as she’s very passive and loves all life. Her time spent around other kids her age, when she wasn’t around her sisters, consisted of bullying for her awkwardness and anti-social tendencies. When she’s not around her sisters she has become very held back and stays strictly to the point without any humor or emotion. The only reason she has come to the dojo is because her sisters did and she would be lost without them. If asked she’ll say it was for the possible gain of knowledge, but her sisters know better. Recently she's been acting like something is wrong. [/spoiler] Misc background:[spoiler]-Great singer, but because she's shy she'll only sing to those extremely close to her and even then that's a rare occasion. - Sings when extremely emotional (Could be sad, mad, happy, and etc.). - Night terrors (look it up) - Cries herself to sleep most of the time[/spoiler] Skills: [spoiler]MP: 7000 [u]All WIP[/u] Casting a spell counts as a turn. Blast - 50 MP Pushes back anything in front of Violet several feet away, but does no damage. Fireball - 100 MP Shoots a fireball that does minimal damage, but has a large radius and catches the place it hit on fire. Vortex - 500 MP Makes a purple orb that sucks everything within a few meters into it with no way of escape. (No teleportation...unless it's like rift walking or something.) Rejuvenation - 25 MP Recovers 25 MP to whoever it is cast upon for up to three turns. Can only be cast on one person at a time. Spiritual Mending - 50 MP Target gains 50 MP for three turns. Spiritual Healing - 100 MP Target gains 100 MP per turn for three turns. Shield - 25 MP Reduces damage done to a target for a turn. Shelter - 50 MP Puts a protective shield around the target that has heavy resistance to all damage. Can only be cast on one target at a time and lasts two turns. Protect - 150 MP Target becomes almost invincible, but only lasts a single turn. Recover - 25 MP Heals minor wounds and helps to stop pain. Restore - 50 MP Heals anything except, fatal or broken bone related wounds. Stops almost any pain as well. Takes two turns. Regain - 150 MP Can restore bones and small appendages. Takes three turns. [/spoiler] Gear: [spoiler]A bo staff with an enchantment that causes those hit with it to go flying several meters back.[/spoiler]

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            • Edited by Cthulhu Agent: 11/1/2016 10:21:28 PM
              [b]Name:[/b] Charles Lovecraft (hehehe) [b]Gender:[/b] Male [b]Age:[/b] 19 (looks over 21) [b]Appearence:[/b] -6'3" -extremely short brown hair (generic military haircut) -silver eyes -no facial hair [b]Bio:[/b] Charles is a low ranking SMO (Special Matter Operative), elite mercenaries that manipulate a strange white matter that only they have access to. He's young, inexperienced, and a loose cannon. Even though he's intelligent and has been taught advanced tactics and strategy, he can be extremely reckless by acting on emotion rather than protocol. He also graduated in the top one percentile of his engineering class. [b]Gear:[/b] *Low ranking armor from the organization he belongs to. It's rather weak because of his rank, but it'll stop a bullet or two. *White Matter - these small cubes that he can form into almost anything. The main limitation is that he only has a small amount of it because of his low rank. They can't be completely destroyed, but enough damage will lead them to being uncontrollable. [b]Abilities:[/b] Uhhh...he's double jointed? For real though; he can use his white matter to make himself stronger, faster, and more agile.

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              • Edited by Tamedfrog: 11/10/2016 3:19:00 AM
                Name: Rebecca 'Valkyrie' Amber Appearance: [spoiler]Like Xavier, she's wearing glasses. She also can change her hair colour and hair style, making her unidentifiable in some ways. Sometimes she likes to wear a Slip-on jacket, with a red button-on shirt underneath. She's also wearing denim jeans, and of course, sneakers. Wings sprout from her back, giving her the ability to fly. Sometimes her wings could get cut off, so she has to use mechanical wings. Her organic wings can regenerate though, so that's useful.[/spoiler] Bio: [spoiler]She's two souls merged into one. Rebecca was a Avian experiment, and Valkyrie was a light Mage. They met each other during the collapse, their souls crippled. They agreed to become one person, turning her into what she is now. But there is side effects to their souls being forged together. Xavier and Rebecca eventually met, making a sort of agreement to work together due to the harsh conditions of the Cyphis Zero Dimension.[/spoiler] Abilities: [spoiler]She's still learning what she could do with her entire body. Some abilities were lost in the Collision, so she has to re-learn them. Angel -Flight: Gives her the ability to fly. Pretty simple. *Boost: She can boost herself to make her fly faster and perform stunts, giving her an edge In battle. -Overseer: She can help from a distance, but her help is only to Xavier. She can also browse through dimension's history like a walking Wikipedia, and can also search through people's personality, history and stuff like that. Light -Beam: Emit a laser of pure light energy. She can increase the power to certain levels, but it can also drain her. -Hardlight skin: She has an invisible field around her, giving her defence to anything. She can still feel the impact of any hit, and it can break, though. When in battle, she is extremely powerful but gets drained. So tire her out enough and you win. Cyphis: -Rebel Anomaly summon: Summon a unit of any kind to fight for her in combat.[/spoiler] Equipment: [spoiler]Armour: -N/A Weapons: -Archangel's scythe She can swiftly handle this weapon, which has two blades at the end of the staff. She can spin it at very fast speeds, giving it a 'sawblade' effect. -Dual gunblades No names have been given yet. You should know that those gunblades can shoot pure hardlight or just normal bullets, at times. *8 Round revolvers with jagged edges at the barrels *120 rounds per minute Tools N/A[/spoiler] Misc: [spoiler]Like Xavier, she can have mood swings.[/spoiler]

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              • [url=https://docs.google.com/document/d/1-XcRWBae-BuMq9JSvhh-1X-C3zFKA3G5CPUbcXrGs5Y]Heck "Yolo" Bartholomew [/url]

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              • [i]"Please...return that life the God!"[/i] Name: Merci Romana (A.R version.) Alias: Kamen Rider IXA Age: 19 Homekingdom: Vacuo, World of RWBY Race/ Sex: Human Female Occupation: Former Beacon student, Huntress Appearance: She has brunette hair, and is around 6'. She's usually wears a jean jacket, green pants, a red shirt under said jacket, and a red scarf. Bio: [spoiler][i]Atlas Report G-ZECT SUB-2381978 REPORT-12497A2 Project IXA has arrived to the area...seems to be interesting. Preparing for [redacted]. Project IXA seems to be part of similiar group of Rider projects; must cleanse; Vacuo memories must not [redacted] Atlas Report G-ZECT SUB -2381978 REPORT-12497B23 Project IXA has escaped. They had warned the guards, as well as [redacted]. IXA in unknown location. Two known accomplices; Project DELTA and Project DRAKE. Unknown location of three projects currently. Must begin crafting new project, under Projects [redacted].[/i] Kidnapped from Vacuo at a young age, Merci ends up breaking out of the facility after so long. She now searches for her true purpose in life, as well as following a god; a person who could bring them salvation. (A.R World addition)- After successfully destroying the company lead by Shocker's teams in that world, Merci ended up leaving her friends for a more adventurous life, venturing across Remnant, cleansing those who dared to harm the people of the transforming Remnant. Unfortunately for her, she had ended up here, in the World of the Dojo, where she now resides to continue this practice.[/spoiler] Weapons: IXA Calibur- This weapon can switch between gun mode and Calibur mode(sword). Her final strike is called IXA Judgement. Rising Form- Using this form, she could be able to become more powerful over than before, accessing her full power. She only uses this in emergency situations, considering it can lead her to go unconscious due to the immense power flowing into her.

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              • Name: Daniel Crocker Age: 24 Gender: Male Sexualtiy: Straight Faction: Minutemen Appearence: 6'3, 243 lbs. scars over most of torso and lower arms and all of his legs, all from encounters with feral ghouls. wears patch over left eye since he lost it in a fight with raiders. Pale skin complexion, prematurely white hair, blue eye Weapons: Six-crank laser musket with gyro compensator and reflex sight 10mm pistol w/ comfort grip and hardened receiver Equipment: Colonel's duster w/ ballistic weave ((I know you can't get it in game, -blam!-ing deal with it)) Minuteman hat An assortment of stimpaks, rad-away, rad-X, and even some addictol should he become addicted to Chems Pip-boy 3000-A ((model you get in vault 101)) Background: ((bear in mind, this is IF the sole survivor picks the Minutemen ending)) Born to Carrie and Rodger Crocker, Daniel was a bright child, with his heart in the right place He joined up with the minutemen, hoping to make a difference, at this point, he was only 18 After the quincy massacre a few years later, Daniel was shaken, scared, everything was falling apart for him, and he barely made it out of there after breaking into a building for shelter, to discover that it was infested with ghouls, and he gained most of the scars he has today He found a Pip-boy on one of them, the screen cracked and the computer barely working, and he received word over its built-in radio that the castle had been re-taken, and the minutemen were back So he gathered his supplies, and left for the castle, and with his home under attack by the institute, defending it with zeal. Then, he was told that he would be participating in an attack on the hated group. At least, that's what he thought, until he was zapped by the relay, and an error occurred, sending him through time and space to Takatai, a place in which he has no knowledge of..... Personality: Daniel is a noble hearted person, and often times will help those that ask for it However, anyone deemed a criminal, regardless of reason, or anyone of that sort for that matter he will attack and attempt to bring them to justice, killing only if necessary

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              • Edited by Nibber Schipper: 10/31/2016 1:21:55 AM
                Here all my characters will be linked, for neatness and stuff: [url=https://docs.google.com/document/d/1PwXidVBxY19O7vEIY94p9DgqJHnKwB_31NWdxAOYTWQ/edit?usp=drive_web]Lucas.[/url] [url=https://docs.google.com/document/d/1A4TcgEWGoiG00DVMjRoLy_q2DecgHe2JzqoV0ALU7o0/edit?usp=drive_web]Remy.[/url] [url=https://docs.google.com/document/d/1RpQ_qBnOzlhLiasRt72VRAliIe8lV1ZyfkzoLNq6cIQ/edit?usp=drive_web]Jason.[/url] [url=https://docs.google.com/document/d/1S29GRdozbXBhUSkuokxuQn-VGvB_iHUDoxzTTS2g7Sk/edit?usp=drive_web]Jacobus.[/url]

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                • [b]Name:[/b] Jackson Wolfe [b]Aliases:[/b] Wolf, The Vengeful Son, Scarface, Dead Man Walking [b]Age:[/b] 22 [b]Appearance:[/b] Armor above with a tattered hunter-style cloak (armor and cloak are both black). Suit is fully powered and the helmet possesses both eyes. The mask is black, with three jagged white slash marks on the left side. [b]Weaponry:[/b] [spoiler] Barrett M107A1, .50BMG anti-materiel rifle, semi-automatic(Winter's Reach) http://modernwarriors.com/wp-content/uploads/2014/09/Barrett-M107a1-8a.jpg Bowie knife (Jack of All Trades) http://images.knifecenter.com/thumb/1500x1500/knifecenter/down-under-knives/images/DUKCDg.jpg 2x Smith & Wesson Model 629 a .44 magnum revolver with a six shot cylinder (Judgement Day and Hell's Penance) https://s-media-cache-ak0.pinimg.com/736x/7e/18/84/7e188460e74f9306ef16297ad868ec64.jpg Hydraulic gauntlet blades: like the BO3 Ripper Arrow Deathstroke's sword with an electrified edge (Electric Eye) http://www.trueswords.com/images/prod/ts-sekratagnt.jpg Kukri https://images-na.ssl-images-amazon.com/images/I/71NBH7Q-4oL._SL1500_.jpg Combat knife http://www.swords24.eu/images/products/en/Ontario_Spec_Plus_Marine_Combat_Knife_ONSP1.jpg [/spoiler] [b]Armor Abilities:[/b] [spoiler] Energy shield which can withstand a shot from a tank shell. Armor itself is bullet proof up to anything bigger than a 120mm tank shell, also fireproof. Still can take damage from repetitive high-powered shots over time. Can be staggered. Helmet has thermal headset and built-in filtration unit. Armor also has a cloaking/dampening device to render him invisible and silent. Can teleport. [/spoiler] [b]Perks:[/b] [spoiler] Very accurate with firearms Extremely skilled with blades of all sizes. Extremely stealthy. Ha an extremely strong mind, cannot be manipulated even by supernatural force. Unlike his father, Jackson is a regular human. He is, however, in peak physical condition. Ridiculously high intelligence [/spoiler] [b]Backstory:[/b] [spoiler] The death of Cody Wolfe left the then 15 year old Jackson mentally scarred and changed for life. Privately, the boy swore vengeance on the men who murdered his father, and trained for seven years under one of his father's friends, Nicholas Clarkson. Donning his father's armor, he set out for vengeance. Accomplishing his goals, he ended up on the run, and was eventually hired by a non-existent United Nations peacekeeping division know as The Castle as a mercenary. Deployed in high-risk areas, his goal is to keep the peace, no matter the cost. Unlike his father, Jackson is much more outspoken, preferring to be straight up. Rather than hide his fury, he channels it into combat. Skilled with the blade, he makes use of close quarters combat and often outwits and overpowers his opponents. He is a deadly tactician, able to outwit and outgun most opposition. [/spoiler]

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                  • Edited by Royal Blade: 10/28/2016 11:38:37 PM
                    It's that time! Anti Roy character "The Sun will fall never to rise when a good man goes to war." "The clock will toll, the dead will rise. When a good man goes to war." "The world will halt. When a good man ends the war." [b][i]Battle of The Big Four[/i][/b] Quote- [i]"All of time, all of space, all the in-between. So why not live a little?" [/i] Name- Zora Aliases- Haley, Soph, Lady Of Time, Time Girl, Appearing Girl, Lady Timeline, Time Keeper, Time Lord, Void swordsman, Angel of Death Age- Unknown Gender- Female Background [spoiler]Zora, Haley, The lady of time became who she was after Royal broke his pact with th shadow realm. As a punishment, Zora was cast into the void, where she became one with space. She traveled, and one became lost through the void. When she mastered space, she attempted to escape, breaking through the very fabric of time and gaining it's powers. As she escaped, a white lighting struck her down and she found herself on a strange planet. There, she was became a Guardian of time, and space. [/spoiler] Abilities [spoiler]White Lightning Traveling through Space Time Traveling All of this is used in combat. Stay away. [/spoiler] Equipment [spoiler]Time's Sword- Appearance Unknown as she prefers not to draw it. Her mind Sword of Void- https://m.imgur.com/wrlzRpw[/spoiler] Weaknesses [spoiler]None[/spoiler] Quirks/personality [spoiler]Varies on the time when she is [/spoiler]

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                    • Edited by ALIAS-F4LS: 4/26/2017 12:34:38 AM
                      Name: Gerald Van Chronos Alias: White Rabbit Age: timeless my good sir Abilities: ageing the battle ground causing rapid erosion Altered perception of time, Cause events to repeat themselves. The Time Breaker (rapidly ages armor and weaponry causing dullness and extreme wear. Can only do this after a turn of preparation). Time guard(blocks attacks using a rip in time as a shield.) Time travel Pausing time (he can pause time to place objects, change trajectories and move out of the way of projectiles. He can't cut or shoot due to the fact swords can't slice through things frozen in place and well, he froze time. That bullet is going nowhere.) Gear: Armor lined Coat, a large pocket watch sword, a large amount of pocket watches seeming to indicate events, a strange book that appears to never end no matter how many pages are flipped through. A flintlock pistol that replenishes ammo due to being caught in a loop in time. Bio: To say Gerald is strange would be an understatement. Driven slightly mad from being forced to live an eternity as a guardian of time he has developed a tendency to check and double check his every move looking for the greatest outcome for the time span he may alter. He is kind but seems to have an agenda in mind which he hides behind his smiles and politeness. A strange by classy individual with far too much time on his hands. Sometimes litteraly. Extra: due to the weight of his armor lined coat removing it causes Gerald to move significantly faster due to no longer being encumbered by it. The trade off is a severed lack of armor.

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                      • Edited by Alpha-007: 10/27/2016 12:53:46 PM
                        Name: Alpha (for those who know him well, this is an alias, his real name is Alexander D'angelo) Age: 15 Gender: Male Species: Boss Monster (formerly Human) Sexuality: straight Appearance: 5'9 178 lbs. with a cowlick of white on his head, which has an elongated snout with fangs protruding from the upper lip, white fur over his whole body with a black stripe over his left eye, a pair of horns each an inch long, and floppy ears on the sides of his head his legs both end in paws, each with white claws extending a few inches out, though the left leg is prosthetic, and both arms have a pip-boy esque vambrace on each of them, cybernetically attached to his body, just above the wrists his eyes are deep blue, and even his pupils are a deep shade of blue Personality: Extraverted, and oftentimes willing to lend a hand, though this changes into a cold and harsh demeanor towards those he rarely judges to be threats, or evil, or when deep in combat Weapons: Harmony; a saber used in conjunction with hope, a foot and a half long with a gilded silvery gray edge and handguard, which extends over his hand Hope; a smaller sword only a 8 inches long, practically a dagger, used in conjuction with Harmony, with a gilded silvery gray edge and hilt Hidden blades (plasma) x2: cybernetically attached to him, these blades can shoot a throwing knife or extend until they are almost a foot in length for silent kills Hidden Guns x2: attached to a mechanical arm brace, worn under his coat, when the user extends their arm a pistol will slide down into their hand, 9mm and often hollow point, with an eight round clip Gear: Hooded coat: with a matching set of underclothes fit for an assassin, this lightly armored coat had a deep hood good for concealing identities, and has many pockets for easy storage, it is white with a red-trimmed coat, the very tip a deep red on the cloak Grappling hook: fired from right arm, self explanitory Paw Pads: crafted by alpha, fits over his paws like shoes to afford easier parkour Abilites: as with his kind, he is proficient in pyrokinesis, a cyan blue his signature color, though it tires him he is a very good shot and a decent swordsman, and often uses this in tandem with his parkour ability which he intrinsically has due to the agility, speed, strength, and endurance his animalistic body gives him is a decent doctor as well, given his time aboard the arrowhead Due to his past with Dreemurrs, he also has several combat abilties, such as: Chaos Saber: Dual Broadswords which can be summoned during combat, increases the speed of the wielder and are actually very light Chaos Buster: An embossed silvery sort of cylindrical weapon, which fires energy in the shape of stars at a rapid pace, and when that is gone, it fires a multi-colored beam of energy at its target before disappearing Hyperdeath Form: When angered sufficiently, Alpha's form will change regardless of his intention, his eyes will go black with white slits, his horns will grow longer for the time being, and his clothes will often change for the time being as well In that form, he is much more durable and can use his abilities more often Angel of Death Form: When pushed to the limit, alpha will undergo one last and terrifying transformation, growing long prismatic wings which glow with constellations of energy, his horns will grow much longer and his mouth will fill with fangs sharper than a two edged sword Bio: tightlipped about his past, will be updated later ((as I'm too lazy rn))

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                        • Edited by Obi-Emp Kenobi: 10/27/2016 10:38:34 AM
                          Twas a joke.

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                        • Edited by Orn: 10/26/2016 9:49:22 PM
                          1
                          [spoiler]Plagirized character time. And honestly, one of my favorites.[/spoiler] [i]"For the children I knew, bless their souls. We all have our reasons, don't we?"[/i] [b][i]Name/Alias(s):[/i][/b] Anri of Astora, Unkindled One, Lord of Hollows [b][i]Age:[/i][/b] 35, previously 22 [b][i]Gender:[/i][/b] Female [b][i]Race:[/i][/b] Hollow [b][i]Description:[/i][/b] Anri stands at a rather average height of 5'7, while her body is slim yet rather fit. Due to her hollowing, Anri's once previously smooth, slightly tanned skin has turned a dull, rugged grey, her cheeks sunken and full of despair. Anri's face is angular and sharp, with high but very shallow cheekbones. Her eyes are grey and dark, although a tint of green can be seen within them. The Unkindled's short blonde hair is mostly tied back in a ponytail. [b][i]Sexuality:[/i][/b] Currently Asexual. [b][i]Close Friends/Relationships:[/i][/b] •Horace, for being there since the beginning. Deceased. •Sketch, for emotional support and training, alongside being a good friend. •Violet, AKA "Vio", for being more than a friend to the Unkindled One. •Kross, for saving her life and battling the man-eater Aldrich. •Yuria, for making her Lord of Hollows and training. [b][i]Biography:[/i][/b] [b][i]Weaponry:[/i][/b] [b][i]Armor:[/i][/b] [b][i]Equipment:[/i][/b] [b][i]Strengths:[/i][/b] [b][i]Weaknesses:[/i][/b] [b][i]Additional Information:[/i][/b] •Due to her hollowing, Anri suffers from memory loss, depression, and insanity frequently. Although she is Undead, she will hollow to the point where she eventually loses her mind. There is said to be temporary cures, through Human Effigies, Humanity, and for a permanent cure...the soul of a Fire Keeper.

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                        • Edited by Orn: 10/25/2016 12:19:16 AM
                          1
                          [i]"..."[/i] [i]Full Name: Irina Scarlette Elizia Sex: Female Age: 29 Race: Vileblood Human [spoiler]A human that has been corrupted by a substance known as the old blood and have sworn their loyalty to Queen Annalise and the forsaken castle of Cainhurst, Vilebloods are stronger, faster, and more vicious than regular humans, to the point that they are superhuman.[/spoiler] Physical Description: Six foot three, 135 pounds. Hourglass posture. Strikingly pale, smooth skin, a sharp face with high but shallow cheekbones. Light pink lips. Light cyan blue irises, almost like the color of ice. Platinum blonde hair, which is usually tied back in a long ponytail.[/i] [i]Personality: Quiet, cold and vicious, Irina is a rather dark and imposing figure, seeking nothing more than watching those that oppose the Vilebloods to die a slow, painful death. She's edgy as hell, and will consistently play dirty in fights to gain the upper hand. To those that she places her trust in however, she is a rather caring and loving figure, though only to a certain limit.[/i] [i]Background: [spoiler]The story of Irina is a rather complicated one, to say the least. So we begin in the town of Yharnam, a gothic-victorian style city that is the home of a rather specific plague: beasts. On the nights of the Hunt, these monstrosities run amok within the streets of the city, and only a group of highly trained men and women would be able to prevent their scourge from spreading: The Hunters, bound to the Hunter's Dream through a rather dark contract. Irina, a rather young woman by the time that her story truly began, enlisted and joined the ranks of the Healing Church hunters and huntresses, alongside two young men named Daniel and Samuel, both being distant childhood friends, yet they did not speak to eachother often anymore. Over the years, Irina and Samuel became close to eachother, while Daniel was left out of their endeavors. Eventually, Samuel proposed to the future Vileblood Huntress, and the two would become husband and wife. That was, until one fateful night. After several hours of slaying beasts and monstrosities, Irina came across a rather saddening sight: a young child, descending into the madness of beasthood. Being merciful, Irina silently sliced the girl's throat, so that she wouldn't suffer the terrible fate that she had been given. If only she knew the older brother of the child, and what his reaction would be to find his dead sister, her murderer silently walking away in the distance. Enraged and in grief, Daniel went after Irina's family and her fiancé, murdering them in a rather brutal manner to avenge his dead sister. And thus, began a truly terrible rivalry. Depressed and alone, Irina left the city of Yharnam, seeking to find a way out of her misery. And funny enough, she found one, with the assistance of an ominous knight-like figure, one that called themselves a "Vileblood". The Vileblood led the young and depressed Irina to the forbidden castle of Cainhurst, a frozen and abandoned place of great evil, the home of the users of the old blood. The Queen of Cainhurst had summoned the huntress to the castle, and personally asked her to take action against the Healing Church, Daniel, and all others, and join the Vilebloods as one with the corrupted old blood. Irina accepted, taking the blood oath and becoming a Vileblood for the remainder of her life. Irina has had three major encounters with Daniel after becoming an enemy of the Church. The first ended with her gouging Daniel's eyes out. The second ended with Daniel tearing out Irina's tongue. The third...ended with peace, here at the Dojo. [/spoiler][/i] [i]Weaponry: [spoiler]Rakuyo A weapon that Irina found within the Hunter's Nightmare, a separate plain of existence that is the complete opposite of reality, the Rakuyo is a legendary weapon, the weapon of choice of the famous lady huntress and Vileblood Maria. Irina carries on her legend by utilizing this weapon. The blade starts out as a combination between a 5'9 foot long hardened steel katana and a 2'6 foot long serrated dagger, the dagger protruding from the katana's handle. The dagger can be broken away from the sword, and both can be dual-wielded by Irina rather efficiently. If completely necessary, Irina can impale herself with both of these blades, magnifying the swords to 6'4 foot long jagged edge, her corrupted blood freezing over the tip of the weapons. With this modification, Irina can utilize the weapons in a much more deadly and grotesque way, for every time she swings, the corrupted blood is swung off and literally freezes mid-air, raining down upon her opponent and acting as a separate attack, in a way. She can also slam the two blades together, creating a 12'8 foot long staff-like form, very similar to Darth Maul's lightsaber. As a rather unique attack, Irina can hold the blades together and rear back, either slamming it down and causing an explosion of shattered blood shards outwards, a compacted beam of crystallized blood that reaches up to 30 feet, or swinging horizontally at 250 miles per hour, a 20 foot long wave of speeding, hardening blood sent towards her targets. This takes 2 turns to use, and 4 to charge. Chikage A 5'11 foot long stainless curved katana blade, the Chikage is a weapon descended from Cainhurst, utilized by the valiant knights of the forbidden castle in defense of its people. Alongside being a normal weapon, Irina can slice her palm open with the weapon, which covers the blade with her blood and hardens over the tip in a similar fashion to her Rakuyo, becoming 6'7 feet long. Threaded Cane The first weapon that Irina mastered, the Threaded Cane is a 4'9 foot long wooden cane with a sharpened steel point, used to bat away or literally poke opponents. If transformed, the weapon turns into a jagged whip, the cane handle still present as Irina swings rapidly at her foes. This weapon isn't used by Irina much at all. Evelyn An adorned, Cainhurst style wooden and steel pistol with gold and silver accents. Utilizes Quicksilver Bullets, a particular type of cartridge made for combating beasts and countering foes. Irina has had the cartridges that she uses to be modified into balls that are the size of .44 magnum rounds, with the force of a Smith and Weston 500 Magnum. However, the Evelyn takes 2 turns to reload, and only has 10 cartridges. Piercing Rifle A rather large rifle utilized by the old hunters, the Piercing Rifle, unlike the Evelyn, isn't used for countering opponents: it's made for blasting them away. 5 .50 caliber rounds at a time, it takes 4 turns to reload.[/spoiler][/i] [i]Apparel: [spoiler]Irina's selected outfit deeply replicates the one worn by the lady huntress Maria, with the hat, garb, and...pretty much everything else. The tricorne hat is made of black leather, usually neatly pointed and cared for, to the point of mania. A pure white pigeon feather protrudes from the back of the hat. Irina's garb, on the other hand, consists of a dark grey leather long coat, alongside a heavily bloodstained shirt, with a pure white fabric handkerchief thingy protruding from the neckpiece. The leggings to the outfit are made of leather, the boots laced up and usually dirty with mud. Her gauntlets are usually buttoned together by metal buttons, being leather gloves. She has light brown leather shoulder pads, and from the left protrudes a cape on her left side. She has no armor. [/i][/spoiler] [i]Equipment/Items: [spoiler]Throwing Knifes Sharpened miniature daggers meant to be propelled towards their targets, these knives can rip through flesh and light armor if thrown properly, but are useless against medium-heavy armor. Poison Knives Basically the same as before, but dipped in a deadly toxin that causes nauseous effects and eats away at the flesh, blood and vitals surrounding the wound. If three knives make their way into an opponent in two turns, the toxin will begin to spread through the victim. Choir Bell A bell that Irina ripped off of the mutilated body of a member of the Choir, the high-ranking group of the Healing Church dedicated to communing with the Great Ones, this bell cures any and all statues effects (toxins, frostbite, first degree burns), but it is a one-time use. Messenger's Gift A item made for a complete and utter troll, this turns Irina into a small, feeble messenger of the nightmare, acting as if it had a message for those passing by. It is an illusion, and can be deactivated by removing magic or if Irina moves too much.[/spoiler][/i] [i]Abilities: [spoiler]Irina utilizes three Caryll Runes, which were found and created by a runesmith long ago. These include... •Blood Rapture If Irina lands a visceral attack, where she slams her fist through her intended target, she absorbs the victim's blood to heal herself. •Clawmark To add onto Blood Rapture, a visceral is just as destructive than regular, which a fist slamming through a person is already pretty damn strong. It's powerful enough to slam through a full sheet of hardlight shielding and hardened steel, alongside the flesh underneath. NOTE that she has to stun her opponent, and that this attack can be considered OP. •Oedon Writhe Found upon a Blood Saint of the Healing Church, Irina gains ammunition from landing visceral attacks as well, gaining three for her Evelyn and one for her Piercing Rifle. •She is much stronger and more physically capable than a regular human. •Can run up to ninety-five miles per hour, which extends to one hundred and fifteen in her second phase. •Can swing her weapons up to one hundred and twenty miles per hour, which increases up to two hundred and fifty in her second phase. YES, SHE'S OP AS -blam!-. •Flesh and bones are stronger than regular humans, at least four times stronger.[/spoiler][/i]

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                          • Edited by Rimidalv Nisom: 9/20/2016 7:08:28 PM
                            Name: Vladimir Vladivostok Race: Human Ethnicity: Russian Age: 50 Bio: [spoiler]He's just a normal guy like his brother with a bad opinion about the Dojo and informal spetsnaz training.[/spoiler] Weapons/equipment [spoiler]-Flamethrower -an old Makarov 6P9 -combat knife[/spoiler] Quirks: none Abilities: No abilities, he's a normal guy

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                            • Edited by Rimidalv Nisom: 9/22/2016 10:37:16 PM
                              Name: Kiril Ivanov Age: 59 Ethnicity: Russian Profession: Botanist/Biologist Backstory: [spoiler]Kiril is just an average guy raised in Alexandrov station in Moscow, Russia. He spent most of his time studying old science textbooks and a bit of firearm training as was required in the metro. Nowadays he works with those who venture to the surface so he can study animal and plant life. This time he decided to go with Vladimir to the Dojo for his own scientific pursuits.[/spoiler] Equipment: [spoiler]Geiger counter A detector of sorts Scanner Tranquilizer rifle Various scientific instruments for studying plants and animals.[/spoiler] Personality: [spoiler]He knows his job can further humanity so he is proud of his work. Sometimes he can be a bit too proud of it, however. He remains relatively happy, often throwing a light-hearted joke at a dangerous situation. At the mere sight of magic he will question it and demand a scientific explanation. Is a pretty nice guy to be around in general.[/spoiler]

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