originally posted in:The New Dojo
This is the dojo official bio page! Feel free to copy your stuff from the old group and post it here if you need to. If you are new, make your bio here!
What is a bio?: You Bio describes who your character is and what they can do. Upon joining, please make a bio for your character. Before making your character, know that olden day characters(such as medieval characters) will likely be trumped by superior technology as well as future tech. The dojo is based in the present day.
YOU DO NOT HAVE TO HAVE EACH CHARACTER TESTED. ONLY ONE.
[spoiler]If you are bugged by the dojo posts. You have a mute button. Use it. It's much faster than you making a post showing a lack of intelligence to use a mute button![/spoiler]
-
Name: Bracheous Beranteus Age: Unknown Race: Astares Space Marine Chapter: Crimson Scars. Appearance: [spoiler]Bracheous has a tanned skin, with bright blue eyes and a set of crimson facial markings, that cross his face entirely, leaving a flesh/red zebra pattern on his face. He is 8'6 and has a slightly slim yet toned body type. [/spoiler] Biography: [spoiler]Bracheous' bio Bracheous was a young warrior his entire life. Born to a hunter father and a mother who died in childbirth on Mundus Planus' moon, he had grown up in the Yeteri Tribe. The Yeteri tribe was one of constant war, having a hundred year feud with another tribe in the same region, the Jarhal tribe. The Jarhal were a relatively peaceful crowd, who had lived in the region for as long as they can remember, but the Yeteri were always invasive, bloodthirsty warriors, so they took the time to waltz into their home and try to massacre them. They -blam!-ed up. The Jarhal had technology that, at the time, was far more advanced. Like, bows instead of spears, slingshots over rocks, that kind of thing. Eventually the Yeteri started to realize what it would take to win the war, so they sent children to the front lines. One of these children was Bracheous Beranteus, and despite being eight, he was a brutally effective soldier against other children. He would beat the hell out of them with a club, then hit the adults in the back of the knees to get them on the ground, where he could go for the face. The war was coming to a swift end, and the Crimson Scars needed to be recruiting, so he was a prime candidate. He was recruited at twelve, and brought up as a Crimson Scar Assault Marine. Time passed, he was thought to have died on a distant planet after being kidnapped by Heretics that overwhelmed him, but he was just critically wounded with a Bolter Shell to the throat. He put his helmet back on, crawled to the catacombs of a graveyard, and found a cult of the Emperor. He "joined," or pretended to join, and survived for a few years, before he woke one day on the Bloodwrath. Now he must do one thing: Survive. -------------------- Years after the Bloodwrath, Bracheous became the new Chapter Master of the CS. Recruiting was easy but many men on the moon were heretical, so he had gotten special permissions from the Inquisition to allow tiny bits of heretical worship as long as the Emperor is praised above all. Now Bracheous roams. [/spoiler] Gear: [spoiler]—MK VII Power Armour (White, Red)[/spoiler] Weapons: [spoiler]—Bolter Pistol —Chainsword (Astares variant) —2X Fragmentation Grenades —2X Krak Grenades —Fùckhuge hammer. [/spoiler]
-
Edited by JT of Winterhold: 11/15/2016 10:39:08 AMW. I. P For revamps. [i]"I'm not good or bad, I do things for the hell of it."[/i] [b]Name: [/b]John Truman. [b]Alias: [/b]Specimen JT890M, JT, The Marshal, The Bandit, The Frontiersman. [b]Gender: [/b]Male. [b]Species: [/b]Atlas Project Human (Bio will explain). [b]Age: [/b]40 Human Years. [b]Biography: [/b] [url=https://docs.google.com/document/d/1-9djqdgZd9B6IiyMuWd_s1sHPYNB3NvMznHCEboiYJk/edit?usp=docslist_api]Atlas Project Info[/url]
-
Here's some imported bio info from another canon, if that's alright; it's a bit old: https://www.bungie.net/en/Forum/Post/207943233/0/0/1 https://www.bungie.net/en/Forum/Post/208815135/0/0/1 https://www.bungie.net/en/Forum/Post/211042083/0/0/1
-
[b]Name:[/b] Chloe [b]Age:[/b] 25 [b]Gender:[/b] Female [b]Appearance:[/b] 6'0", hourglass body, sky-blue eyes, average complexion, jet-black hair [b]Sexuality:[/b] Bi [b]Equipment:[/b] .75 Cal sniper rifle with a 2x-25x zoom scope, Two Desert Eagles (shoots depleted uranium-tipped .50s), futuristic PPSh-41 (shoots depleted uranium tipped rounds) [b]Cybernetics:[/b] Cranial Augmentations [spoiler]Reflex Enhancer (6x faster than the average person) Sight Enhancer (better than a hawk/eagle[/spoiler] Arms [spoiler]Punches exert 1 GPa Movement at top speed is a blur Left arm has a grappling mechanism Right arm has a 2ft long plasma-tipped blade Coated in a synthetic skin[/spoiler] Legs [spoiler]Kicks exert 1.15 GPa Max speed: 200 MPH Coated in synthetic skin[/spoiler]
-
Name: Flapyap Baptap Gender: Male Species: Ungoy (Halo grunt) Age: 22 standard cycles old Mission: to retrieve the holy food nipple for his people Strengths: none (as far as we know) Weaknesses: many (to many to count) Skills: HE JUST WON'T DIE!!!! Bio: Flapyap was a simple Grunt. Until he had a vision sent by the great gas king Flarpy the Magnificent. Ever since then he has been on a quest to find the Great and Holy Food Nipple for his people. Ever since then he's dedicated himself to learning all of the ancient Ungoy martial arts, including but not limited to fear-fu and panickwondo. He often wields two modified fuel rod cannons that never seen to run out of ammo, and a Ramvo styled bandana. He is known to never stay dead, and if shot in the head he will scream "hurray!" and spray confetti like brain matter in all directions. Also, he is so determined to succeed that he just won't stay dead, usually coming back the next day after dieing.
-
Edited by Atom: 11/14/2016 3:27:39 AMName: "I've forgotten. The only thing I remember being called was scum. Yeah. That sounds nice." Scum Age: ??? Height: 8'6, and by no means skinny. Appearance: A massive, well, "man." His clothes are those of the legion's standard prisoners. Orange, plain. The numbers 1786 are fading out in black over his heart. His body is covered in scars to the point where there is barely any normal skin. A sign of legion "hospitality." One of his eyes is gone, replaced by another scar to add to his collection. And I mean gone, no white eye. His hands are invisible, covered in a legion steel block, almost unbreakable. A ball and chain pats on one foot, also made of legion steel. Weapons: His restraints. These are enchanted with legion magic to well, resist it. It suppresses his magic, for the most part, and almost all around him, negates the powers. Powers: Unbreakable. That's how his body is. It's almost impossible to break his bones, but sharp objects will do the job... Sometimes. Bullets seem to bounce off, however. In other words, "You're going to need a bigger gun..." Strength: He is one of the strongest... Things alive. A good swing from his block on his hands will break almost anything, including you. Advised to stay at distance, or prepare to dodge. Painless. Just how it sounds. Healer: Legion magic heals him slowly over time. Like. REALLY slowly. It would take a day for a good stab. Bio: I'd rather not reveal too much about the legion yet, but he's an escaped prisoner, through an inter dimensional portal. Once a man of pride, it all left him once captured, now a man of madness and insanity... He is broken. His past is almost all forgotten to him, and disregarded it if he remembers. Bad memories.
-
Edited by Veration: 11/13/2016 6:54:38 AM[i]-blam!-in' humans, man.[/i] [b]Name[/b] - Designation 23478542799532001 “Pythagoras,” also known as Pyth. [b]Age[/b] - 21 years since activation. [b]Gender [/b]- None, but is considered male. [b]Race[/b] - Android [b]Physical Features[/b] - Pyth is an android powered by a sentient and smart AI able to replicate the emotion, response and brainpower of humans. He can change constructs at will, but he's grown accustomed to his current, a slender and agile body specially constructed for extra articulation of the joints and fluid, non-robotic motion. It is 6’2, thin and made out of layered sheens of steel atop a skeletal titanium frame. The majority of the main torso and limbs are very similar to that of the human body, but with a domed head sporting sensors connecting to his back's power core, and a large red glass eye. [b]Personality[/b] - Pyth started out, like all frames, as robots built for trivial and monotonous tasks to fufill upon command. After gaining full sentience and an A.I. of his own, existential relief hit him like a pile of bricks - and despite being practically immortal, still has adopted a nihilistic and care-free mindset. He beliefs thoroughly that life is a meaningless chore filled with nuisance and general shit, so doing what makes you happy is the best policy. Of course, for Pyth, this means to cause pure, unbridled brutal rampage and chaos wherever he finds himself. Despite having emotion enabled due to full sentience, as if by some freakish destiny, his "remorse, sympathy, and guilt" receptors have not been fully initialized. [b]Weapons[/b] - A long, slender bull-barreled revolver lays at Pyth’s hip. It has no defining qualities of any kind or fishy appearance on the exterior, but this was an intentional choice, as the hardware built inside the framework of the gun makes it heavily aim-assisted, able to locate hostile life forms and overall health stability and condition to pinpoint weak spots and dispatch of enemies quickly. Two long, retractable batons of high-quality aluminum alloy are built into his arms, extending 2 feet in diameter. These are of use when taking down enemies non-lethally and with relative silence. [b]Gear[/b] - The heavy coat that is frequently used by Pyth is not only a dominant fashion statement and rather useful protection from the elements; it can extend around the whole of Pyth’s frame and serves as a shield. The fabric made to use this duster is made from a synthetic fiber of great tensile strength, which paired with ingenuity and craftsmanship can absorb bullets into the armor, which only increases its gradual strength. Yet, despite fusing with the lead and gilded metal made from bullets to become super-resistant to all environments and weapons, it also contains many precautions. Throwing knives, instant-detonation smoke grenades and even explosive charges all line his duster in case of emergency. Openable cores that line his chest and skeleton contain within them contingency shortages of essential items. Each has bottles of water, sealed foods, survival kits and credit vouchers contained within them. In the most dire of circumstances, a Remote Detonation exists within his own A.I. algorithm. Upon choosing this, he will activate multiple micro-explosives lining his frame that, combined with a heated core, will explode in a maelstrom of incinerating fire and flurries of shrapnel.
-
Edited by Spyglass: 11/13/2016 4:24:09 AM[b]Name/Alias:[/b] Jim Crake [b]Age:[/b] 27 [b]Species/Race:[/b] Basilisk Male [b]Skills/Specialties:[/b] [spoiler][i]Crake is a talented [b]Echomancer[/b]: a warlock who uses harmonic frequencies stored in music to unlock the power within him. He transforms and transmutes the matter around him, and by using his body as a conduit, bends it to his own will. He specializes in teleporting matter.[/i] [b][u]List of Abilities:[/u][/b] [b]Electrostatic Mind[/b] [i]His presence either leeches off of surrounding energy sources, or powers them up. [/i] [b]Blink:[/b] [i]Short-range teleportation; instantaneous. Crake has a habit of snapping his fingers as he blinks, for whatever reason. [/i] [b]Snap Discharge[/b]: [i]A repulser-like ability that causes friction by electrically generating plasma on surfaces and electromagnetically manipulating it for propulsion, or in this case, repulsion. The force generated is enough to cause friction severe enough to inflict injury on humans, and is able to shear through armor and shielding alike.[/i] [b]Magnificence:[/b][i]He explodes in radiant light, shimmering a bright white/blue across all known spectrums of light. It is more than a battle threat: it is an ultimate display of power. Also, activating Magnificence releases a short-range EMP. Detonate, Blink, Snap Discharge, and Static are amplified greatly. [/i] [b]Elevate:[/b] [i]Crake raises prismatic pillars of ionized particles in a 20 meter radius of him, greatly reducing visibility. They are nearly impenetrable. [/i] [b]Detonate:[/b] [i]All rounds of ammunition lodged inside of a target explode.[/i] [b]Mist:[/b] [i]Releases electric smoke across the battlefield, which obscures vision and hampers with all sensors.[/i][/spoiler] [b]Ship[/b]: [spoiler][url=http://m.imgur.com/qvQuDtS]The Heliopause:[/url] "[i]Starry skies, dark plains.[/i]" [i]Modified Z31r-Howlrunner, with additional transceiver hardpoints and improved sensor array. [b]Dimensions[/b]: 14.9m L - 21.3m W - 5.4m H [b]Type[/b]: Light Multipurpose [b]Top Speed[/b]: 220 m/s [b]Boost Speed[/b]: 321 m/s [b]Maneuverability[/b]: High [b]Shields[/b]: 352 MJ [b]Hull Mass[/b]: 25.0 T [b]Cargo Capacity:[/b] 4.0 T [b]Fuel Capacity[/b]: 2.0 T [b]Unladen Jump Range[/b]: 713.56 ly [b]Hardpoints[/b]: 2x Utility Mounts, 2x Small Hardpoints [b]Internals[/b]: 2x Size 1 Compartments 2x Size 2 Compartments [/i] [/spoiler] [b]Weapons:[/b] [spoiler][url=http://m.imgur.com/1zvuMMJ]Halifax-Tr4:[/url][i]Precision Assault Rifle that fires 7.65x99mm rounds of ultra-dense programmable matter. Using his ability to manipulate matter, Crake can affect the bullet's path with his mind, given a second of concentration. [b]Caduceus Gas[/b]: Using the electromagnets in her palm, Crake can control a gas that uses synthetic particles to repair damage done to a body rapidly, on a cellular level. It's translucent to an unaugmented human, as the gas doesn't appear on a human's visual spectrum, yet to others it appears an unnaturally bright green miasma of prismatic dust. [url=http://i.imgur.com/VU3aU7F.jpg]Ace of Spades Revolver Shotgun:[/url] Like the M1R, the Ace of Spades relies on 12.7x40mm M225 SAPHE Magnum rounds, and essentially fires slug rounds. However, it's rifled barrel coupled with its high ROF and low recoil make it a formidable weapon. [url=http://i.imgur.com/abp81Ho.jpg]M1R Revolvers (dual)[/url]: The M1R uses 12.7x40mm M225 SAPHE (Semi Armor Piercing High Explosive) magnum loads. These rounds have a jacket of copper around the projectile while the projectile itself is hollow and filled with an explosive compound and a delayed-detonation impact fuse. When the round impacts a target, the jacket will initially help the projectile maintain its shape, allowing it to travel into the target before detonating almost immediately after impact, causing massive tissue damage and system shock. [/i][/spoiler] [b]Equipment:[/b] [spoiler][url=http://i.imgur.com/IOANytj.jpg]Headphones:[/url][i]These curiously mundane headphones may be the most dangerous weapon in Crake's entire arsenal. Music channels and focuses the energy within him, and the headphones simply assist in that, as a wand might a sorcerer. He wears them constantly, and seemingly, they never run out of power[/i]. [/spoiler] [b]Description:[/b] [spoiler][i]6'1/173 lbs. [url=http://i.imgur.com/1UkETa6h.jpg]Like all Basilisk Soldiers[/url], Crake retains his humanoid appearance, yet has many insect-like features, such as a chitinous exoskeleton and large visual receptors. He wears light ceramic plates of Titanium-A on his chest and shoulders, with a bandoleer strapped diagonally across his chestplate. His genes are modified with arthropods (insects) - particularly with dragonflies. According to him, he has an extra set of lungs for CO2 recycling, and his exoskeleton allows him to survive in the void of space.[/spoiler][/i] [b]Tattoos:[/b] [spoiler][b]Siren:[/b] [i]A microscopic network of circuits that project his voice at whatever volume he desires, regardless of how loud he speaks.[/i] [b]Tapper:[/b] [i]A tactical computer built beneath the skin of his left forearm. The screen is still visible and reactive to touch, when turned on via neural command.[/i] [b]Synthesis:[/b] [i]A large glyph on his back that contains a small, sparsely packed collection of antimatter. When commanded, he uses his telekinesis to contain and transmute the antimatter into energy he can use.[/i] [b]Static:[/b] A tattoo that extends down his right arm that contains a residual charge of energy, used as a last resort burst of power, capable of atomizing organic targets.[/spoiler]
-
Name: Vinny Felino Age: 21 Gender: Male Race: Anthropomorphic cat... monster... guy Appearance: Skinny, dark blueish grey fur, slightly lighter grey around the muzzle, bright green eyes, almost constantly has an uninterested expression, wears a white dress shirt, unbuttoned dark brown vest, grey dress pants, and a blood red silk tie. Personality: Sarcastic, Professional, Business like, methodical, short tempered Gear: Knives. Like, exclusively knives. Knives are all he ever uses. He carries a butterfly knife, an ivory hilted switch blade, a Bowie knife, a khukri, several throwing knives, punch daggers, a shoe knife, and much, much more. How does he carry them all? He keeps them in the folds of his vest. His personal favorite is the switchblade. Abilities: summoning magic- what does he summon? More knives! He can call up several spectral knives that float around him. They can be used in a variety of ways, such as forming a defensive ring, shooting out as a ranged attack, or just good old close range stabbing. Misc/Fun Facts: Enjoys reading romantic novels. Will straight up murder anyone if they hurt a kid. Bio: Not really much to say. He grew up under an abusive household in a poor district. After his parents died in a fire he caused, he ran off and joined a gang. Yeah... still kind of a work in progress here, will probably expand throughout interactions in the RP.
-
Edited by Obi-Emp Kenobi: 11/12/2016 4:50:58 PM「Holy Diver」 [b]STATS[/b] •Destructive Power: A •Speed: A •Range: D (2 meters.) •Durability: B (It can take a decent amount of hits while leaving Leone not as harmed.) •Precision: B (It is capable catching a 50. Caliber MG Bullet, along with being able to see the shot in general. Anything smaller he cannot catch normally.) •Developmental Potential: C (Leone has yet to figure out all of its potential. Though he knows most of it.) Abilities: Holy Diver is a short range Stand, limited to a reach of around 2 meters from it's user, in contrast with great physical power. Restoration: Holy Diver's ability is to restore or revert objects or organisms to any previous state in their history. It can repair damage, heal injury, revert chemical changes and complex structures to their raw components (e.g. a table into its constituent timber. However this won't work on armor or living organisms.). It may also fuse objects, such a person with a rock. Holy Diver can neither heal its master, nor restore life to an organism. Super Strength: Holy Diver possesses immense physical strength, able to easily punch through abdomen of two people at once. It's strongest feat is able to destroy fabricated diamond hard objects. Super Speed: Due to it's A rank in Speed, it can usually outpace most Stands. Its strikes are estimated to exceed 300km/h. Though in truth it can reach speeds and strength of Star Platinum. [b]Appearance[/b] Holy Diver is a Humanoid with a powerful build and tall stature (Stated to sit around a 6'11). It is clad in tall headgear, part of a mask resembling a Corinthian Helmet; and armor like plates on many large surfaces on its body. Cables join the back of its head to its upper back. It also has pairs of short spikes protruding from its shoulders and ankles. It has multiple irides in its eyes with a ripple pattern. It's usually seen with a green and white color scheme. [b]Leone.[/b] Appearance: Leone is a somewhat short (compared to the rest of the Dojo) man of slim build. On his head is a serrated headpiece that acts as a headband. He keeps long, light hair, dividing into spikes that angle outwards or upwards at their ends. He wears a long, dark, lapelless overcoat with laces that cross his black shirt; dark pants, and black shoes. The buckle of his belt bears the silvery/golden insignia of the letter "A". Point is he looks purposely edgy to hide his somewhat nicer side. Personality:Actually somewhat nice, though a bit headstrong. Usually when he wants something, he'll try to get it in any way possible.
-
Edited by A Stormy Dio: 11/12/2016 2:57:09 PM...I might as well do my two new charcters, one of which I'm porting from WoR. Name: Taylor Renày Age: 20 Alias: Kamen Rider Kabuto Homeworld: World of RWBY Species: Human Backstory: [spoiler]At a young age, her family was brought into Vale after a horrible accident by creatures of darkness called Grimm. She eventually ended up on her own, until she was brought to the school by an elder Huntsman. She eventually made three friends, two of which ended up becoming Riders and one of which flew into the world of the Dojo. (A.R World)- After the success in defeating ZECT and the rise of Shocker in that universe, Taylor ended up returning to Vale, being hailed as a hero. Eventually, she became a full-fledged huntress, working around Vale and Vacuo in search of trouble. Even after that, she still had the former Winter Maiden Eve within her, talking to her as a spirit inside her head.[/spoiler] Appearance: She mostly wears the colors of magenta and red, and is usually seen with a robotic left arm. She's 5 ft 11, and has brown hair and eyes. She is also apricot in skin color. Weaponry: ZECT Dagger- This dagger is simply a dagger, unless used for a final attack, which'll charge up with electricity. Martial Arts- Similar to other Riders, she has some sort of close-ranged defense, and as in general, she is skilled in some form of martial arts. Hyper Sword: Uses all 5 of ZECT's beetle devices in different ways; charges massive power within the weapon, then releases it. Can only be used in Hyper Form. Gear: ZECT Beetle- Her go-to weapon used for becoming Kabuto. She could be able to use this weapon to create her armored and Rider form, as well as clock up and perform her finisher. Hyper Zecter- This weapon is experimental. Using this, she can transform into her Hyper Form. This form can use the Hyper Sword, can be able to make Kabuto fly at a low radius, and use her Hyper Clock Up, allowing her to reverse time by ten minutes. The sacrifice: Her blood. -------------------------------------- Name: Shula Kamakio (Zebtasya III) Alias: Fangire Queen Age: Looks 28, in reality, around 4,500 years old. Species: Human/Fangire Homeworld: World of Kiva Allegiance: Dai-Shocker Appearance: She has two forms that she uses; human and Fangire form. Human- [url]https://s-media-cache-ak0.pinimg.com/originals/7d/af/c5/7dafc596d3c2356f16f52a8548332cee.jpg[/url] Fangire- [url]http://vignette4.wikia.nocookie.net/kamenrider/images/6/66/Thorn_Fangire.jpg/revision/latest?cb=20131004062847[/url] Bio: [spoiler]Not much is known about the Fangire Queen...though she is to blame for the destruction of Kiva's world. Now, working under Shocker's reign, she arrives at the Dojo, preparing to kill not only the Riders there, but of all its inhabitants...[/spoiler] Weapons: Emperor's Sword: Stolen from the dead Kamen Rider Kiva (at least on her world), de now carries it as a warning to never mess with the last of the Fangire line. Martial Arts: Through sucking the last of Kiva's memories, she had been able to be automatically trained in Kiva's own style of close combat.
-
Edited by Pamhakat: 11/23/2016 12:21:43 AMName: Karishad Full name: Karishad Snowdenson Jr. the fourth. Species: Werefox Human appearance: 5'3" tall. Curved nose. Brown eyes. Light-brown, sorta long-ish hair. Pale skin. Abundant freckles. Usually wears grey sweatpants, a red hoodie, and brown combat boots. Werefox appearance: 6'8" tall. Back is slightly curved inward, making it seem like he always has his chest out and cant hunch (he can, he just says its bad posture). Dusty orange fur that fades to a dark brown on his back and hand/foot paws. White fur on his "chin" going down his neck, torso, belly, and inner legs. Has a fluffy (but not as long as Q's) tail. Amber eyes, tan inner ear and paw-pads, and usually stick to fur as covering (it works, shut up). Abilities: Can shift between forms whenever he wants. Personality: Curious, lucky, can be annoying, doesn't know what personal space means, adventurous, would probably be the one to use a flamethrower to clear his driveway of snow. Tries his best to be considerate of others (not making any promises). Sexuality: Straight Quirks: Is quirky and random. Defies logic and physics.
-
Edited by Orn: 11/12/2016 11:47:47 AM[i]"I plant my feet firmly upon the ground, my spear tightly grasped within my armored hands as the enemy surrounds me. Yet, I do not falter, retreat, or beg for mercy. I fight, for the people, for those that cannot defend themselves, for the glory and safety of my allies and friends. You may view this as noble, kind, heroic...something of the sort. But in truth, it's just what I do on a daily basis."[/i] [b][i]Name/Alias(s):[/i][/b] [b]Olivia, Daughter of Ornstein and Nora, Dragonslayer Olivia, Titanslayer Olivia[/b] [b][i]Age:[/i][/b] [b]18[/b] [b][i]Gender:[/i][/b] [b]Female[/b] [b][i]Sexuality:[/i][/b] [b]Bisexual[/b] [i]Currently romanced to Remy.[/i] [b][i]Race/Ethnicity:[/i][/b] [b]Caucasian/Lordran[/b] [i]Mother (Nora) was Caucasian, Ornstein was descended from Lordran.[/i] [b][i]Connections/Family:[/i][/b] [b]Father:[/b] Dragonslayer Ornstein [b]Mother:[/b] Blue Flame Nora (Royal's character.) [b]Uncle:[/b] Executioner Smough [b]Sibling:[/b] Nathaniel (Royal's character.) [b]Surrogate Grandfather:[/b] Balthazar (Po's character.) [b]Lover:[/b] Remy (Wehb's character.) [b][i]Description:[/i][/b] [spoiler][b]Olivia stands at a rather impressive height of 6'6 feet tall, and weighs 195 pounds in total. She isn't a bodybuilder, but she is somewhat muscular and physically strong. Olivia's skin is lightly tanned and smooth, due to her rather young age, while she has a sharp, angular face, with high cheekbones and a small nose. Olivia's eyes are a bright electric yellow, signaling her connection to the power of lightning. She looks surprisingly similar to Nora, really. One of her more prominent features is her long, dark red hair, which is usually tied back in a ponytail. Olivia's casual outfit mostly consists of a maroon v-neck, a white fabric hoodie, a black tank top, either a pair of skinny jeans or white shorts, and sandals or boots. [/b][/spoiler] [b][i]Biography:[/i][/b] [spoiler][b]Born and destined to be a warrior, Olivia was brought into the world under the guidance of two rather legendary figures; Ornstein, the Captain of the Knights of Gwyn and previous Lieutenant of the shithole known as the Dojo, and Nora, a Blue Flame pyromancer that assisted the leader and founder of the Dight Legion, Royal, AKA-name I'm probably not supposed to say. Alongside her brother Nathaniel, the two grew up both on the planet of Tatakai and the separate dimension of Lothric, previously named Lordran. There, she was remarked as a Dragonslayer, a young woman who devoted her life to the destruction of the dragon race once and for all. Eventually, she departed from the land, and said her goodbyes to her father, mother, brother and uncle before setting off into the unknown. But Olivia knew where she was heading. She would head to the place that made her father and mother even greater and more powerful, a place where warriors from all periods of time and space converge and dare to combat each other. The Dojo. Olivia eventually reached the establishment, coming across a scene of absolute murder committed by one only known nt the term "Vileblood". After recovering from the disturbing scene, Olivia found herself among the ranks of those proven worthy by the Dojo. She found herself as allies to the cowboy JT, the old man Sakuret, the Sphirinian Sketch, her surrogate grandfather Balthazar, the Lord of Cinder Mortar, and the Dark Lord...Remy. Remy, a person that Olivia eventually fell in love with, and...committed some fine quality heresy with. Afterwards, she would earn her title as "Titanslayer", through the defeat of the massive Twilight monstrosity Goliath, by literally slamming her own father's spear into the forehead of the three-hundred foot tall giant. But this isn't the end of her story. It's only the beginning. [/b][/spoiler] [b][i]Weaponry:[/i][/b] [url=http://cd8ba0b44a15c10065fd-24461f391e20b7336331d5789078af53.r23.cf1.rackcdn.com/polycount.vanillaforums.com/editor/rc/zbruaxek7as1.jpg][b][i][u]Dragonslayer's Spear[/u][/i][/b][/url] [b]An electric-charged, 7'6 foot long modified gold, carbon fiber and ceramic cross spear, the one used by Captain Ornstein before he retired, and now passed down to Olivia. Due to Wayne's efforts, the spear has been heavily upgraded to where it is tougher and deadlier than before. Alongside being supercharged with electricity, a button on the side coats the sharpened spearhead at the end in supercharged plasma. [/b] [url=https://s-media-cache-ak0.pinimg.com/736x/08/c1/2c/08c12c59d8113b5b7d11542cc826fc23.jpg][b][i][u]Fang of the Lion[/u][/i][/b][/url] [b]A 4'7 foot long carbon and steel straight sword, Fang is usually used in Olivia's offhand, to counter blade users or those trying to get up close to her. It has three modes, each activated with the click of a button; regular, electric coating, and plasma coating.[/b] [b][i]Armor:[/i][/b] [spoiler] [url=http://scontent.cdninstagram.com/t51.2885-15/s480x480/e35/c0.134.1080.1080/14564859_1383355791696458_8186813613047021568_n.jpg?ig_cache_key=MTM1NTAxNzM3OTEwNTM4MTUyNA%3D%3D.2.c][b][i][u]Modified Dragonslayer's Armor[/u][/i][/b][/url] [b]Armor replicated after the well-known suit worn by Captain Ornstein, this armor has been modified to suit the needs of his daughter, Olivia. The design of the armor is rather unique itself, with several decorations and engravings within the golden plating that serves as the outer layer, while dark rubies have been pressed into the chestplate of the armor. The helmet is probably the most unique piece of the set, as it is shaped like the growling head of a ferocious lion, teeth bared as if it hungered for action. The teeth and mouth serves as a visor for the wearer of the armor, as they can see through the sharpened lion's teeth similar to a visor. A bright red plume protrudes from the back of the helmet, to add on to the extensive amount of style n crap. As for armor, the suit itself is obviously plated with gold, while a thick layer of ceramic and carbon fiber waits underneath that. A rather thin layer of titanium finishes the armor, although it still remains strikingly strong. Hardlight shields surround the exterior and gold. If necessary, Olivia can almost instantly exit her Dragonslayer Armor. [/b] [b][i][u]Mark 1 "Slayer" Armor[/u][/i][/b] [b]A skin-tight suit of armor that Olivia wears underneath her Modified Dragonslayer Armor, "Slayer" was an armor suit that was a pet project of Isaac, WA-18 "Wayne", and Olivia herself. Carbon fiber armor complemented with thin layers of ceramic plating reinforces this armor, although the purpose is to remain lightweight and still somewhat durable. To complement this, hardlight shielding also reinforces this armor. The look is shown through the pic up top. [/b] [/spoiler] [b][i]Abilities:[/i][/b] [b][i]Skills:[/i][/b] [b][i]Strengths:[/i][/b] [b][i]Weaknesses:[/i][/b] [b][i]Additional Information:[/i][/b]
-
Edited by Cannon011: 11/16/2016 8:09:43 PMName: Cannon Lok (formerly Republic Commando 03/011) Species: Human (clone) Age: 16 (technically, physically in his 20 due to accelerated aging) Height:1.83 meters Eyes: brown Hair: black Homeworld: Mandalore Bio: I'm a clone commando, or was at least. Born on Kamino back before the clone wars. Lost my first team on Geonosis. Eventually deserting after Order 66. I escaped with my new squad to Mandalore and have been fighting the Empire ever since. My reason for being here is I need to get stronger to defeat the imps and retake my homeworld. Any help would be nice. Weapons: DC-17m ICWS blaster rifle (with attachments) DE-10 (with illegal sig ammonium) DX-16 disruptor pistol Wrist rockets Wrist darts Vibro knuckle blade Beskad short sword of Mandalorian iron Full suit of Mandalorian iron armor Jetpack with anti tank rocket Knee mounted dart shooters Mandalorian iron daggers Verpine Shattergun Thermal detonators Various other weapons depending on mission Skills: Was trained from birth to be a special forces leader Numerous martial arts Saber skills Demolitions skills Can fly a ship Specializes in tactics and strategy Knows basic first aid Great shot with a blaster Knows how to operate in zero-G Strengths: Allways gets the job done Is tough Can and has handled extreme pain (physical and mental) Has been fighting his whole life Has seen a lot, gained experience Weaknesses: Paranoid Unsocial Has a hard time risking allies Hates being submerged in water (PTSD) Dislikes rain (grew up on Kamino) Armor: [spoiler]Full suit of Mandalorian Beskar'gam, (think Jango Fett, but armored up,). It consists of heavy near impenetrable beskar plates over a heavy flack vest with an impact reducing gelatin layer. Under that he wears a tear proof flight suit, vacume sealed and fire resistant with temperature controls.[/spoiler]
-
[b][u]DOCUMENT PROPERTY OF "RED LINE"[/u][/b] [i]Section 5 of "Red Line" staff: active soldiers, number 15.[/i] Name: Vadim Tarkovsky Description: [spoiler]Age 33, grew up supposedly aboveground but was moved below before the disaster. We issued him standard "Red Line" weaponry (AK-47, TT-33 Tokarev handgun, replica Spetsnaz knife) and armor (Military combat armor and helmet, some sections were removed for maneuverability unlike our enemies who focus on heavy armor) suit has no special properties. Went MIA 2 days ago.[/spoiler]
-
Name: Xander Species: Human Age: 14 ((why are all my characters young AF?)) Sexuality: Straight ((What the hell am I doing)) Appearance: Dirty blonde hair, with red highlights along the left, worn in an unkempt bed-head style that came down to his cheekbones He wears aviators, a black T-shirt with a white eagle sign on the front, a blue jean jacket splashed in various colors of paint, black cloth wraps around his hands, blue jeans with a white chain in the right pocket, and some red-and-white sneakers. wears white-framed Aviators and red headphones 5'6, 195 lbs., skinny and not very muscular despite carrying around shit tons of weapons, with a crimson red left eye and a deep azure blue right eye Abilites: For some odd reason, this guy is pretty mobile, able to grind on anything resembling rails, or undergrind using a crowbar he magically uses from nowhere, bounce on anything slightly bounceable, wallrun on any vertical surface, and even combo handsprings and rolls to jump, bounce, and grind his way through anything His best abilities come through his amps, stuff attached to his guns and person Amps: Chance of lightning ((Style level 3)) Bear Force One ((style level 2)) damage roll ((Style level 2)) Seismic smash ((Style level 2)) Weapons: AK-Fu Dirty Harry TN-Teddy Flaming Compensator Turret Copter Captain Ahab Murderang Hair-spray bomb Personality: Outgoing, but a bit of a jackass Thrill seeker, but helps peeps out that he likes Backstory: [spoiler]Drifting through life, not a care, Xander grew up in a home with a deadbeat dad and a druggie mom As he grew older, he often would get into trouble and beat, no matter how small it was. his dad was so worthless and his mom's habit was so awful, that he had to drop out of school at 13, lie about his age, and pick up a job working for FizzCo, who were taking on employees in preparation to sell their new drink, Overcharge, a promising drink for all the well-to-do young men and women of the thriving Sunset City Unfortunately, the drink caused massive mutations caused my microbes deep within the soda, and on Horror Night, two weeks before it was set to ship out all over the world, people drank it at an exclusive preview party Shit hit the fan and xander barely made it out with his life, his family went missing but he never bothered to find them, why would they care? So with this in mind, he set out, befriending an Ex-FizzCo scientist named Floyd, and a cranky-ass mother-blam!-er named Walter, who died helping xander try to escape He had multiple adventures across the city, and eventually made it to the point where he had to fight a roboticized version of FizzCo HQ, resulting in a huge-assed explosion of such great power and bullshit that Xander was transported across time and space to Takatai, and the Dojo, due to such great badassery[/spoiler]
-
[i]If the world didn't have alcohol, I think I'd kill myself.[/i] Name: Jäger Age: 34 Gender: Male Appearance: He wears simple body body armor. His hands are wrapped in cloth. He wears a gas mask to conceal his face as well as a brown cloak. Specialties: Able to pilot an aircraft easily. Has degrees in chemical and mechanical engineering. Weaponry: Uses a WWII Springfield Rifle with a bayonet, scope, and suppressor. Uses a P90 as a secondary and .44 Magnum as backup. He also has a small sentry turret he can easily deploy. Bio[spoiler]Jäger was in the Air Force for five years before being kicked out for many reasons. His military record has been erased. After he went on to smuggling illegal drugs and firearms to many places. He has killed many people who stand in his way and pissed off many crime lords. He tries to erase his past and move on, but what he has done cannot be erased. His alcoholic problem is high and has an ego a mile-high. He tries to avoid working with others and keep as little friends as possible.[/spoiler]
-
Bump.
-
Edited by REXensenada0156: 11/5/2016 2:23:40 PM[spoiler]i already took da test in last dojo[/spoiler] [b]Name: Daego jokayavich[/b] [b]Alias:Hyena[/b] [b]Gender:male[/b] [b]Age:20[/b] [b]Height:6'5[/b] [b]Weight:300 lbs[/b] [b]Appearance: http://imgur.com/DNAQ6Eu Black gas mask with yellow lenses. WWII German officer garbs, black and yellow [/b] [b]Personality: Calm and collected[/b] [b]Class:Cyborg[/b] [b]Quirk Board:marksman, acrobat, meleer has every augmentation. [/b] [b]Maxims ((if earned any)):insufferable [/b] [b]Affiliation:himself.[/b] [b]Gear ((optional; all firearms must be made in the Gunz 4 Funz Firearm Customization Thread)): Dual La-Duece 9-s plasma sword, Egyptian spear,The multi form, Croma, magnum falcon assault special, OCMS-III, overwatch lifter exo and vitality of leeches.[/b] [b]Backstory: just a drifter looking for a permanent home.[/b] Augmentations: [i]"Get that weapon out of your hand. You are the weapon."[/i] -Unknown [b][i]Cyborgs: the symbiotic combination of organism and machine. With bones of bladed metal and stares as cold as ice, what would be better about being an unaugmented human? Cyborgs are the men and women who don't need weapons in the cruel country of Cedyetica, because they are one, fueled simply by their apex minds. They lack emotions, a thing barely needed to thrive in life, a thing that in fact gets in the way of such; they could fire at any moment, quickly unhinging their bodies with a snap of their minds to release mechanisms built to mutilate and destroy. The only thing that sets them apart from a gun or sword is that they are intelligent, and they know how to turn the tides of universe and make it bow to them without any Psionics or Tempestry or Hacking. So suck it up if you ain't one. You may as well learn about them:[/i][/b] [b]VOCABULARY:[/b] — Augmentation: A mechanism or controllable device implanted into the body of a Cyborg. Ex: "Did you hear about that new augmentation? Makes your fingers fly right off of your hands and kill people." Nicknames: Aug, augey, implant, cybernetics ° Recall: The act of robbing all augmentations from a Cyborg. Ex: "I got recalled, man. No more augeys for me." Nicknames: Reboot, destuffed ° Surging: The act of turning into a Cyborg. Ex: "I think I need some augs in my life. Get a little surging for myself." Nicknames: Upgrading, updating, stuffing O [b]AUGMENTATIONS:[/b] All augmentations are bought from Cyber-Mercs. They do not take any consumables to fuel their usage. They may be activated any time. ° [b]DEFAULT:[/b] — Pincers/Also called "Wrist-Sabers." A pair of lengthy, razor-sharp blades pop out of the Cyborg's wrist, serving as intimidating melee weapons. Cosmetics: Wrists unhinge and hands flick downwards, releasing the Pincers from the mechanical innards of the Cyborg's arm. • Elbowers/Exactly what is sounds like: a small blade with pops out of the Cyborg's elbow. Used for counter attacks in CQC. Cosmetics: The ring finger shrinks into the hand, its "bone" pushing its bladed end out of the back of the elbow. • Anchor/A Cyborg's hands may be projected from their wrists to latch onto a distant object, connected to the Cyborg's arm by chords. Once it grapples, the object may either be pulled towards the Cyborg or the Cyborg may be pulled towards the object. Cosmetics: Hand simply separates from the forearm, and between the two body parts is two black chords connecting them. [b]AGILITY:[/b] — Dorsal Boosters/Four jets which pop out of the shoulders and waist from the back of the Cyborg. Can be used to boost jumping distance and running speed. Cosmetics/The jets simply push themselves out of the skin. Simple. • Spring Legs/Springs and sprockets inside of the legs of a Cyborg. Enables extremely high jumping distances and powerful kicks. Cosmetics: There is nothing to see except the mechanism moving under the skin, but you can hear muffled metallic twangs and dings from it activating. [b]APPENDAGES:[/b] — Claws/Two bare mechanical appendages built in place of shoulder blades, in which they coil up to fit their shape. Can be used for extra hands, as well as weapons with their clawed fingers. Cosmetics: Simply breaks from the skin covering the upper back. • Shoulder Projector/A cannon built into the shoulder which projects blasts of concentrated energy. Can be used as a ranged weapon or EMP to electrical devices. Cosmetics: Simply springs up out of the shoulder. There can only be one cannon built into a Cyborg. • Gatling Arm/A mechanic inside one of a Cyborg's forearms, which can be activated to transform the forearm into a gatling-gun like firearm with 8 rotating barrels which fully-automatically projects small blasts of concentrated energy. Used to shred targets apart. Cosmetics: Fingers, palm, skin and flesh fold back to release the many mechanisms of the gun, which folds into place of the original forearm. • Flamer/A mechanic inside of a Cyborg's wrist which can be activated to spew a wide stream of flames up to 15 feet forward. Used to burn flesh. Cosmetics: The under-wrist unhinges to reveal a small barrel which projects the flames. • Ripper/A mechanic inside of a Cyborg's arm which can be activated to release a chainsaw-like device used for rending flesh beneath its spinning bladed chain. Cosmetics: Wrist unhinges and the top of the forearm unfolds to release the chainsaw. [b]BODILY:[/b] — Overdrive/A generator placed inside of a Cyborg's torso. When activated, strength in every part of the body is increased dramatically, making a juggernaut of a Cyborg. Cosmetics: Skin parts in plates across the body, revealing crevices of glowing orange generator energy inside. Better cover that up with clothing. • Callus/A device implanted inside of a Cyborg's skin. When activated, skin is hardened into a texture and strength harder than plastic, making natural armor against attacks, but slowing movement of the Cyborg. Cosmetics: Skin grows rough with goose bump-like protrusions. It also grows thicker. • Fade/A cloaking device implanted inside of a Cyborg's skin. When activated, skin fades into invisibility to the human eye, but not to heat sensors, heartbeat sensors or x-ray vision. But keep this in mind: clothes will not cloak with you. Cosmetics: Cosmetics? There's nothing to see! • Overgrowth/A device implanted into a Cyborg's hypothalamus region of their brain. When activated, bodily size shrinks and grows at will. Cosmetics: Limbs, torso, and other body parts slowly extend or shrink until they reach their chosen size. [b]TACTICAL:[/b] — Dart Fingers/A mechanism built inside of a Cyborg's fingers. When activated, their fingers fly straight off of their knuckles and impales targets with needles protruding from the finger tips. Fingers must be collected by hand after activation. Cosmetics: Pins slide out of the fingertips, and skin parts to release the fingers from their knuckles. • X-Ray Vision/A mechanism set inside a Cyborg's eyes. Enables sight through any surface within a 70 foot radius of the Cyborg. Cosmetics: Whites of eyes turn black, while the irises and pupils turn white. • Magnetism/A mechanism implanted in a Cyborg's body. When activated, nearby metals in a 20 foot radius of the Cyborg are attracted to their body. Cosmetics: Skin begins to vibrate. • Tag-Sight/A mechanism implanted into the arms, eyes and mind of a Cyborg. It enables the Cyborg to "tag" a target through their eyesight, so when their back is turned or they are at an awkward angle and the mechanism is activated, the mechanism will sense what has been tagged and any throwable objects or firearms in the Cyborg's hands will automatically be aimed at the tagged targets and be either thrown or fired at them with precision aim. Cosmetics: There is a small glint of light in the Cyborg's eye when something has been tagged. When activated, the Cyborgs arm will twist and rise quickly to take aim, but will not cause damage to the arm. • Skin Holster/A mechanism implanted inside of a Cyborg's skin. Allows small objects ((for weapons, it could take knives, pistols, and SMGs)) to be absorbed and emerged into and from underneath the skin with muscle movements. Great for hiding small weapons and slipping them into ((or through)) the palms of your hands sneakily. Cosmetics: Skin molds itself around the chosen object to "holster" and "swallows" it underneath the ski Note: augmentations are directly connected to nervous system and do not use any electricity, save for a few which do release it.
-
[i]"I've worked with the best of the best. What makes you think you could take on me?"[/i] Name - Julian Hargrave Age - 29 Height - 6'1" Weight - 150 Lbs. Eye Color - Blue Hair Color - Brown Biography(Shortened) - [spoiler]Julian was born in Wyoming to two loving parents. He attended the local church every Sunday, went to school, and graduated Valedictorian of his class. After high school, He attended 4 Years at a technical college and earned a Bachelor's in Software Engineering before taking an unexpected turn and enlisting in the United States Army. Right out of Basic Combat Training he attended Airborne School, and then went through and Graduated from the Ranger Assessment and Selection Program. After serving with the 75th Ranger Regiment for 3 years, he enlisted in the Special Forces. He served in the Special Forces for another year before applying for the Central Intelligence Agency's Special Activities Division. He then worked as a Paramilitary Officer, conducting extremely secretive and high-risk missions in Nations ranging from Iran to Russia. After four years of the SAD/SOG, he retired and is now seeking another job. [/spoiler] Equipment - [spoiler] - Heckler and Koch 416 Assault Rifle with SOPMOD Block II kit - Sig Sauer P226 - M67 Fragmentation Grenade - 9 Bangers - M18 Smoke Grenade - Dual Kukris he earned from working in joint with Gurkha Mercenaries[/spoiler] Armor - [spoiler]Working with the CIA exposed Julian to a whole new form of Armored Protection. He wears a lightweight exoskeleton that was based on the original model by Kyle Berrigan, but improved upon. The armor he wears contains many features, including: - Cloaking Technology - Deflective Shielding - Assisted Movement - Heads up Display - Complex Internal Database(CID, pronounced "Sid.") that acts as a Smart AI for his suit [/spoiler] Strengths - [spoiler]- Can operate or use pretty much any weapon. - Can speak English, Spanish, Chinese, Arabic, Russian, and Latin - Is in Extremely well mental and physical health. - Is extremely intelligent [/spoiler] Weaknesses - [spoiler]- Has absolutely no sense of moral right or wrong. Bases any and All decisions based on Logic. - Has been shown to overthink things at time - Cynical - He's a bit of a hard-ass[/spoiler]
-
[i]"Knowledge is a weapon that takes immense skill to fully harness, in most cases at least. I wielded it as a weapon with little effort when I was very young. An ability such as mine makes a difference in a harsh world like this."[/i] Name: Nightingale, although those that know him well simply refer to him as, "Night." Species: Ahamkara Appearance: Takes the form of a large bird, but can revert to his original dragon form at any given time. [spoiler]Bird form: http://m.imgur.com/zprCoYU Dragon form: http://m.imgur.com/vxnuZdU[/spoiler] His feathers in his bird form are mostly black, with red in some areas. Abilities: Can light himself on fire and use that fire as a weapon against enemies. He usually only sparks a large fire around himself whenever he is enraged or in battle. He can absorb any fire that is used against him or is nearby and use it to strengthen his own flames. In his dragon form, he can breathe fire at will and, due to being enraged enough to revert back to his dragon form, will most likely have a raging inferno of fire surrounding him. He speaks telepathically in both forms. Weapons: His talons or claws, depending on which form he takes, and his self-generated flames. He can use his tail against his enemies in his dragon form, but prefers not to. Personality: Friendly to those that are friendly to him. He mostly tries to hide from anyone and everyone due to fear of being attacked due to being an Ahamkara. Backstory: Nightingale's existence is owed solely to a single Guardian that wasn't like the others. That Guardian saved Night from certain death at the hands of his fellow Guardians, and then raised him in secret. Nightingale remembers everything that transpired during the day the order to make the Ahamkara extinct was given out, and everything that happened previously in his life. He has spent his entire life hiding from those that may wish to kill him, even though he has assisted Guardians in nearly every major battle.
-
Edited by Chinkronomicon: 11/18/2016 7:22:45 AMhttps://imgur.com/ltU2n [i]I enjoy this quote. It is about a man who creates a monster in a blasphemous act to play God. How fitting. “I have love in me the likes of which you can scarcely imagine and rage the likes of which you would not believe. If I cannot satisfy the one, I will indulge the other.” -Mary Shelley, Frankenstein I have done all that I could whilst scouring Iconoclast archives. My source has proved useful, providing me ample instructions to use their printing machines in order to retrieve physical copies of these profiles. It has been a few Sols after raiding the information cache and my trail is still clean. If I were a man of faith, I would pray that it stays that way.[/i] [b][u]OPENING ICONOCLAST ARCHIVES: CLEARANCE LEVEL 5 REQUIRED[/u][/b] [u]Scanning...[/u] [b][u]ACCESS GRANTED. WELCOME, DOCTOR MERICH[/u][/b] [b]Name - [/b]Lucien "False Prophet" Farcòn [spoiler]Subject has acquired a title during his time with the Tribals. For any confused personnel, a title in the Tribal culture implies a respectable reputation in overall prowess and Infected hunting. Moreover, the Tribals exiled him and branded the subject as a "False Prophet," the name soon becoming synonymous being used by the Abbatial and funded forces alike. [/spoiler] [b]Gender - [/b]Male [b]Description - [/b] [spoiler]Subject is of Southern Pacific (Earth) Asian descent and other unidentified races, common for Tribal mongrels. Height: 5'11 Hair: Black. Uncut, usually found tied into a single thin braid. Eye Colour: (Formerly) Dark Brown, reverted to a light Hazel* *Lightening of iris colour is a common side effect of MSCV inoculation.[/spoiler] [b]Status - [/b]AT LARGE. LOCATE AND SUBDUE AT ALL COSTS [spoiler]Lucien Farcòn is highly dangerous and must be prevented from causing any further damage at all costs (see: Auburn Steppes Massacre, Interrogation of Captured Tribal [DATA EXPUNGED]). He is a wildcard that has proved to be a thorn in our sides for years now. Negotiation is not a viable option (offer has been made on multiple occasions) therefore termination of target is deemed to be the best solution in this scenario. [/spoiler] [b]Whereabouts - [/b][DATA EXPUNGED] [spoiler]ACCESS DENIED.[/spoiler] [b]Weapons[/b] [spoiler]"False Prophet's Flame" Mutagenic Stem Cell Virus Inoculation: Subject has been deemed HIGHLY LETHAL due to his possession of a MSCV inoculation. Mutagenic cells develop extra mitochondria that can boost heat transference to create extremely hot blue flames and calcification of regenerating cells via burning to create crude weapons (see: Addendum 1a for interview relating to possible acquisition of subject's inoculation). [CAPTURED IMAGE OF SUBJECT'S MUTATION INTO "ELDRITCH ANGEL" INFECTED] https://imgur.com/Kd304 -x1 Modified Eastern Blade https://imgur.com/Sf2g0 [i]The blade's name is Talidikkit. In my ancestor's tongue it meant "Flame that cuts like razor." It is based upon a Japanese katana in structure but is more complicated than any Iconoclast analyst could ever understand. It is a siderite-ceramic alloy katana with meta-material micro perforations that allow for the adhering of flammable, napalm-like fluids such as my blood, which can exceed temperatures of most high-value metals' melting point. The blade is partially hollow in some places to allow for a separately developed strain of my inoculation virus to form and take shape within the blade, giving it an almost living quality: a nigh-sentient link to its creator that allows them to control the blade's "organs" flow of napalm blood. I created the scabbard after I deserted the tribals. A napalm-ethanol solution lays dormant in the attached fuel barrel until activated via quick draw (assisted by affixed trigger mechanism near mouth grip). Ironically, the blade has become somewhat of a sentient organism itself by the development of the DNA within the sword. If reconnected with the creator's own bloodstream/base virus strain, the parallel mutations will combine to empower the infected with an apotheosis-level of control over their flames. [/i] -x1 Modified "Raging Judge" Mateba Model Revolver https://imgur.com/Zy9J2 [i]Ico was accurate for the most part. I got that revolver handcrafted by one of the best gunsmiths amongst the Tribals. Based on the old Earth "Raging Judge" model, I have adapted it to the traditional Mateba frame in accordance to other Tribal sidearms. It fires .45 Long Colt, .454 casull and .410 shotgun shells, effective at both duelling and dispatching of Infected. Although firearms are not very effective due to the nature of the mutagenic stem cell virus, the latter being the more viable for the traditional Wanderer discipline of the Tribal culture.[/i] -Stolen Decommissioned Contraband -M79 "Thumper" 40mm grenade launcher [i]The ammunition it fires is quite special too, ranging from a variety of remade experimental Ico designs - regular explosive, Anti-Personnel tungsten shrapnel, etc. But my favourite and most useful against armoured foes are breaching charges, special grenades with a drill bit used for boring through armour then detonating. Fins deploy when the grenade is airborne, stabilizing its trajectory. [/i] -x2 .50 Desert Eagle Pistols -Modified Sawed-Off 2-Gauge Shotgun -PTRS-41 Anti-Tank Rifle (Modified Ammunition) [/spoiler] [b]Apparel[/b] [spoiler]Subject is in possession of a modified Tribal overcoat fitted with decommissioned Iconoclast technology. Said apparel's outer layer is seemingly a traditional Tribal veg-tanned leather (6mm) with various ceramic plates covering areas such as the shoulders and elbows. During the temporary imprisonment of the subject, tests have revealed that the material of his apparel is directly linked to the DNA of a person inoculated with MSCV - most likely the subject's DNA. This implies that this portion of the apparel has been made of discarded Infected tissue, hardened similarly to the Abbatial's "Godvessel" (see: Known Abbatial anomalies). Beneath this is a separate layer (unknown width) of Pre-Scorch insulated nano-cellulose. While said width is indeterminate at the time of testing, it is enough to withstand most small arms munitions ranging from .22 - .50~. Subject is also in possession of a single repurposed Old Earth gas mask repurposed into a Tribal hallucinogen rebreather (see: Documents on Tribal usage of hallucinogens).[/spoiler] [b]Skills[/b] [spoiler]Apex Swordsmanship: During his time with the Infected-hunting Tribals, subject became one of their best with a blade. While he has been demonstrated to know a multitude of armed Martial Arts (HEMA, kenjutsu, etc.) as well as prowess with many different melee weapons, he prefers to use his custom-made weapon and apply his techniques to such. CQC Firearm Prowess: The "Wanderer" discipline of the Tribals calls for the usage of a sidearm wielded in tandem with a melee weapon to confound and overwhelm the enemy. Subject is highly adept with his revolver and other firearms, demonstrating exceptional sharpshooting skills due to his inoculation and Tribal herbs, but his skill is most exemplified upon close-quarters combat. "Wanderer" Tribal Discipline: Subject displays a mastery of arguably one of the most complex of Tribal disciplines, calling for extreme skill from CQC swordsmanship and firearm techniques. The discipline involves using the sidearm to disorient the target and striking with the blade in tandem. Enhanced Perception: Upon using the sense-enhancing Tribal herbs, the subject gains highly-enhanced reaction time. Proxy: Lucien can summon "proxies" of those he has devoured before. This demands a transformation of flesh, so he cannot just summon a proxy out of nowhere. He will usually create proxies from corpses. Weaponsmith: Has extensive knowledge of firearms, melee weapons and advanced materials. [/spoiler]
-
Edited by Crying to Radiohead isn't : 11/4/2016 4:10:15 AMName [spoiler]Rem[/spoiler] Age [spoiler]18[/spoiler] Background [spoiler]To be revealed, aka I'm being a lazy piece of shit[/spoiler] Appearance [spoiler]Same as in photo[/spoiler] Ethnicity [spoiler]Australian[/spoiler] Gear [spoiler] Large sack to hold weapons A plain steel shiv Sinbearer: A dark silver Mateba revolver which shoots pure fire for ammunition. In doing this, it cannot fire regular rounds and doesn't hit as hard. But it has infinite ammo, and can be reloaded by spinning the revolver cowboy style. Gentleman's sport •Default Perk: En Gardé! -Damage to the knees and elbows count as precision shots and deal critical damage •Scout Rifle •23 Shot Magazine •Above Average RoF •Below Average Impact •Average Stability •Decent Range •Perfect Accuracy •Above Average Reload Speed (1 and 1/2 Turns) •Unique Perk: Parry -Activating this perk initiates a bullet time. Any shots fired in this state gain extra velocity and track other bullets, effectively "parrying" the bullets. 2 Turn cooldown. The Queens wrath A poison rifle for a poison tongue. Putting someone in its crosshairs yields the feeling of a familiar presence... And a rare few report hearing a voice telling them to pull the trigger. A black, charred sniper rifle with jagged but finely crafted edges, with purple glowing accents. •Sniper rifle •6 Round magazine •Detestable RoF •Perfect Impact •Below Average Stability •Great Range •Great Accuracy •Below Average Reload speed (2 Turns) •Unique Perk: Widow's Curse -Hits with this rifle yield a powerful DoT effect on the victim. Bonus damage to magic based entities A long flail seemingly made of an extremely light yet dense metal. [/spoiler] Abilities [spoiler](Currently Redacted)[/spoiler] Personality [spoiler]Quiet and Considerate[/spoiler] Quirks [spoiler]Neat freak. Hates insects. I hate writing this shit.[/spoiler] Weaknesses [spoiler]Literally everything, she's a normal human.[/spoiler]
-
Edited by Sanctus Caesar: 11/15/2016 11:21:15 AMName/Alias [i]Andrew "Old Hickory" Jackson[/i] Eternus Age [i]3years old[/i] Gender [i]Male[/i] Species/Race [i]Human[/i] Backstory* [i]Waking up in a pod, the Old Hero did as anyone would do, and thrashed until some scientists arrived, used some sedatives, and transported him to his room on the Station. For him, his last memory was leaving New Orleans, and the wailing British cries. For the next three years, scientists taught him more about war, current politics, and technology, honing the already deadly general into a one man army of primordial destruction. Having been augmented, enhanced, and trained, Jackson was stationed there until the Elsewhere people began to appear, and Old Hickory went out to meet them..., but was met by Rick from Rick and Morty. A fight ensued in which Jackson was transported via Ricks portal gun to the Dojo universe.[/i] Skills/Specialties/Abilities [i]Nanites have enhanced Jackson's muscles and skin, turning him into a fast, tough, and hard-hitting whirlwind of a fighter. His status of general has him a master star atelier and tactician, and he's been trained to be one of the top fighters in the galaxy. He is able to read new weapons and technologies and learn how to use them thanks to the cybernetic enhancements given to his brain, which include a database and neural processor that can make connections faster than a genius level human. His days of fighting Seminoles in the swamps of Florida have left him an adept assassin, but he was elevated to a master quickly. His aim also improved from adept to mastery rather quickly. Finally, nanites in his eyes can switch his vision from regular to thermal, to x-Ray, to night vision instantly.[/i] Equipment/Gear [i]Old Hickory -A hardened Hickory cane used as a bludgeon in close quarters. General's Saber -a toughened, hardened vibration blade that can cut through most anything. Duelist's Flintlock -a flintlock style pistol that uses Hardlight rounds, but can switch ammunition to fit whatever's at hand due to its inlaid nanite systems Wrath of the Seminole -Dual wielded pair of a Tomahawk and Bowie Knife, used for assassination and given the same treatments as the General's Sabers Infinty Satchel -Upon awakening, he was attacked by a strange man wearing red and black tights. After killing him, the strange man healed, and Jackson killed him a few more times, finally blasting him with a particle cannon, obliterating him. He had gotten the cannon from a pouch he'd found on the stranger, which morphed into a satchel he wears even now.[/i] Description https://rasica.files.wordpress.com/2013/07/ralph-eleaser-whiteside-earl-andrew-jackson-4.jpg Personality [i]Brash, arrogant, and somewhat mad on the surface, Andrew Jackson is a charismatic man who is easy to follow and easier to like. He solves issues through conflict mostly, but can be a diplomat. Just, not very often. Passionate to the point of choking on his own words when ranting, Jackson has strong like ps and dislikes, and he will let you know it. However, if you [b]really[/b] get to know him, he is fiercely loyal, and is most definitely a lunatic.[/i]
-
Edited by Pamhakat: 11/12/2016 9:02:45 AM"Shut up, i dont care that i dont have wings, i can freaking go swimming in a volcano and be totally fine. Can you? Didnt think so.." Name: Nyxon Nikeson (pronounced Nixon) Species: anthropomorphic earth-bound dragon Appearance: no spikes anywhere, scale color is mostly a shiny black except for a red diamond pattern on his calves. 7'6" tall and fairly muscular. wears thick clothing in the mountains because he's cold-blooded and cant breathe fire (but he is fire resistant and can swim in lava). Has medium sized horns that curl downward and then forward. abilities: besides the perks of being a dragon, not much weapons: his fists, feet, tail, elbows, teeth, head, brass knuckles, night-stick, Mavarok design pistol, MSR.50, and his ability to talk smack (last one is rarely used) gender: male Age: 17. ish sexuality: straight personality: Tries to be a nice guy. Doesnt understand sarcasm. Eats both the pizza and the box. Loves spicy foods. weakness: the cold, sharp things that can pierce dragon scales, bullets, mean words strengths: yet to be determined UPDATE: Is actually Argonian, not a dragon.
-
Edited by The WORLD1897: 11/2/2016 10:04:54 PM[b]Name/Alias:[/b] Wilhem Abernathe [b]Age:[/b] 34 [b]Gender:[/b] Male [b]Species/Race:[/b] Not known for sure, but definitely part human. [b]Backstory:[/b] Learn from getting close to him. [b]Skills/Specialties:[/b] Dual Wielding Fire-arms, Pyrokinesis. [b]Weapons:[/b] [i][b]•Joy:[/b][/i] One of two Magical Desert Eagle-like pistols Wilhem wields. Has an elongated barrel and a bright, sun-like appearance. [i][b]•Despair:[/b][/i] The second, darker of the two Magical Desert Eagle-like pistols that Wilhelm wields. Has an elongated barrel and a dark, night sky appearance and even stars sprinkled across it. [b]Equipment:[/b] A mahagony long coat with intricate detailing and red lining. A hood covers his head and casts a shadow that shrouds his eyes, which have a distinct red glow. Two holsters rest on either side of his hips. He wears dark brown pants and black boots. [b]Description:[/b] Light skinned, well kept black hair. Red glowing eyes. [b]Personality:[/b] Quiet, Will-almost-certainly-backstab-you-in-the-end, shoot first ask questions later. [b]Relationships (if applicable)[/b] No.