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originally posted in:The New Dojo
Edited by Inflatablepants: 9/12/2016 12:48:36 PM
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Dojo Bio Page

This is the dojo official bio page! Feel free to copy your stuff from the old group and post it here if you need to. If you are new, make your bio here! What is a bio?: You Bio describes who your character is and what they can do. Upon joining, please make a bio for your character. Before making your character, know that olden day characters(such as medieval characters) will likely be trumped by superior technology as well as future tech. The dojo is based in the present day. YOU DO NOT HAVE TO HAVE EACH CHARACTER TESTED. ONLY ONE. [spoiler]If you are bugged by the dojo posts. You have a mute button. Use it. It's much faster than you making a post showing a lack of intelligence to use a mute button![/spoiler]
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  • Name: Nada Gender: Female Age: 12 Species: Spirit Guardian Appearence: 3'6, white fur, paws are smaller than her hands, and her thighs and forearms are larger than the rest of her legs/arms. Her hands have claws, which are not retracible and sprout like fingernails, same for her paws. Her chest also pokes out three inches ((the only indication save for her voice that she is female)) Her eyes are dark blue hued in the sclera, and her irises and pupils are pure white, glowing white actually. She has ears which are half a foot long, and will droop when she is depressed or hurt, and perk up when she is happy or alarmed. She also has fangs which are two inches long, and poke out from the upper lip. Her fur, claws, fangs, and body all glow ((with the exception of the dark colored sclera)) Weapons: [i]Nibel's Light[/i] A branch with a shard of iron for a blade, the branch has grown over the shard at the back, making it an impromptu single-edged sword it is only a foot long, making it a dagger for humans and a sword for Nada When charged with light, this weapon swings faster and can cleave through a few inches of steel without any harm, and the back of the blade ((Branch part)) grows thorns made of light the effects disappear quickly, or with the onset of noon Besides that, she has her claws and fangs Armor: [i]Guardian's Mail[/i] "Mail" is a stretch, as it is literally a network of twigs, vines, and branches it only covers her chest and arms, and on her forearms bears thorns that face outward, to help her scale walls and fight off enemies Abilites: [i]Ori's Legacy[/i] In addition to having the abilities: Double jump, Dash, and Charge flame, she can do several other things [i]Spirit Charge[/i]: Allows Nada to effectively shoulder charge through an obstacle or enemy with the force of a 500 pound object, but drains her light the most out of her abilities [i]Courage[/i]: Using a small portion of her light, Nada can Charge her sword and armor, and deal greater damage by biting and scratching [i]Light Foot[/i]: Passive. Grants Nada the ability to scale vertical walls and perform almost impossible parkour, and makes her very agile. Can be increased using Spirit Light for a short period of time [i]Light of the Fallen[/i]: Passive, Grants Nada one ability ((be it passive or not)) from an ally if said ally falls on the battlefield Personality: Naïve and Childish, while also incredibly determined in the face of danger, and Loyal to her friends. Is actually Intelligent for her age and disposition Bio: [spoiler]Following the Restoration of the Spirit Tree, Nada was born in the falling of leaves that occurred, and she soon gained a reputation for fighting, able to easily cleave through enemies and obstacles Arrived at the Dojo at the Behest of the Spirit Tree, so she might spread light [/spoiler]

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  • Edited by Inflatablepants: 12/22/2016 10:40:58 PM
    [b][i]The Infinite Blade[/i][/b] [spoiler]Ya. The Blade by itself needs a Bio.[/spoiler] [b]Other known aliases: The Fierce Deity blade, [i]Baby,[/i]The Destroyer, The Pillager, Gods thumb, The poonslayer, The womanizer, The Big Blade the Deity uses, Badass blade of ultimate destruction and awesomeness.[/b] [b][i]After being fused with the buster sword that Zane had once used, and the loss of the deities power, the new "Infinite Blade" has changed in its properties. Growing stronger as well as weaker in different areas. [/i][/b] [b][i]The Fierce deity blade originally had a blue blade which curved twice to the top crossing over with another green blade which mirrored it to the top, meeting and being melded at the tip. Now, the infinite blade has a make over. With the original curved section(right half) Now being white while the mirror blade is a dark silver. Making an infinity shape with the blade Or in technical terms, a "Double Helix." The pommel has been changed from being flat to having a metal dragon headed pommel with red ruby eyes. The hilt and grip is coloured a dark red, and the guard is a dark silver matching the mirrored blade. [/i][/b] Abilities: [spoiler]The blade can absorb any form of magic/energy and fire it when the deity swings. He can choose to savour it however. This energy is as sharp as the blade itself, though it doesn't carry its force. [/spoiler] Traits: [spoiler]This is ONE OF the strongest weapons in RP. It is indestructible. It cannot be disarmed from the deities grasp from the grip melding with his hands, therfor making disarming him a stupid decision. It CAN CUT THROUGH [u]ALMOST[/u] ANYTHING WITH EASE. Some magic may be able to block the blades strikes. But said magic will be absorbed by the blade and used against you. [/spoiler] Measurements: [spoiler] The blade is 2.5 feet in width. And 75" in length. It is perfectly balanced, and the deity can wield it with one hand. [/spoiler] [spoiler]This is his primary weapon. But it's also just a sword. [/spoiler]

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    • [quote]( ͡°╭͜ʖ╮͡°) The following advertisement is intended for Jim Boonie only. It's free..real estate! We're giving you land. It's free! We're giving you a house! It's real estate..free. It's a free house for you, Jim! This is free real estate! All you have to do is bring furniture, but the house is free. Two bedrooms, no rugs..but it's free. You unlock the door to your free house, we got you the real estate! It's a two bedroom house, it's free..it's got a pool in the back. I'm not carrying this around all day, it's for your house! Free real estate, I'll pee my pants. Jim, come get your damn land. It's a free house! Jim, I got real estate! Jim, does it get better than this? Jim! The house is free! Jim! The house is free! It's a free f*cking house! [spoiler]It's free real estate.( ͡° ͜ʖ ͡° )[/spoiler][/quote]

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      • [b]LISSSSSSST OF FACTSSSSSSS FOR SSSSSSSNEK CHARACTER BECAUSSSSSSSSSE I'M TO LAZY.[/b] Sarah 27 Half Anaconda Half Woman. So a snek grill Over 20 feet in length Jaw can unhinge Cold blooded so she has to stay in the heat. Her Human upper half has blonde hair, blue eyes, tanned skin, angular face. Her human half makes up around 7 feet of her height, seemingly curvy figure. Sometimes experiments with chemicals. Ambiguous bio because I'm lazy. [spoiler]yes I'm a lazy shit.[/spoiler]

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        • Edited by Sanctus Caesar: 1/2/2017 12:43:39 AM
          Name/Alias: [b]Vrael "Fenrir" Sturmbrand[/b] Elsewhere Age [b][error, no known quantifiable value][/b] Gender [b]Male[/b] Species/Race [b]Human[/b] Origin RP [b]Fireteam November[/b] Backstory [b]Originating from another world, events and betrayals found Vrael thrown into the Multiverse, losing all memory, but retaining muscle memory and other skills. Discovered by [Missing Data] they molded Fenrir into a berserker, and used him as an assassin, and a safeguard against other..."partners," by giving him a sword imbued with the power to transform demonic life force into Holy Fire. After a time working for [Missing Data], Vrael's memories began to come back, as well as his strong moral convictions. His conscience allowed him to overcome the brainwashing and escape the clutches, fleeing to the Fireteam for redemption. A short time later, Fenrir found himself in battle against a demon and a primordial entity of evil alongside his friends. Though he fought valiantly, he was no match to the ancient evils, and died. For his actions under the directory of [Missing Data], the Devil managed to snatch him from his upward trip, and force him to suffer an eternity of battle he always lost. However, divine intervention managed to save him, but not before his mind was split. Imbued with the powers of the Yodünfire, Fenrir fought his way out of Hell, and discovered his abilities along the way. Returning to FN as a Wolf of God, he continued in that universe until it's end, when he discovered he could now travel freely in the Multiverse, though we're he arrived was never his choice, being led by the Yodünfire to whatever universe most needed him. After a time wandering and growing in both power and skill, Fenrir found himself within the NTR universe, where a face from his past was drawn up by Hell to, "wreak havoc." Fenrir was manipulated by this man into a mass slaughter, in which Fenrir was made known to everyone. After breaking his brainwashing again, with the aid of Silver, he left seeking redemption once more in the multiverse.[/b] Skills/Specialties/Abilities BEFORE THEY WERE PORTED [b]Yodünfire -Extreme Pyrokenisis -Rapid Healing Factor -Interdimensional/Universal/Galactic/Planetary travel, though this requires concentration to accomplish[/b] Equipment/Gear BEFORE THEY WERE PORTED (All items, armor or weapon, can be dismissed/summoned at will by Fenrir) [b]Armor of the Wolf -Heavy Armor stylized with Wolves -Equipment: ~Hardlight Full-Body Shield ~Solar Radiation Full-Body Shield ~Adrenaline Injection System ~Healing Systems ~Gungnir Fists Ragnarök -Heavy two-handed Greatsword -Energy Manipulations Systems ~Allows Fenrir to draw energy from any source, including the natural heat of his enemispes bodies, converts to stellar, Holy, or regular fire -Imbued with the Yodünfire to be virtually indestructible.[/b] Description https://imgur.com/gallery/19rvVa3 (Looks like this, but less grimy) [b]Once strutting around in full battle armor, Fenrir now finds himself in combat boots, jeans, a light blue shirt with the House Stark emblem on the shirt pocket, and a leather jacket, with aviator sunglasses, usually angling from the shirt pocket. His eyes are as rings of blue flame, seemingly swimming and even being visible in the dark. In battle, they exude actual flames of blue, though they change in battle, growing more red while he loses control, or becomes enraged. 6'7 220 lbs. Heavy frame[/b] Personality [b]Noble, highly moral. Somber/grim around strangers, but jovial when with his friends. Often described as quiet, contemplative. When in battle he shows another side, one of mad laughter and red eyes, which hardens back to his days in Hell, and the madness they inspired. Highly religious, sometimes to a fault. He will try to help whoever he can, though he is careful to get both sides of a story before engaging a situation.[/b]

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          • Name: Xyar 'Vadal ((Or simply Xy, Xyar, or Vadal, he answers to all)) Age: 23 Species: Sangheili Gender: Male Appearence: 6'7, 276 pounds, right eye is missing and he is also missing his upper right jaw, and bears the scars of lost sword fights over his neck, arms, and torso Wears ceremonial armor, similar in construction to an Arbiter's, if less gilded Equipment: [u]Retribution and Honor[/u] Twin Energy swords with gilded hilts, their blades are a lighter cyan and are slightly lighter and faster than the normal variants, sheathed at the waist normally [u]Fire of Sanghelios[/u] Plasma Rifle with increased fire speed, damage, and with an added burn Its plasma is much hotter and unstable than that of a normal rifle's, and often can pierce a Spartan's armor with ease Needs recharge and to cool down constantly [u]Arbiter's Garb[/u] Though not himself an Arbiter, he wears the armor of his ancestor, Ripa 'Moramee, the fourteenth arbiter It confers a bonus against energy weapons with its shield and is practically ballistic proof, but he wears only a bodysuit under the plates, and only wears plates on the front of his torso, vambraces on his forearms, shoulder pauldrons, and knee, shin, and foot guards, leaving his body open to the rear and sides Personality: Easily angered, strong sense of honor and right, loyal to his allies, kin, and clan Bio: After the human-covenant war, and the Great Schism, the Sangheili were divided into the loyalists, and separatists. Xyar's family was associated with the Loyalists, the family honor-bound to remain with the covenant after the oaths sworn by Ripa many years earlier. Shortly after, the war ended, the seperatists victorious, and Xyar's family once again cast into dishonor Enter 'Vadal, The dishonored. To regain his family's honor as Swordsmen and women, and as Sangheili, Xyar entered into a pact with Thel 'Vadum, the Seventeenth and Last Arbiter The pact: Find the greatest band of warriors and train until he was worthy to face the Arbiter himself, and though Xyar was an accomplished fighter and marksman, he was forced to prefer swords. Ironically, Thel 'Vadum then forced Xyar to wear the once-lost armor of his ancestors, and use the weapons of them as well, to cleanse the filth of dishonor from them along with his name He was given a Phantom, provisions, and his family's blessing, and headed to the dojo in search of glory and restoration

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            • Edited by JT of Winterhold: 11/12/2016 2:20:43 PM
              WIP AS -blam!- [i]"Gold, gold, gold, mead, gold." [/i] [b]Name[/b]: Feryar Dreylt. [b]Alias[/b]: Fer. [b]Species[/b]: Human (Nordic). [b]Gender[/b]: Female. [b]Age[/b]: 20. [b]Sexuality[/b]: Bisexual. [b]Appearance[/b]: Flaming red hair, emerald green eyes, pale white skin. 6'7, slim build, toned muscles, fair sized assets. Tattooed all over her body. [b]Gear[/b]: -Long steel-headed axe with wooden handle. -Small steel headed exe for melee. -Steel shield for melee. [b]Armour: [/b] -Leather set of armour for stopping some things, not bullets but rather melee gear. [b]Biography: [/b] [spoiler]NOTE: Requires some knowledge of Elder Scrolls lore. Tamriel is huge and complex as -blam!- so if you get confused, PM me and I'll answer. Feryar's story all originated in the province of Cyrodil, funnily enough, where she was morn in the city of Bravil to a nordic father and an Imperial mother. Once the mother fell ill with a disease, the father and Feryar fled as far north as they could to escape the horrid memories. Some speculate the mother had been a spirit wandering the home which caused terror, others believe Feryar's dad to have been a coward who couldn't stay, and most agree that he went back to Skyrim for the Civil War caused by Ulfric Stormcloak, but all stories agree they traveled to the northern lands of Nords and winter. Upon their arrival past the mountainous region which was guided by essentially a sherpa, Feryar and her father Janic had come across the city of Falkreath, which at the time was under Imperial control. Both of the Dreylt's resided in the town until one day, Janic left to for hunting and didn't return, for he was either dead or at the mercy of Stormcloak scouts. Feryar was only seventeen at the time, so she went off looking for the mysterious man that was her father. She never found him, and six months into her adventuring, she stumbled upon a Stormcloak caravan that was in the midst of a raid by bandits. The bandits were savage and she was more of a Stormcloak supporter, so Feryar grabbed an axe from the corpse of a bandit and started going ham on the bandits. Eventually they overwhelmed the soldiers, so in an attempt to save herself, Fer began massacring Stormcloaks and the idiot bandits recruited her. In time she became a bandit in Falkreath hold and loved her adventures, until the Dragonborn shouted her off of a cliff, and into a Daedra's portal for Sheogorath, landing her in the Dojo. [/spoiler]

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              • Edited by Pamhakat: 11/27/2016 8:07:06 AM
                Name: Quincy Arktis Frost / Snow Arktis Frost Age: 14? sounds fourteen, smells fourteen (dont ask), looks fourteen. Race: Arctic Folf [mix of a fox and a wolf] (anthropomorphic) Gender: -erm- Currently female Weapons: Modified MK-14 EBR, silenced Magnum (from ODST), various small knives, his fists, his teeth, his feet, etc., Tac-45 with FMJ, Kap-40, Has used household objects as weapons. Knows how to operate and repair an M1 Abrams tank. Abilities: can manipulate snow to his desire (takes up a lot of his energy to do big stuff). can also shift shape as long as the DNA of what he shifts into has been inserted into him somehow (methods include injection, consumption, etc.) Is also an exceptional cook, capable of making anything as long as he's briefed on how to make it. Also has telepathy, but its limited to where he can only talk to people mentally and read emotions (and thoughts if they think loud enough) May or may not have a "cycle", so to speak. Personality: Sometimes energetic, usually in a good/positive mood, enjoys company and a good conversation. wants nothing more than to help others (as long as they deserve help). Can get quite emotional if emotions are stirred. Quirks: Can yell very loud... if needed, drinks lots of coffee from the local Starbucks, secretly boxes (the punching sport). Rumor has it he once punched a hole in tree. Where to find: anywhere, shout his name a few times and he'll show up eventually. Appearance: four feet tall and fluffy. has a pink nose, pink inner ears, pink paw pads and silver eyes. May have a slightly rounded belly (doughnuts are good, OK?), is relatively small at 4'6". Also weighs around 95-105 pounds. Picture is only for reference.

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                • Edited by I Roguey I: 10/10/2016 11:03:38 PM
                  "If it bleeds I can kill it....With my fists. Name: Unknown Alias: Doom Age: Unknown Race: Human Facial features: Unknown blocked by helm. Equipment: C342 PowerSuit with custom modifications made by doom himself. Weapons: T25 Shotgun shoots 2 shells at a time. Holds 30 shells without reloading. Power Balls given to him by "Classified" grants doom with "super powers" each orb gives him a ability. Green: Invulnerable. Red: Rage also known as punch everything. Blue: Speedy. Yellow: Ressurect from death. All of these abilities last for 30 secs except yellow orb which will only works one a month. Fighting techinic: Upclose and personal. " END OF TRANSMISSION"

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                  • Name: Erin Age: 23 Height: 6"2 Appearance: Rainbow eyes, armor like Hit's. Basically silver armor under a black cloak. Abilities/weapons: Chaos Blades: 2 small daggers that inflict shadow on their opponents Shadow Magic: I'm constantly making new magics, it would be useless to add. But I'll add my most used ones. Shadow Bullet: Fires a bolt of Darkness Consume: Creates an orb that wraps around opponent, though it takes a moment to work. Teleport: Tears open a void, allowing him to teleport

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                    • Edited by BraveKinkajou14: 11/20/2016 9:39:37 PM
                      [b]Name:[/b] Tobias, Toby, T-Dawg [b]Age:[/b] 20 [b]Height:[/b] 2' 6" [b]Weight:[/b] 8 lbs [b]Gender:[/b] Male [b]Affiliation:[/b] None [b]Species:[/b] Snares Crested Penguin? [b]Appearance[/b] [url=https://magazines.readmo.re/assets/images/15907/29d12fc2-c4d2-4091-b8ad-e6d9c70c473c.jpeg]This little fella[/url], wearing a bandolier of grenades, [url=http://img14.deviantart.net/45ef/i/2010/240/a/2/mech_suit_by_flyingdebris-d2xhg31.jpg]piloting this thing.[/url] [b]Weaponry / Abilities:[/b] [i]Gatling Gun[/i] Gatling gun mounted on the right arm. [i]Rocket Salvo[/i] Fires three rockets, mounted on the right shoulder. [i]Rocket boosters[/i] Mounted on the Mech's back, capable of either propelling him forwards or making him hover for a short period of time [i]Self-Destruct[/i] If the suit sustains compromising amounts of damage, it will auto-eject Tobias and explode, killing everything within one hundred feet of it, no questions asked. [i]Grenades[/i] A bunch of grenades Tobias always has on him. [i][url=https://s-media-cache-ak0.pinimg.com/originals/ea/3a/70/ea3a701d0e6a5f2f7dff9fea469a0b62.jpg]Shorty Shotty[/url][/i] A penguin-sized shotgun, about the size of a large revolver. [i]Even when you're dead, I'll still root for ya![/i]

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                      • Edited by Royal Blade: 2/7/2017 3:56:30 AM
                        "[i]I could forget. Or I could regret. It's that same amount of pain. "[/i] Name- Kross Aliases/Legends/Names- Lord of Cinder, Slayer of Aldrich, Knowledge Slayer, Cursed soul, Bearer Of Firekeeper, Pontiff's Keeper, Soul Holder Age- 142 Gender- Male Sexuality- Straight Race- Obatari https://imgur.com/AxqRJEf Background [spoiler]After being abused by his parents constantly, his then mentor, Kayden, saved his life by helping Kross escape his parents https://www.bungie.net/en/Clan/Post/1677784/221947175/0/0/1 Kross was taught the ways of fighting by Kayden and eventually they went on missions throughout the galaxies. On one of the missions, they were betrayed and Kayden was killed. Kross wandered around aimlessly for a few years before meeting Royal. Royal trained him for some time before recommending that they go to the Digital Dojo. Kross refused, but after much thought he came to the Dojo anyways. There he made friends and assisted when he could. However when Royal left he had trouble training so he always looked forward to when Royal would return. At the end of Ornstein's quest, Kross took Pontiff's soul, and kept it as his own. He began falling into a bloodthirsty insanity, slowly becoming more and more evil. Royal took Kross, Cadmael, Violet and Midnight and they disappeared. Upon returning, the Battle of the Big Four was waged, and Kross' hunger for blood reached a new level. He disappeared, along with many others after that with no word. When Royal found him, Kross was hiding in a cave on Obatari. Kross had gone mad with his hunger for blood and Royal sought to save him. However, along the way to Obatari Kross had returned to land of Anor Lando and Firelink Shrine. There he killed a fire keeper, taking her soul as his own. Roy was able to free Kross from Pontiff, effectively destroying him. However Kross still contains a fire keeper soul, which he seeks to rid himself of. In an effort to do that, he has arrived back at the dojo.[/spoiler] Abilities [spoiler]Extremely nimble and agile Can move at extremely fast speeds Has some kind of blood bending power as well as an intense control of poison Has storm powers, which allows him to create or stop thunderstorms. Can create clouds of toxins as shields or traps. His First Flame power is powerful, possibly more powerful then it had been before. Pontiff abused the power he had been presented, and now Kross is trapped with this power of the first flame. [/spoiler] Equipment [spoiler]Five swords only three swords are seen. Two are strapped onto his back and the last is strapped to his side. Ivy- This sword has sickening green, crack like design to it. When affected by the poison of this blade the opponent may be prone to nausea. Bloodstream- The blade is a dark cherry red. There is a peach line curving around the blade. When affected by this blade, opponents may have intense bleeding. This bleeding will lead to dizziness due to lack of blood. Normalé- This blade is the standard silver color. The metal itself doesn't seem normal. This blade has no affects, it is mostly a dueling weapon. Profaned Greatsword, A ceremonial sword, held in Pontiff Sulyvahn's right hand, representing the Profaned Flame. Long ago, when Sulyvahn was yet a young sorcerer, he discovered the Profaned Capital and an unfading flame below a distant tundra of Irithyll, and a burning ambition took root within him. Skill: Profaned Flame Temporarily summon the Profaned Flame. Lunge forward and use strong attack to enshroud blade in flame. https://m.imgur.com/LE7Ixg2 The sword is covered in flames, showing the fire that burned with Pontiff Judgement's Greatsword, A ceremonial sword, held in Pontiff Sulyvahn's left hand, respresenting the judgement of the moon, but with magic far closer to sorcery than any existing lunar power. Its dark blue hues, deeper than the darkest moon, reflect sorcerer Sulyvahn's true nature. Skill: Stance of Judgment Assume stance to unleash dark magic. Use normal attack for a lunging thrust, and strong attack to emite side-sweeping wave.  https://m.imgur.com/ULLjOXU It glows a dark blue color, showing it's power. Finally a helmet. Crown of the Pontiff's Knights, now harrowed spirits of Irithyll.  The golden crown signifies those who report directly to Sulyvahn. The knights were his watchful eyes, and when needed, his punitive blades. Now that it is in Kross' possession, these Knights report to Kross, not Pontiff https://m.imgur.com/0MDDLaj Also, this is what the swords should look like but I couldn't find pics https://m.imgur.com/8Ak1IBG [/spoiler] Weaknesses [spoiler]Armor slows him down. [/spoiler] Quirks/personality [spoiler]Kross is a very distant man, a good man turned into a monster and back again. Kross is willing to lay his life on the line for anyone he cares about. Trustworthy Honorable as all -blam!- Badass Highly Intelligent.[/spoiler]

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                        • Edited by GRUNT OVERLORD: 11/16/2016 1:51:57 PM
                          Name: unknown Alias: Medic Age: approximately 40, but is unknown Gender: Male Sexuality: Unknown, but seems to prefer a lack of contact romantically Appearence: 5'7, with brown-black hair and hazel eyes, wears a white lab coat and red rubber gloves almost at all times under that he wears a white waistcoat and brown suit vest, and brown boots Weapons: Crusader's Crossbow [i]Pneumonic crossbow, fires bolts that heal allies and harm enemies[/i] Ubersaw [i]bonesaw that adds to his Ubercharge, but is heavier[/i] ((WIP))

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                          • Edited by Atom: 11/21/2016 2:19:24 AM
                            [quote]You wanna mess around? C'mon lets go. Got no time, let's start the show. [/quote] Name: Sara Claw Alias: Steel Appearance: [spoiler]http://orig00.deviantart.net/153f/f/2010/262/d/0/female_sniper_by_meganerid-d2z23bx.jpg[/spoiler] Origin: The legion's Hunter, sent to end the life of the prisoner. Wherever he is. Powers: Her reaction times and speed are high to the point of bullshittery. Talents: Expert hand to hand fighter Excellent shot Equipment: "Sweet Dreams.": A large bolt sniper capable of going through just about anything. It's suggested you start doing zig zags if it's pulled out. "Fulcrum.": A hand gun that spews bullets as fast as she can pull the trigger. It's fast. "Rhino.": A revolver that's... Not. Three shots, each capable of pushing a rhino on it's side. Consequences of this is she can only fire it using both arms, and must be crouched. It will push her back and leave her exposed. Last resort. "Lighting.": Not actually. Grenades, that explode, then call down a bolt of the stuff from the sky. "I don't know.": Think the semi auto rifle from FO3 Bullet types: Explosive: Duh Corrosion: If hitting something metal, that metal will slowly dissolve, up to a one by one foot area. Poison: Duh Incinerate: Lights target on fire Void rupture*: Explodes into a 3x3 area, absorbing everything in the area and disappearing. Occupation: Hunter *Sweet Dreams only

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                          • Edited by A Stormy Dio: 11/20/2016 7:44:08 PM
                            Name: Son-Rie Ziong Nickname: Sun-Rei, Epsilon-3 Age: 29 (in Earth years) Homeworld: Noveria Species: Human (Ethnicity: Asian) Allegiance: Epsilon Squad/ Galactic Republic Appearance: Sun-Rei could usually be seen wearing any type of yellow and black, though it's said that she sometimes wore grey. She's 6'2", and has blonde hair going to the bottom of her neck. Bio/Backstory: [spoiler] Born within the rich establishment known as Noveria, she had grown up only knowing about business and economics, being able to quickly learn about such. However, this all came at a disadvantage; she had lost her vocal chords at birth, via some form of disease. This left her being mute for the rest of her life. When she eventually escaped Noveria as a fugitive at 18, she eventually escaped her version of the Milky Way, and escaped to the Republic's fleet aboard the [i]Crusader[/i], which lead her to become the third eventual member of Epsilon Squad. [/spoiler] Personality: Even though she has no form of voice, Sun-Rei is still somewhat sociable. She communicates with paper and pen. One thing though could be seen in her whenever she's in battle; she loves to see the world burn... Weaponry: [spoiler]Kessler FT Mark IV: A simple flamethrower that can hit a long range, and can quickly set someone on fire. Must be reloaded after 1 hour of consecutive firing. Avenger III: A rapidly firing energy assault rifle. Good combination of balance, range, and accuracy within these shots. Takes 37 shots until overheating. Commonly associated with the crew of the Normandy Mark II under [REDACTED] Edge V: Advanced and modernized version of the Edge II and III pistols. Consistent heavy amounts of damage at the cost of lower clip and increased recoil. [/spoiler] Gear: [spoiler] Incendiary Trap: Allowed to set these up, this allows the enemy to be engulfed in 800 degree (F) fire when caught in this trap. Incendiary and Thermite Grenades Burning Crossbow: Make shifted after joining the Republic, this Crossbow can use the ability of nanites to burst a small area into flames for about thirty seconds. Can carry one round at a time. (Think Capitáo's special ability from R6S) [/spoiler] ---------------------------------------------------- Name: Augustus Maine Grover Nickname: Grover, Epsilon-2 Age: 54 (in Earth years) Species: Human (Ethnicity: African-American) Homeworld: Naboo Allegiance: Epsilon Squad/ Galactic Republic, The Queen's Guard (formerly) Appearance: He's 7'1", and usually wears any type of suit or so. [spoiler]http://www.mens-hairstyle.com/wp-content/uploads/2016/02/Dennis-Haysbert-Hair.jpg[/spoiler] Bio/Backstory: [spoiler]Formerly born on Naboo, Grover was more or less the kid who saw the beauty and destruction of nature itself. He joined the Guard of Queen Amidala until the end of the Battle of Naboo. Seeing not only the dark Sith Lord known as Darth Mail, as well as the true horrors of war, he had left the group and escaped into exile. Eventually, during the heat of the Clone Wars (just after II), he was drafted into the Republic as a heavy gunner. He eventually rises in the ranks, and joined Epsilon Squad via personal request. He now follows the group, and could be considered both their muscle and wise man.[/spoiler] Personality: Even though many would consider her he muscle of the group, Grover could also be considered the wise man of the group. Due to his years of combat and seeing the horrors the CIS, Sith, and at times even the Republic had done, he can help those who can't handle the damage cope with it, with his experience in nature. In a battle situation, he'd prefer the mercy option over the war, unless its absolutely necessary, or his friends are being hurt themselves. Weaponry:[spoiler]DR-42M- A custom built minigun used by Grover during his time in the Republic and beyond. Fires 200 rounds every minute, and can pack a punch, providing cover fire to anyone who needs either a distraction, or backup. [/spoiler] Gear: [spoiler]Breaching Charges: Can breach breakable surfaces with ease. Smoke Grenades EMP Grenades Flash Grenades Concussion Grenades[/spoiler]

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                            • Edited by Atom: 11/24/2016 3:52:02 AM
                              [quote]Yeah, I'm the one, Born in a nightmare A murderer's son. [/quote] Name: Taylor Yule Alias: Iron Personality: Cocky and Smug af Appearance: [spoiler]https://s-media-cache-ak0.pinimg.com/originals/3f/de/76/3fde76ecc8465ee7924fb200ef985b94.jpg[/spoiler] (Only the hands are grey gloved.) Morality: "Eat sheet, assholé. I hate the French." Origin: The man staggered in. A beer bottle held in his hand, mostly gone. He staggered around, burping and belching. He opened the door to his wife packing. He didn't like that. One bottle, and a hail of punches later, the man made sure she would not be leaving. His child looked on with horror, and [i]almost[/i] met the same fate as the wife. Smashed arms and legs later, the police arrived. Only fleeting images remained, but with funding from a odd fellow, years later, he received two sets of artificial limbs. Weaponized. With his new father, the child grew, leading the martial arts and how to use his new limbs. Eventually the final test came, and he won. He returned from the assassination with little trace, a professional at the age of 18. Years of more training, and he managed to get all his father's passed down skills. This man died weeks later in an unsuccessful murder. Now a hit man, using his power for good... Or bad. Whoever pays the most. Powers: Gift: Metal control. Electricity/lightning generation and control. Gun manipulation. Talents: Expert hand to hand fighter A surprisingly good chef. Equipment: His arms and legs are metal. The arm's palms have a few settings. Slug shots, 8 shot shotgun, and flamethrower. (This lasts a few second, can't store much fuel.) Six metal balls, baseball sized, hidden in the scarf His legs are always set on 8-shot from the bottom of his heel. They are more armored then the arms. A handgun. Occupation: Hitman

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                            • Name: ????? Alias: Clover Age: 27, in Earth years. Species: Human/Clone Hybrid Homeworld: Kamino/Eden Prime Appearance: Around 6'2", wearing anything that would be considered green, including her hair and eyes. Her armor is the standard clone's arsenal, with the addition of a clover insignia, similar to that of some cards. Role(in battle)- Soldier/ Healer Bio/Backstory: [spoiler]Sometime before the Empire's arrival, the Republic sent their research outside their own galaxy via experimental hyper drive, unaware that they would access a universe beyond their own. They eventually stumbled across a planet identified as Eden Prime, 4000 years before humanity would colonize the planet. Using their clone's bio technology, they created a squad of advanced hybrids of data extracted from human civilians, and of Jango Fett's DNA. They would eventually become a squad simply known as Epsilon Squad. Consisting of three soldiers, many would consider Clover to be their leader, considering they contacted a fellow new friend of hers, Domino Squad, about what was even going on. Eventually, joining Domino Squad and that of the newly formed 743rd division, they served under Admiral Zazur until the mission into Tatakai, where they split from the Republic, though not of its current representative, Velinnea Stoik. [/spoiler] Personality: Clover is mostly that one person who would look for the most powerful people to both fight and befriend. She's also the smarts of the group, considering that she could be able to create different types of syringes for different types of scenarios. Weaponry:[spoiler]DL-44 Blaster Pistol: A high powered, compact plasma pistol that overheats after 7 consecutive shots. Twin Daggers: When she's forced in a tough situation, and is dangerous enough not to use her fists and legs to fight, she could resort to using her twin Karambit daggers as additional support for close combat. [b]Syringes[/b] -Healing Syringe: The most common type of syringe she uses, this uses a combined formula of different herbs, medicines, and liquid from a standard Republic bacta tank to be used for quick, efficient healing. -Sleep Syringe: Commonly used if a person seemed to need some more time for healing. Mostly, this causes the recipient to fall to sleep, using a combo of prescription drugs and massive doses of milk and honey. (Strange...) -Beserk Syringe: Used commonly in battle. This causes the recipient to go berserk for 5 minutes. They end up attacking anyone who's in close range of them, including allies. Made from lots of bone marrow, drugs from the Black Market, and different types of exotic spices left at Eden Prime. - Boost Syringe: Used commonly during battle in a tough situation. When used, the recipient gains additional health, armor, and speed, allowing them to quickly eliminate enemies more quickly and efficiently, without taking much damage themselves. Uses combination of multiple illegal drugs, boost drugs and carbohydratic medicine. [/spoiler] Gear- [spoiler]Cloak Device: She could quickly be able to cloak using her device, whether to get out of a sticky situation, or to be able to sneak up on enemies.[/spoiler]

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                            • Edited by XxZANExX13: 11/19/2016 5:23:54 AM
                              Name: Rorek Nightingale Age: 16 but looks to be mid 20's Backstory[spoiler]Murdered at the age of 5 in front of his parents, Rorek was tortured in hell for what seamed like an eternity. One faithful day though, he sensed his father needed him, and fought through the legions of hell and acquiring his cursed blade, Vallenheim. With the blades power and his will, he returned to the world of the living, looking for his father. Now that Zane has been purified, the other half of Rorek's soul has returned to him, and he walks among the living once again. He will do anything to protect his father, even if it means risking his sanity by transforming into The Demon King[/spoiler] Vallenheim: [spoiler]http://imgur.com/wjBEdX4 This Cursed Greatsword draws power from Rorek's Blood. The more damage he takes, the faster and stronger he becomes. This process leaves him in a weakened state once the effect subsides.[/spoiler] Abilities:[spoiler] http://imgur.com/XO1Q0XX.jpg Once he takes enough damage or he gets angered, he transforms into a Demon King. This form significantly improves his damage and armor[/spoiler]

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                              • Edited by Trashcan Jesus: 11/19/2016 5:14:32 AM
                                [b]Name:[/b] Unknown. Goes by Watcher [b]Age:[/b] Unknown, presumably young [b]Race/Species/Gender:[/b] Presumably male, Human, Caucasian [b]Equipment:[/b] [spoiler] Bo Staff Combat knife Various non-lethal grenades Shock gauntlet Telekinetic gauntlet MkVII "Wyvern" Armor pattern - Can withstand high-caliber ballistics -Energy shielding capable of withstanding large volumes of plasma or laser fire. -Thrusters allow for flight and bursts of movement -Grav-lock boots for operations in zero-G -Wrist-mounted tactical computer [/spoiler] [b]Backstory:[/b] [spoiler]Not much is known about the Watcher other than that he is a courier for hire, specializing in retrieval of artifacts from derelict stations. A skilled combatant, he prefers not to kill, and is often quite a nice person, although he distrusts most people. Many believe the Watcher to be a mere teenager, with no home or family to turn to, which explains his wandering tendencies. The Watcher is a skilled operator and very intelligent, and has a knack for technology and history. He often cites historical figures and songs. [/spoiler]

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                                • Edited by mannagement: 11/18/2016 6:25:47 PM
                                  [b]Name:[/b] Tika [b]Age:[/b] 6174 [b]Species:[/b] [b][url=http://assets.nydailynews.com/polopoly_fs/1.1289141!/img/httpImage/image.jpg_gen/derivatives/article_970/panda15n-1-web.jpg]Charred-Maple Red Panda[/url][/b] [b]Height:[/b] 28cm at shoulder [b]Length:[/b] 59 cm (Head & Body) + 46 cm (Tail) [b]Weight:[/b] 3.7 kg [b]Gender:[/b] Male [b]Affiliation:[/b] None [b]Supernatural:[/b] Yes [b]Companions:[/b] None [b]Theme:[/b] [b][url=https://youtu.be/8j741TUIET0]Renegades[/url][/b] [b]Other Details:[/b][spoiler]A Red Panda made of leaves and snow. His red areas are [url=http://farm5.staticflickr.com/4090/5193118037_498dc7b2dd_z.jpg]maple leaves[/url], and his white areas are snow. His black areas are charred leaves and cold charcoals, which he can control. His eyes are pure, clear ice. His snowy body is somehow not melted when he uses his ability to control flame.[/spoiler] [b]Background:[/b][spoiler]Tika was the result of an old sorcerer’s dream of creating a new life. Years and years of studying and meditating led to Tika’s creation in the snowy plains of Canada’s frozen tundras. What the old man did not realize was the danger of this new being, who quickly burned down his hut and exposed him to the elements. The sorcerer died a few hours later, but the creature didn’t care. It didn’t have the capacity to. Until a few hundred years later, where it grew smarter and smarter, learning as it traveled the world. He saw civilizations rise and crumble, and the birth of new technologies. Eventually, Tika learned how to speak, and control his abilities. During the 41st century, he became a stoway on a cargo ship to another planet. One thing led to another, and he blasted into the void in an escape pod. When he landed a few miles from the Dojo, he saw the signs of civilization and hurried there as fast he could.[/spoiler] [b]Abilities:[/b][spoiler][b]Fire Jaw[/b] TIka can breathe a steady stream of fire from his mouth for a good minute before his internal reserves are exhausted and he must rest. He can also bite down and engorge his mouth with fire. [b]Pounce[/b] Jumping on enemies, he can ignite his lower half and inflict serious damage upon the area he has leaped upon. Tika can also ignite certain areas, such as a paw, to claw and scorch. If he must, he can create a small explosion, enough to blow up an average-sized house. However, he will faint and will need time to regenerate his leaf “fur”. [b]Fireball[/b] He can launch small balls of smoldering leaves and charcoal by whipping his tail. These balls are around the size of a tennis ball, but with the weight of a baseball.[/spoiler]

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                                • Edited by Orn: 11/16/2016 10:55:50 AM
                                  1
                                  [i][u]"For my lord and Alsanna, bless their wondrous souls, and for the people of Eleum Loyce, my frozen kingdom. That is what I fight for." [/u][/i] [i][u]Name:[/u][/i] [i]Olythran[/i] [i][u]Alias:[/u][/i] [i]Oliver[/i] [i][u]Age:[/u][/i] [i]28[/i] [i][u]Gender:[/u][/i] [i]Male[/i] [i][u]Sexuality:[/u][/i] [i]Heterosexual. Not the flirty type.[/i] [i][u]Facial Description:[/u][/i] [spoiler][i]With and angular, sharp face complemented with high cheekbones and a medium-sized nose, Olythran has the beginnings of a dark beard, particularly around his jaw and chin, while his hair is neatly combed yet long. His eyes are a bright crystal blue, like his cold homeland of Eleum Loyce. [/i][/spoiler] [i][u]Physical Description:[/u][/i] [spoiler][i]6'11 and 275 pounds, Olythran has a thin, slender yet muscular frame, while his body is strangely scorched and burnt with scars and such upon him.[/i][/spoiler] [i][u]Personality:[/u][/i] [spoiler][i]Calm, quiet, yet vicious and almost soulless, the man known as Olythran is a good man turned into a killing machine. Although he is kind and compassionate, he has a dark, murderous mind, and will not hesitate to kill one that has threatened his or a friend's existence.[/i][/spoiler] [i][u]Biography:[/u][/i] [spoiler][i]The raging flames, the searing pain...that is all that Olythran remembers. The dreadful sight of his allies falling within the fires of the Old Chaos, of his dear Ivory King falling to his knees as his very soul was crumbled and broken by the fire of Izalith. For an unknown reason, Olythran found himself within the Old Chaos, except out of its scorching fires and, unlike his King and comrades, a chance to escape fate. As he descended to the surface, he was greeted by a young girl, an oracle of some kind...someone he had once cared for. She granted him the weapon and armor of the Ivory King, as she claimed that the King was no more. That Eleum Loyce was finished, and that she was the last of those that were considered sane within the frozen city of old. As requested by the young priestess, Olythran left the city, in search of purpose anew...[/i][/spoiler] [i][u]Weaponry:[/u][/i] [spoiler][i][u]Ivory King Ultra Greatsword[/u][/i] [i]Weapon used long ago by the Ivory King, this ultra weapon is 6 foot 5 inches long, crafted out of enchanted ivory and steel. Olythran can buff this weapon for 10 turns. This buff increases its range to 7'5 feet long, practically enabling the sword to become a spear.[/i] [i][u]Charred Loyce Knight Greatsword[/u][/i] [i]At a length of 5'11, this burnt blade is imbued with the strength of the Chaos flame due to its presence within the Old Chaos. Charred, yet stable and strong.[/i] [i][u]Azal's Staff[/u][/i] [i]A staff created in Forossa and found within Eleum Loyce, this staff has a low amount of castings, yet...it buffs spells to where they do incredible damage.[/i] [u][i]Pyromancy Flame[/i][/u] [i]A flame that takes place within the wielder's palm, and is used to cast pyromancies.[/i] [/spoiler] [i][u]Abilities:[/u][/i] [spoiler][i][u]Fireball[/u][/i] [i][u]10 Uses[/u][/i] [i]Casts a ball of flame towards a target, which explodes upon contact.[/i] [i][u]Fire Whip[/u][/i] [u][i]8 Uses[/i][/u] [i]Creates a whip out of burning flame that can be used for 2 turns.[/i] [u][i]Combustion[/i][/u] [u][i]6 Uses[/i][/u] [i]Releases a close-range explosion of fire. Utilized to push enemies away or incinerate them.[/i] [u][i]Fire Snake[/i][/u] [u][i]4 Uses[/i][/u] [i]Creates a trail of fire that scorches and follows a specific target, releasing pillars of flame into the sky. Lasts for 2 turns before fading away.[/i] [i][u]Soul Vortex[/u][/i] [u][i]3 Uses[/i][/u] [i]Creates a massive, slow moving ball of souls and casts it upon an enemy, with balls created of souls swirling around it. More useful against clumps of enemies.[/i] [u][i]Soul Spear[/i][/u] [i][u]4 Uses[/u][/i] [u][i]Launches a speeding projectile of souls towards a singular target. Can pass through several targets at once, although it will fade away once the target it about 10 feet away.[/i][/u][/spoiler] [i][u]Skills:[/u][/i] [i]•Masterful greatsword user.[/i] [i]•Something of a leader.[/i] [i]•Military tactician.[/i] [i]•Skilled with sorceries and pyromancies.[/i] [i][u]Additional Information:[/u][/i] [i]•The supposed ruler of Eleum Loyce.[/i]

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                                  • Edited by JT of Winterhold: 11/15/2016 9:57:28 PM
                                    [quote][i]"Fus Ro DAH!" [/i][/quote] [b]Name: [/b]Ranvern Bardur. [b]Alias: [/b][i]Dovahkiin. [/i] [b]Species: [/b]Nordic Male. [b]Age: [/b]35 Years. [b]Gear: [/b] [spoiler]--Full set of Glass Armour. -+20% fire resistance (all pieces) -+20% frost resistance (all pieces) --Ebony Sword. -+10% Health Drain. -+10% Stamina Drain. --Glass Shield. -+20% Magicka Absorption. -+20% One-Handed Skill. --Amulet of Comirah. -+50% Restoration Abilities. --Bond of Matrimony. -+10% Restoration Abilities. --Shouts. -Unrelenting Force. -Whirlwind Sprint. -Fire Breath. -Throw Voice. -Call Dragon (Odvahking). --Staff of Magnus. -Drains targets magicka, and stamina if no magicka exists/is left. --Magic. -Undead Thrall. -Summon Flame Thrall. -Summon Ice Thrall. -Summon Storm Thrall. -Transmute. [/spoiler] [b]Biography: [/b] [spoiler]A proud citizen of Skyrim, the homeland of the Nords, Bardur grew up as a simple trader's son in the city of Riverwood and so he always has carried some ties there, it's his roots. But like every weed, the Dovahkiin was pulled from his roots in the calm city and soon he was sent out of Skyrim and into Morrowind on order of his parents, who wished to escape the crazed Dark Brotherhood. Only in the capital of Morrowind, Almalexia, would they fall to the Morag Tong. Oh woe to thee who seeks solace from one assassin, for many more treacherous snakes lurk elsewhere. Eventually Bardur fled Almalexia to the island of Solstheim for a couple of years before being sent back to Almalexia at the age of thirty five, and he tried going back home to Skyrim where he was caught and saved by Alduin, strangely. You know what goes next. [/spoiler]

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                                    • Edited by Jäger: 11/16/2016 3:49:22 PM
                                      [url]http://www.deviantart.com/art/titanfall-451307099[/url] [b]Name:[/b] Rook Male [b]Age:[/b] 23 [b]Equipment:[/b]His armor is made up of metal and kevlar. Enough to stop certain types of ammunition but is easily shattered. His helmet provides him with a HUD to locate enemies. For weaponry he uses an AS-VAL, USP .45 handgun. And a makeshift sword made from steel. And a grappling hook to get around some places. Backround: [spoiler]Rook was a soldier in his homeland. After an attack from a neighboring country he quickly joined the armed forces. After seeing enough of the war he quickly fled. He couldn't stand fighting and killing others for a living. He went on to find new life and something else to do. He is excellent in hand-to-hand combat close range encounters. In the armed forces in his homeland he specialized as an engineer and bomb defuser. He won't back down from a fight even if it means he will have to die. [/spoiler]

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                                    • [b]Name:[/b] Artemis [b]Age:[/b] 17 [b]Species:[/b] Werewolf...? [b]Appearance:[/b] [spoiler]A 5'6" girl with a light complexion, sparkly blue eyes, wavy black hair, wolf ears, and a long bushy tail. Wears a white duster and black crop top. The crop top exposes her midriff and has rectangular and diamond shaped holes surrounding her neck. Across her torso is a diagonal strap that contains a smaller magnetic clip used to sheathe Gambol Shroud, her weapon. She also wears dark, stretchy jeans and black boots.[/spoiler] [b]Weapon:[/b] [url=http://www.sheenaduquette.com/wp-content/uploads/2014/10/10344158_595755937205949_61650537360347414_o.jpg]Gambol Shroud[/url].

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                                    • Edited by Atom: 11/15/2016 7:33:27 PM
                                      [quote]I look up, at the stars... And wonder... How small are we? Truly insignificant in this universe. Yet we thrive, to make big changes in out tiny world. I suppose it's that smile that keeps us going. [/quote] [b]Name: [/b] Regolith Yarm [b]Alias: [/b] "The dragon of light" [b]Personality:[/b] A serious, but nice, and occasionally funny person. [b]Appearance:[/b] A larger man, of 6'3". He is of a darker skin tone, and of Asian heritage. He keeps his black hair buzzed. He is extremely muscular, from years of training. A massive scar runs across his face, like a diagonal ravine. A triple set of winding dragon tattoos run along his non shoulder guarded arm, covering at his hand. [b]Morality:[/b] "The murder of an innocent is hardly something to take lightly. I suppose my hands will be bloodied once again." [b]Origin:[/b] A dragon of light. A hope. That's what they called him, a paladin for the weak. He took it at face value. Throughout his travels, he would help those in need, be it in defense, the giving of food, or both. Now, his journey to find himself brings him here, to NY. [b]Talents: [/b] An expert in both his sword and hand to hand combat. Excellent vision within the dark [b]Equipment:[/b] A large, black curved greatsword, that will cut through most things. His shoulder guard can be used as a small shield for his head from bullets. An automatic shotgun upon his back, and a six shot massive revolver at his side. [b]Occupation:[/b] None. He gets by through the kindness of others. [b]Affiliation:[/b] None. [b]Gift[/b]: He can create and control light particles. [b]Mutation[/b]: The dragon tattoos glow red in battle. When the reach full brightness, he can choose to discharge this energy into a single punch, blast, or smash. He must wait for awhile to do it again. (Super strength) WIP

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                                    • Name: Bracheous Beranteus Age: Unknown Race: Astares Space Marine Chapter: Crimson Scars. Appearance: [spoiler]Bracheous has a tanned skin, with bright blue eyes and a set of crimson facial markings, that cross his face entirely, leaving a flesh/red zebra pattern on his face. He is 8'6 and has a slightly slim yet toned body type. [/spoiler] Biography: [spoiler]Bracheous' bio Bracheous was a young warrior his entire life. Born to a hunter father and a mother who died in childbirth on Mundus Planus' moon, he had grown up in the Yeteri Tribe. The Yeteri tribe was one of constant war, having a hundred year feud with another tribe in the same region, the Jarhal tribe. The Jarhal were a relatively peaceful crowd, who had lived in the region for as long as they can remember, but the Yeteri were always invasive, bloodthirsty warriors, so they took the time to waltz into their home and try to massacre them. They -blam!-ed up. The Jarhal had technology that, at the time, was far more advanced. Like, bows instead of spears, slingshots over rocks, that kind of thing. Eventually the Yeteri started to realize what it would take to win the war, so they sent children to the front lines. One of these children was Bracheous Beranteus, and despite being eight, he was a brutally effective soldier against other children. He would beat the hell out of them with a club, then hit the adults in the back of the knees to get them on the ground, where he could go for the face. The war was coming to a swift end, and the Crimson Scars needed to be recruiting, so he was a prime candidate. He was recruited at twelve, and brought up as a Crimson Scar Assault Marine. Time passed, he was thought to have died on a distant planet after being kidnapped by Heretics that overwhelmed him, but he was just critically wounded with a Bolter Shell to the throat. He put his helmet back on, crawled to the catacombs of a graveyard, and found a cult of the Emperor. He "joined," or pretended to join, and survived for a few years, before he woke one day on the Bloodwrath. Now he must do one thing: Survive. -------------------- Years after the Bloodwrath, Bracheous became the new Chapter Master of the CS. Recruiting was easy but many men on the moon were heretical, so he had gotten special permissions from the Inquisition to allow tiny bits of heretical worship as long as the Emperor is praised above all. Now Bracheous roams. [/spoiler] Gear: [spoiler]—MK VII Power Armour (White, Red)[/spoiler] Weapons: [spoiler]—Bolter Pistol —Chainsword (Astares variant) —2X Fragmentation Grenades —2X Krak Grenades —Fùckhuge hammer. [/spoiler]

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