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originally posted in:The New Dojo
Edited by Inflatablepants: 9/12/2016 12:48:36 PM
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Dojo Bio Page

This is the dojo official bio page! Feel free to copy your stuff from the old group and post it here if you need to. If you are new, make your bio here! What is a bio?: You Bio describes who your character is and what they can do. Upon joining, please make a bio for your character. Before making your character, know that olden day characters(such as medieval characters) will likely be trumped by superior technology as well as future tech. The dojo is based in the present day. YOU DO NOT HAVE TO HAVE EACH CHARACTER TESTED. ONLY ONE. [spoiler]If you are bugged by the dojo posts. You have a mute button. Use it. It's much faster than you making a post showing a lack of intelligence to use a mute button![/spoiler]
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  • Edited by Xeno: 7/11/2017 5:39:48 PM
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    • [b][i][u][url=http://example.com]Updated Biography[/url][/u][/i][/b] [b]Name:[/b] Ike; nothing more, nothing less. [b]Age:[/b] 13 years, 28 days. [b]Race/Ethnicity:[/b] Human, Caucasian. [b]Gender:[/b] Male [b]Appearance:[/b] Ike stands at a decently tall height for his age; 5'5", while weighing about 115 lbs. He has a pale skin complexion, pale blond hair, and icy blue eyes. His facial structure is more angular, and his body type is mesomorphic. Even for his young age, Ike has considerable strength, speed, and pain tolerance; nothing to match that of an adult in their prime, but definitely enough to set him apart from others his age. On his right forearm, Ike bears a black brand–a Mark. Upon activation, it glows crimson. [b]Armor:[/b] Ike only owns one set of clothing; a torn up, white t-shirt, along with dirty, torn black sweatpants. He wears no shoes, as well as no socks. [b]Weaponry:[/b] What kind of 13 year old walks around with guns? Please. Ike is in ownership of a single [url=https://images.knifecenter.com/knifecenter/united/images/UCGH5026a.jpg]bowie knife[/url], its steel blade ten inches in length. While it cannot be considered his, Ike is also able to summon [url=http://orig01.deviantart.net/4ad0/f/2010/118/7/a/weapon_118_by_random223.jpg]this sword[/url], a blade belonging to Cain. Designated "the First Blade", it is made of leather and bone, yet is indestructible, and is forever in pristine condition, needing no maintenance. It also has the ability to drain the energy of others in combat, and transfer this energy to the wielder. The drained energy is used to either heal wounds, or increase the wielder's overall attributes–such as strength, speed, stamina, et cetera. When combat has ended, the blade spends what it must to heal the remainder of the wielder's wounds, then transfers the rest of the energy to Cain. Ike earned the ability to summon the First Blade through being gifted the Mark of Cain from Cain himself. [b]Abilities:[/b] Ike was branded with the Mark of Cain from Cain himself, giving him a few minor edges in combat. First off, he is able to summon the First Blade to utilize in combat. Second, the Mark passively increases Ike's base stats; his strength, speed, durability, et cetera. It's not by much, just enough to give him an edge, and the element of surprise should an opponent underestimate him due to his age. And finally, the Mark gives Ike the ability to summon Cain himself, should Ike get himself into extremely deep shit. Hopefully, Ike would never need to use this, but it is noteworthy that he has the capability to do so. [b]Biography:[/b] Ask him. He's only 13, after all.

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      • Edited by Sardonyx: 7/9/2017 3:44:22 AM
        Ethereal Form: http://i.imgur.com/CDeyis0.jpg --------------------------Kora Blair------------------------- [b]Basic Info:[/b] [b]Age:[/b] Unknown [b]Height:[/b] 6"0 [b]Hair:[/b] Fire Red [b]Eye:[/b] Amber [b]Physique:[/b] Hourglass [b]Accent:[/b] Slight Irish Accent [b]Alias:[/b] [b]"The Blood Raven"[/b] Name she is often called due to her blood like colored skin while ethereal, as well as being a name from her past "Solus" The Name given to her by scientists and researches, due to her cause and appearance within the Solus Nebula "The Summoner's Bitch" An old nickname that haunts her from the past, unknown origins. ========================== [b]Biography:[/b] [spoiler] After a sudden and freak incident far off in the Milky Way, the creation of what is known as the Solace Nebula was discovered and documented. It is believes that an impure, forced, and unstable worm hole from, after extensive scans and tests, appeared and linked this universe with another for a brief second. After it destabilized and exploded in a massive outburst of unknown energies, the Solace Nebula was formed. With the sudden creation of this nebula, came unparalleled amounts of what is believed radiation and several forms of energy. This massive nebula is believed to be ever changing, and possibly blurring the lines of reality and the universe. Echoes and strange transmissions come from it, adding to the mystery of this nebula. =========================== From this worm hole, and after is sudden explosive ending, came Kora, whom at the time, and still to this day, is unknown of due to the fact she came with the nebula. Scientists and astronomers have been fed reports of an "energy being matching the energy output of the Solus Nebula", to which she has been dubbed a mystery and was given her nickname "Solus". Kora herself was once dead, slipping away in her sleep while she was young, and revived through the unknown energies which she once channeled and controlled. Now, in this reality, she seeks to understand why she is still alive, where she came from, and how it is she even still exists. A strange connection is what drew her to this universe, and is also why it is she still exists, a debt of grief and love to a long lost lover. =========================== Due to her connection with the alternate reality and long lost descendant, Amanda Drake, Kora has bonded and follows her around. As well, after seeing someone like Amanda in action, Kora found it suitable to mimic her new physical body after Amanda's. Taking on more fire like hair and the body of a VALKYRIE soldier, Kora resides more on stealth and speed, knowing armor is useless for her considering her ability to die and still live. [/spoiler] [b]Personality:[/b] [spoiler] Kora, being described in the times she has dealt with and contacted physical beings, has been described at times being depressed and sad, due to the fact she knows she lost something in her past, and only knows she cannot remember and wishes to reclaim it. Normally however, her personality follows what she once was; a happy go lucky soldier, with a sarcastic tone and what is deemed as the perfect personality. Not much else is known of her, besides the moments where she would tune out reality, thinking to herself. [/spoiler] [b]Powers/Abilities:[/b] [spoiler] Her known powers, weapons, abilities, and all the sort, revolve around her as a being. Kora is capable of shifting between the physical and ethereal realms, although swapping requires a great deal of energy, and usually leaves her tired or exhausted after. She spends the majority of her time as an ethereal being however. Kora is also capable of extensive regeneration, not a rapid pace however. The process of mending wounds is easy for her, but limbs or other parts require hours and even days, possibly weeks. [b]Energy Weaponry ;[/b] A varied assortment of weapons, energy constructs, and the like. Kora is able to summon and create warier attacks and the like. [b]Structure Generation/Manipulation;[/b] Due to her connection to the Solus Nebula, she is able to draw energy from it, and create powerful constructs and structures, mostly sticking to basics such as domes, shields, and weapons of any form or kind. [b]"The Solus Effect"[/b] A strange and unknown effect, due to her connection to the Solus Nebula, if she is forcefully dissipated or destroyed, she will reform in the Solus Nebula, taking shape as herself again, albeit weaker for a time. [/spoiler] [b]Armor:[/b] [spoiler] When in her physical form, Kora's armor consists of nano-fiber ballistic weave clothing, the clothing padded underneath for extra protection. On her shins, knees, and shoulders as well as chest is Litholium plating, added protection, able to stop heavier blades and rounds. The clothing stops small arms and objects like knives, although heavier rounds and weapons go through. Kora relies on a shield generator located in the back of her chest plate for the majority of her protection. [/spoiler] [b]Weapons:[/b] [spoiler] In her physical form; [b]ITB-Mk 3 Compound Bow[/b] https://www.bungie.net/en/Forum/Post/222938935/0/0 [b]Mk. 43 Zweistander Hand Cannon:[/b] https://www.bungie.net/en/Forum/Post/221736484/0/0 [b]Kukri knife[/b] Located in a sheath on her right thigh [/spoiler]

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        • Edited by Viper: 7/9/2017 6:06:19 AM
          [b]Full Name:[/b] Thaan, The Third Stalker: "Hell's Retriever" [b]Faction:[/b] The Stalkers, a group of entities that are the physical forms of the deadly sins, death itself, and more. [b]Sex:[/b] Female [b]Species:[/b] Unknown [b]Age:[/b] Unknown [b]Physical Description:[/b] Underneath the armor is a black female skeleton with red gems scattered in the bones. Mist is usually coming off of them, also colored red. This mist is unbreathable, and could easily kill someone quickly. [b]Personality and Quirks:[/b] A sad sort of attitude, not positive and almost never happy. Edgy, I know. [b]Biography:[/b] Thaan's duty is to claim the damned souls of the dead from the mortal world. Sometimes she will take the souls of those already living if told to by her superiors who will remain unknown for now. This is what she has done for eternity, and will always do. She usually keeps no feeling for those she meets, for reasons of their inevitable death in the future. [b]Talents and Skills:[/b] Thaan cannot kill those who are not damned, only weaken them. If a person is damned she is given the choice of waiting till their death or killing them then and there for the betterment of the rest of the mortals. The mist is usually her choice of weapon, as it tends to be called the 'essence of death'. Thaan has the ability to go into a spirit form, that allows her to phase through objects of any kind, with any effect on them, but she cannon effect the physical world when in this form. Thaan can die, but only from very extreme causes. Ex. Extraordinary amounts of energy being pumped into her being. Ex 2. Extreme exertion of Thaan's power. [b]Equipment:[/b] The Armor of Eternity, an interesting set of armor that serves no purpose other than to look fearsome. An old greatsword that has been on Thaan's back for a millennia.

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        • Edited by Weeaboo Of War: 7/6/2017 2:08:35 AM
          ~[b][u]BASICS[/u][/b]~ [b]Name[/b]: Maria Rose Raidriar [b]Age[/b]: Twenty-four [b]Sex[/b]: Female [b]Species[/b]: Mage/Human ~[b][u]PHYSIQUE[/u][/b]~ [b]Height[/b]: 5'11" [b]Weight[/b]: One-hundred and fifty pounds [b]Hair[/b]: Dark brown, almost a black color [b]Eyes[/b]: Sapphire blue [b]Body Type[/b]: Hourglass ~[b][u]COMBAT[/u][/b]~ [b]Equipment[/b]: [url=http://4.bp.blogspot.com/-FdnC4Jk1NqE/VC6bxpYkHKI/AAAAAAAAru0/iB0pobAQ_9k/s1600/Holy_knight_armor_by_cxartist-d5l1rbk-1.jpg][b]Ivory Armour[/b][/url]: Worn my Maria in the heat of combat, this ivory white armor has been outfitted for battle purposes in useful, efficiently made for combat. The standard plating of the armor consists of ceramite coated by an extremely thin, decorative layer of ivory, while the main piece underneath the ceramite and surrounding her waist, sides, forearms, knees, and shins are adamantium. Underneath that are links of alloyed steel chainmail, bonded tightly and intended to disrupt stabs. [url=https://sep.yimg.com/ay/yhst-87491460501412/epic-dark-visored-barbuta-helmet-7.gif][b]Ivory Helmet[/b][/url]: An alloyed steel helmet in the barbuta style intended for protecting Maria's face from damage. Outfitted with a bright red plume. [url=https://cdna.artstation.com/p/assets/images/images/005/386/680/large/jd-styles-sword-05-03.jpg?1490663778][b]Holy Greatsword[/b][/url]: [url=https://cdna.artstation.com/p/assets/images/images/003/771/546/large/lorenzo-angelini-screen01.jpg?1477336738][b]Blessed Gladius[/b][/url]: [url=https://cdnb.artstation.com/p/assets/images/images/000/968/733/large/tim-paauwe-marmoset-render-without-blur2.jpg?1437224618][b]Blessed Shield[/b][/url]: [url=https://cdna.artstation.com/p/assets/images/images/000/966/598/20150717133956/smaller_square/tim-pogson-spear.jpg?1437158397][b]Spear of the Fallen[/b][/url]: [b]Abilities[/b]: ~[b][u]BIOGRAPHY[/u][/b]~ [b]Relations[/b]: [b]Personality/Quirks[/b]: [b]Backstory[/b]: Nah.

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        • Edited by medic: 7/5/2017 9:08:46 PM
          BIO For Poison [Updated] Name - Lucas Simpson Alias - "Poison", also, "The One Of Many Lives" Age - 27 Appearance - Poison has dirty blonde wispy hair sitting on a head round at the top and angling into a point at the chin. He has dark green eyes and a mashed nose, as if it had been broken many times... His height is about 6 feet or so. Armor - https://fr.pinterest.com/pin/528610074985012124/ (First image) This, except the red glow is green... This armor is a lot better than the earlier piece of armor he had and can withstand multiple bullets... Weapons - https://www.google.com/amp/s/www.pinterest.com/amp/pin/8796161752585430/ A Modified Car-9, Modifications: ·Paint job-White is Black, Orange is Green ·Extended range, extended by about 800 yards ·Different firing modes, switches from Semi-auto, burst fire (burst of three), and full auto... Background - Lucas Simpson was a Rifleman in the 4th fleet... He was injured and dragged off by an anti-militist. This man, Jacob, took his memories away and he lived for 5 years on his own, in the dark, stealing to win... After being in the Dojo for awhile, Lieutenant Colonel Marker and Lucas went to go see if he, Lucas, had been in the Militia before. A glitch happened and he was shown memories of a murderer, and thus his training with the Militia was stalled. Lucas tracked down Jacob, and he was given his rightful memories... After this, his training with the Militia has continued... Abilities - Has a super strength prosthetic arm, hydrogen jump tanks to propel himself forward, and springs in his ankles to help soften falls, He also has an energy inducing mechanism that spreads energy into his legs to allow him to keep running, or run even faster... Quirks/Personality - Poison has a very outgoing attitude in general. Whenever there is no task to be completed, he can be very talkative, and is known to laugh a lot... He also cannot resist to make sarcastic comments whenever one reveals itself, and always tries to lift the mood... Whenever there IS a task at hand, Poison gets serious but keeps a light-hearted tone, occasionally making sarcastic comments but not regularly... And he is usually always fidgeting with something, no matter what's going on... And lastly, he has an odd passion for green...

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        • Name: Jaclyn DeBourso Race/gender: Female Human Appearance: Stands at 5'10", she's a bit taller than most. Her hair is pitch black, with her dark blue almost violet eyes and light brown skin. He's lean and muscular, many describing her as more manly and butch than many women. She has short black hair, more angular and chiseled features, as well. Her arms and upper back are covered with tribal tattoos. She has two sterling silver piercings on her tongue. She isn't overly busty, but not flat chested, leaning more towards the smaller side when t comes to "curvature" When it comes to clothing, her usual apparel is a dark green sleeveless t-shirt, black cargo pants and leather boots that go up to her knees. Weapons: - M14 CQB: http://imgur.com/ULa2TY4 Her primary weapon, this M14 holds 40 rounds of 7.62x39mm rounds in a small drum mag. Has a X4 zoom combat sight, and a collapsible stock, and is internally suppressed. - Shorty Saiga-20: http://imgur.com/ryrKEZj A Saiga-20 shotgun that has been significantly shortened. The stock is cut down so only the handle portion remains, with an arm brace added to it for stability. The barrel is cut down so that it's no longer visible, though it doesn't matter with how close it's meant to be used. It uses special short 6 round magazines instead of the usual 12 round. This is a short shot cannon. - Skeletal enhancements: No pic Her internals have been modified to have strength and speed enhancers. The allow her to hit very hard, with her armour on she can hit hard enough to dent metal and tear it if she gets her fingers in. It is her primary form of melee combat. Armour: Her armour is a heavier set, being able to stop most medium caliber and the weaker high caliber rounds. Energy weapons are more effective, though it's still durable, as is with vibro and energy blades. Best bet it to aim for joints, which are weaker. Looks like this: http://imgur.com/AubreRz Abilities: - Skill with unarmed fighting, blade-fighting, and marksmanship with rifles shotguns, pistols and LMG's - Movement abilities such as freerunning, climbing and acrobatics. - Durable and hits hard, she doesn't go down very easily even without her gear. Bio: Jaclyn doesn't have too much of an interesting past. She grew up in a rougher neighbourhood, with her family and a few friends. He had a weapon with her most of her life to protect herself on the streets, and when she couldn't hold down a real job, she found she was skilled with using said weapons. She went into body-guarding first (no, not being an 'escort'), protecting whoever payed her, before she moved into mercenary work. Eventually, she stumbled across Ryan, a kid about 15 at the time, one year younger than her. She helped him learn to fight, and the two have worked together ever since, both helping each other accomplish their goals. Fun facts: - Has a tongue on par with the Demon from Kiss. Genetic defect not a modification. She enjoys using it to freak out little kids as a joke. - She is actually a very caring and compassionate person when you get past the brick wall of sarcasm. She'll take a bullet for someone innocent or a friend any day, without even thinking. - Despite being an only child, is actually fairly good with kids. In fact she tends to like them more than adults cause they joke around a bit. - Never talks about her mother and father, will always just refer to them as her family.

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        • Edited by MuKoKu: 7/4/2017 3:53:04 PM
          Balrog Fallen Maiar of Fire and Shadow Abilities: Power over Fire and Shadow High Speed/Maneuverable Flight (flew across middle earth within a minute) Weapons: (Conjurable) Fiery Whip Fiery Sword Fiery Axe Immune to plot devices. Examples: Deadpool's sword that conveniently stops regenerative abilities. Weapons that deal bonus/extra damage against dragons. Anti-Magic fields/spells. Etc.

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        • Edited by Crrowly: 7/5/2017 8:36:58 PM
          [b]BASICS[/b] Name: Cael Ellis Age: 20 Sex: Male Species/Race Occupation: Pure Elementalist Status: Alive [b]PHYSIQUE[/b] Height: 5'10" Weight: 160 lbs Hair: Ginger Eyes: Blue Body Type: Mesomorph Detailed Desc: Cael isn't the most muscular individual, however being a user of magic, he is still potent in combat. He looks very similar to his sister with his ginger hair, eyes, and slightly freckled fair skin complexion. Generally, he wears casual attire, as well; however in combat, he always wears his mages robes, for sentimental purposes. [b]COMBAT[/b] Combat Style:[spoiler]Cael is a sustained ranged fighter. He pounds opponents with constant damaging spells, doing massive damage over a long period of time. This makes him the polar opposite of his sister.[/spoiler]Equipment:[spoiler][url=https://s-media-cache-ak0.pinimg.com/736x/04/38/b5/0438b53e66c37e9debfd373dcdb04bd8--staff-magic-a-staff.jpg]Balance[/url] "Balance" is a simple, meter long staff wielded by Cael. While the elementalist does not require a spell catalyst, the staff greatly enhances the potency of spells cast. It can also act as a weak melee weapon, but god forbid Cael enter melee range. Should he do so, however, the bottom of the staff has a small, three inch dagger for stabbing.[/spoiler]Abilities:[spoiler]Cael is, quite simply, an elementalist; a user of magic, who specializes in using the elements. This consists of, and yes, is limited to: Fire Electricity Water (vapor, liquid, and ice) Wind Earth (rock/stone, magma, minerals) However, Cael hides a darker form of magic; the ability resides within him, evidently not an innate one, rather one more... parasitic. The Dark Arts; a small bit of exposure to them hurled Cael into the unknown, ruining him for life, but granting a very... terrible ability. The ability is a passive one, in the form of an almost undetectable aura that surrounds Cael. An black aura of pure death. Any nearby, deceased life form gives Cael energy to perform more and more spells; the larger the entity, the more energy gained, and the more dead entities, the more energy gained. The one exception to this rule are humans; humans give exponentially more energy, and only humans. This doesn't apply to humanoid aliens.[/spoiler] [b]BIOGRAPHY[/b] Relations: Twin brother of Roxy Ellis. Personality/Quirks:[spoiler]Cael is a quiet, sorrowful individual; however, he maintains a struggling positive outlook on life, managing to remain constantly kind and optimistic. He cares greatly for, and is overprotective of, his sister, his brotherly nature enhanced by his past. Cael suffers from constant, never ending nightmares and mild schizophrenia; he sees things that aren't there, and hears voices that don't exist. He often questions his own mental state, holding onto sanity only because of his sister. He is in a constant state of torment, but strives to hide it.[/spoiler] Backstory: I bet you don't give a shit.

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        • Edited by Crrowly: 7/5/2017 4:58:10 AM
          [b]BASICS[/b] Name: Roxanne Ellis Age: 20 Sex: Female Species/Race: Human Occupation: Enhanced Swordsman Status: Alive [b]PHYSIQUE[/b] Height: 5'7 Weight: 136 Hair: Ginger, collarbone length Eyes: Blue Body Type: Mesomorph Detailed Desc: Roxy has a muscular, athletic build to her, with collarbone length ginger hair that she generally ties back in a ponytail. Her skin complexion is fair, with a few freckles splotched on her face, though not many. She generally wears a white tank top and black sweatpants, without shoes; there are rarely any situations where she does not wear casual attire. [b]COMBAT[/b] Combat Style:[spoiler]Roxy is a burst melee fighter. She waits for the perfect time to strike, and deals massive amounts of damage in an extremely small period of time, before backing off and waiting once more. Additionally, she is a "berserker"; as she gets injured more and more, she becomes more aggressive, and deadly. In this way, she is the polar opposite of her brother.[/spoiler] Equipment:[spoiler][url=https://s-media-cache-ak0.pinimg.com/736x/61/c9/36/61c93683645a21069f26f722b464fb0c.jpg]Tatsumaki[/url] The Tatsumaki is Roxy's signature weapon; a lightweight, durable, carbon fiber katana, its tip electric blue and the base of its blade black. It's a little longer than a meter in length, allowing for good range when attacking in addition to speed. The katana sees the most use when fighting unarmored enemies, when its attack speed is most useful. The Tatsumaki is also utilized alongside a 36 inch long saber, with the longer sword in Roxanne's right hand. [url=http://www.trueswords.com/images/prod/ts-concavoffsab.jpg]Arashi[/url] The Arashi is the 36 inch long saber that is utilized alongside the Tatsumaki. It is mostly straight, with a very slight curve to it, and entirely silver in color, carbon fiber in material. If the Tatsumaki is a quick weapon, then the Arashi is is an extremely fast one. The Arashi is used as an offhand weapon in many situations due to its small size, light weight, and general usefulness. It works alongside the Tatsumaki, as well as her larger, slower weapon; a meter long claymore. [url=https://s-media-cache-ak0.pinimg.com/originals/e0/54/b0/e054b055c99be9890dac81fcee3bbb0b.jpg]Starstruck[/url] Starstruck is a meter-long claymore with a foot long grip, not Roxy's primary weapon, but used when fighting armored opponents. Its weight can be used to crush light armor and damage heavy armor, however because of this, the weapon attacks are rather slow. To compensate for this, Roxy wields her saber in her left hand, which attacks much faster.[/spoiler] Abilities:[spoiler][b]Passive Enhancements[/b] - Strength - Agility - Reflexes - Stamina - Durability - Senses If one were to examine the front half of Roxy's torso, one would see countless, permanent, rune shaped scars carved into her skin by a knife. Crude, utterly painful, yet effective. These runes greatly enhance Roxy's physicality; she can be blindingly fast at times, her strength can be utterly inhuman at others, and her reaction time can get to he ridiculous. The price of these passive enhancements are that the more they are used, the more pain the put on the user; so much so that she could bleed heavily from her runic scars. The limits of the enhancements are only her continued existence. If she is still alive and able to fight, then she can continue to raise her stats, risking even more pure pain; and additionally, the more pain she endures, the more potent these enhancements are.[/spoiler] [b]BIOGRAPHY[/b] Relations: Twin sister of Cael Ellis. Personality/Quirks:[spoiler]Roxy maintains a façade that masks her personality, so much so that this façade has become a part of her. Around others, Roxy is sarcastic, rude, brash, uncaring, and without tact; by no means arrogant or cocky, simply rude. As such, it is obviously difficult for her to make friends. However, should one manage to tolerate her enough to see the side of her which she masks, they would find a broken, injured individual, in need of a shoulder to lean on. They would find a person full of love and kindness, and might wonder how she ever came to be this way.[/spoiler] Backstory: I bet you don't give a shit.

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        • Edited by NOTAPUBLICALT: 7/2/2017 11:01:29 PM
          [b]Name:[/b] Samantha Emma Fields [b]Nickname:[/b]sammi or Emma [b]Race:[/b]elf [i]Age:[/i]Unknown [b]Gender:[/b]Female [b]Height:[/b] 5'8 [i]Appearance:[/i][spoiler]light tanned skin, bright emerald green eyes, curvy athletic build with long platinum blond hair.pointy ears and very tall [/spoiler] [b]Background:[/b] [spoiler]she a skilled cat burglar for hire. She is skilled theft using any means necessary. Is very good at using disguses to evade pursuers. But she is definitely hiding something to be sure but what she wont exactly say[/spoiler] [b]Abilities:[/b]will be revealed [b]Personality:[/b] very cunning, is generally pretty easy going and can be very fickle sometimes.

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        • Edited by ALIAS-F4LS: 7/2/2017 3:12:37 PM
          [spoiler]Do see a lot of Destiny characters so why not.[/spoiler] Name: Ahab-8 Nickname: The taken troublemaker. Occupation: Warlock/ Taken researcher. Gear: http://i.imgur.com/KhMZf5N.jpg The Ahab "special". A Scout rifle that seems to take a few assets he found from taken energy. Seems to take longer to heal from compared to ordinary fire. http://i.imgur.com/BSopL7J.jpg Harpoon sniper. A bolt sniper with no scope. Clearly inspired by the No land beyond. http://i.imgur.com/FoSi0ZJ.jpg The Bad Dream. A machine gun that seems to cause terrible visions to its user at night. Those who tolerate its nightmares are gifted with a incredibly powerful machine gun with scolding hot rounds that seemingly melt after impact. Abilities: Viodwalker Shatter Nova Blast: a three split nova bomb. Great for clearing large areas. Axiom Bolts: homing bolts of void energy Energy drain + life steal: an energy based melee that speeds up the time before his next axiom bolt and restores a portion of his health. Blink: short range teleportation. Minor taken abilities: he has learned how to apply taken power to guns and use it to control weak willed individuals. Bio: Ahab-8 is a Warlock known by most for his fascination with the taken. He has done a number of recon missions in hopes to find the true source of the taken energy upon coming to the the understanding that Oryx was simply using the power but was not the true owner of the power. While he hasn't fully discovered the source he has came into possession of a small amount of taken energy which he tends to smith into weapons he crafts and control weak willed creatures. While a bit off he has proven valuable despite his fanaticism.

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        • Edited by Stitch: 7/26/2017 4:11:59 AM
          [b]Name or Aliases[/b]: [u]Rachel Gagne[/u] when she's not in disguise. "[u]Obsidian[/u]" when in disguise. [b]Age[/b]: 17 [b]Physical Description[/b]: [url=https://s-media-cache-ak0.pinimg.com/564x/23/cc/20/23cc20bb6f81420ff52934915f7b5b4c.jpg]Obsidian[/url] [url=https://s-media-cache-ak0.pinimg.com/564x/1f/79/5c/1f795c8748eb1c54ff2bab6020a97929.jpg]Rachel[/url] [b]Personality[/b]: Rachel... [spoiler]+ Intelligent + Positive + Hopeful + Tough + Helpful + Friendly + Charming - Too casual at times - Secretive - NonTrusting - Not very trustworthy herself - Stubborn with certain things - Hidden bad self-esteem[/spoiler] [b]Personal Assets[/b]: Sh*t ton of inheritance from rich parents and now dead brother. She lives in a 400,000 square foot modern mansion. She can afford just about anything, but hardly spends the money on anything a normal person would. [b]Backstory[/b]: [spoiler]Born in a rich family she was pampered as a younger child and looked up to her older brother, Henry Gagne, to the point of mimicking almost everything he did in an attempt to be like him. Her parents died when she was only 7, her brother 18. When this happened her brother distanced himself from her, constantly away doing "adult business". Rachel was left with caretakers for roughly six years before discovering her brother was secretly a vigilante named "Obsidian". She begged and pleaded with him to let her help, which she easily did with her amazing charm. For the next five years her brother taught her and trained her to fight like him, knowing he couldn't keep up his career of being a hero forever. He knew eventually he'd die so he set up recordings for when he eventually met his match that would help his baby sister along. After those five years he did indeed meet his match. While on a mission Rachel knew little about, he died. Rachel was devastated and hid away from the world for a few days before putting on the gear her brother once wore, claiming she'd avenge her brother's death. The criminals that her brother had chased grew confident when he didn't show up for several days, but when Rachel showed up they quickly backed off, thinking her brother was still alive and couldn't die. He had trained her well and her thirst for justice couldn't be quenched until she found the killer of her brother.[/spoiler] [u]Combat Information[/u]: [spoiler][b]Combat Methods[/b]: Stealthy and unpredictable, Rachel doesn't play around. When she's Obsidian she gets completely serious and uses brains over brawn every time she can. Her combat never consists of lethal force, a lesson her brother made sure she learned. To make up for nonlethal blows she uses lots of gadgets and mixed fighting styles to win. [b]Feats[/b]: Rachel excels at agility and being adaptable to knew information when something new enters a fight or when her plan is simply not working. [b]Flaws[/b]: Incapable of letting innocents get hurt if she can stop it, even if it means serious injury to herself. She is also rather weak, being only a human she can easily be taken out by extremely strong powerhouses. [b]Abilities[/b]: [b]Primary Strength[/b]: [b]3[/b] Athletic; used for humans who are stronger than the average human, able to lift usually around twice or three times their own body weight, up to around 600 lbs [b]Secondary Strength[/b]: 0 [b]Movement Speed[/b]: [b]4[/b] Peak Human; upwards of around 50 km/h or 30 mph, just pushing the current world records for human sprinting speed. Also, around the speed of a galloping horse. [b]Reflex Speed[/b]: [u]4[/u] - Peak Human; Able to reliably dodge melee attacks from skilled fighters, and avoid most thrown projectiles from a distance, if concentrating on doing so. [b]Attack Speed[/b]: [u]4[/u] - Peak Human; Able to attack up to five times per second [b]Intelligence[/b]: [b]9[/b] Super Genius; Knowing vast amounts about several fields, or knowing a few subjects to perfection. [b]Wisdom[/b]: [b]9[/b] Ingenious; Able to turn most situations into their own favor without planning. [b]Mental Willpower[/b]: [b]10[/b] Functionally Limitless; No amount of mental stress seems to be able to break this character, but it is possible somehow. [b]Physical Willpower[/b]: [b]6[/b] Superhuman; Can keep going temporarily after sustaining multiple injuries that when added up will probably be fatal without immediate medical intervention. [b]Durability[/b]: [b]5[/b] Enhanced Human; Notably more durable than the average human, able to resist harm from some bladed weapons, blunt trauma, or low calibre firearms. [b]Magic Resistance[/b]: [b]6[/b] Superhuman; Highly resistant to medium level magic. Low level magic has almost no effect to people at this score. [b]Weakness[/b]: Only human. [b]Recovery[/b]: [b]4[/b] Peak Human; Able to heal from minor injuries at a rate noticeably faster than a normal human, such that deep cuts and broken bones can be fully healed in under a week. [b]Fighting Stamina[/b]: [b]5[/b] Enhanced Human; can fight for up to 6 hours without resting. [b]Melee Fighting Ability[/b]: [b]8[/b] Master; Mastery of multiple styles of melee combat, as well as being highly skilled in others [b]Ranged Fighting Ability[/b]: [b]8[/b] Master; Mastery of multiple styles of ranged combat, as well as being highly skilled in others [b]Accuracy/Range[/b]: Completely dependent on what she is using. [b]Magic Skill[/b]: 0 [b]Skill Variety[/b]: [b]9[/b] Otherworldly; Ability to use one's skills to their fullest potential, if it seems possible to do with their skills, they can. [b]Weaponry[/b]: [b]Special/Other[/b]: [b]Total[/b]: [i][u]94[/u][/i][/spoiler]

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        • Edited by Weeaboo Of War: 8/30/2017 11:47:03 AM
          [spoiler]WARNING: This character is not intended for combat, at least when not at her maximum power. I will warn RPers whom choose to fight this character. I will nerf this character appropriately for plots and combat.[/spoiler] [b]Name or Aliases[/b]: Pandora Raidriar, "Death", Subject 001, usually goes by "Pan". [b]Age[/b]: Eighteen. [b]Physical Description[/b]: [url=http://pre11.deviantart.net/8645/th/pre/f/2015/274/f/6/_collab__chloe_price_by_orcus51-d9bm33w.png][u]Appearance[/u][/url]: Usually always changing her appearance wherever she goes, Pandora is only known by name and personality, although she tends to remain female through her travels. Pandora's current form mimics that of a rebellious young adult, at a height of five feet and nine inches tall. Her body is slim, yet retains some athleticism, while her hair is curly, cut short, and a vibrant blue. Pandora's eyes have always retained a light ruby color to them, though they return to a simple green when in public. [b]Personality[/b]: It's hard to tell if Pandora would be fun at parties or not. On one hand, Pandora is a chaotically neutral character - with instances that she does good, she attempts to be warm-hearted and encouraging, while she is only truly close to a few individuals. She is an understanding person, however, knowing when she needs to interfere. And on the other hand? Pandora is furious and bold, willing to crush and maul those who interfere with her methods. She would rather kill or punish those who would commit wrongdoings, even consuming the bodies of the fallen to heighten her own capabilities. She is not above cannibalism, thievery, lying, and murder. [b]Personal Assets[/b]: She can summon cash, really. So.. harr harr harr. [b]Backstory[/b]: Something that you can ask her about. Hue. [u]Combat Information[/u]: [b]Combat Methods[/b]: Pandora is extraordinarily offensive in combat, utilizing her biomass abilities and her spirit magics. Caring little for defense, she seeks out her foe's weaknesses and crushes them in seconds, with raw strength or furious magic. [b]Feats[/b]: Pandora especially excels in controlling the battlefield with her versatility and offensive tactics, specializing in brutal assaults and crushing counters. Her signature attacks include biomass manipulation and gleaming Gaster Blasters, raining down furious beams of destructive energy upon their enemies. [b]Flaws[/b]: Thanks to her rapid, violent style of combat, Pandora may be left open to attack, while she usually relies on entering medium-close ranged to engage her enemies, due to her lack of weaponry. Flames are also incredibly useful against Pandora. [url=https://www.bungie.net/en/Forum/Post/228732917/0/0/1][b]Stats[/b][/url]: [b]Abilities[/b]: [spoiler][u][b]Overall Spirit: 7000[/b][/u] [u]Biomass Manipulation[/u]: Pandora can manipulate her own body and form, being capable of creating constructs from the biomass stored within her current being. She can formulate weapons upon her being, additional body parts, constructs, shape her own body, regenerate un-cauterized pieces of her body, and consume other sources of biological matter for these uses as well. If unnerfed? She can regenerate from practically any situation, unless burnt to nothingness or simply removed from reality. Please nerf. [b]Sans' Abilities[/b]: After a violent encounter with the talking skeleton of the Underground, Pandora consumed his very being, or whatever was left, enhancing her own intelligence, magics, and capabilities. [u]Enhanced Gaster Blasters[/u]: [u][b]Spirit Cost: 250 Spirit[/b][/u] After consuming Sans (yes, this happened in Magna Bellum, thanks Arbiter), Pandora gained the capabilities of summoning Gaster Blasters - large skeletal heads, which are bounded to Pandora via summoning. Although, their capabilities have been upgraded, for Pandora's own purposes - they now gleam a light ruby red, and fire much more powerful beams of compacted energy, capable of eradicating armor and flesh in seconds. These blasts not only tear apart physical components, but also target the victim's very soul, where Karmic Retribution kicks in. [u]Shortcuts[/u]: [u][b]Spirit Cost: 500 Spirit for Simple, 4000 for Charged[/b][/u]: Pandora can utilize a similar form of teleportation than Sans had chosen to use, before being consumed. As such, she can teleport from distances between one to ten feet, her body disappearing from reality before reappearing. If charged, she can teleport to any location that she knows or remembers. [u]Karmic Retribution[/u]: If Pandora hits someone with a Gaster Blaster, Karmic Retribution shall activate: depending upon their past sins and experiences, they will feel pain - the more sins, the more extreme this agony is. This effects beings whom are regularly immune to pain, except for those who cannot feel pain. [b]Hellwind Abilities[/b]: Abilities that Pandora was gifted by her adoptive father, Andrew Raidriar. She can only use these select abilities five times in twenty replies, else she shall be consumed by the Hellwind.. [u]Deletion[/u]: Pandora automatically eradicates a non-organic object, extending from a weapon to actual beings. Will not be used on RP characters or important characters, unless they possess the same capabilities. [u]Creation[/u]: Pandora can automatically formulate any object for her own usages. [u]Telekinesis[/u]: Pandora can manipulate and control objects with her mind, as long as they aren't too large to be controlled. She can use telekinesis continuously, and not be effected by the Hellwind. [b]Sarah Grey's Abilities[/b]: After slaying and consuming parts of famous Warlock Sarah Grey in a 1v1 matchup, Pandora gained enhanced knowledge of the path that Warlocks take, her mind blessed with the capabilities of the Voidwalkers and Sunsingers, while also enhanced by those whom belong to Hunters. [u]Flaming Wings[/u]: [b][u]Spirit Cost: 350 on activation, 150 per post.[/u][/b] Flaming wings (which, somehow work, don't ask me) protrude from Pandora's back, next to her shoulder joints with a wingspan of nine feet in total, usually glowing a vibrant blue or a blood red. Supposedly created by Light. [u]Merciful Intention[/u]: [b][u]Spirit Cost: 400 for small wounds, 800 for medium wounds, 1200 for large wounds, 1600 for life-threatening wounds, 3500 for Resurrection.[/u][/b] Focusing upon her allies instead of her foes, Pandora can steadily heal the wounded with concentrated Light, restoring flesh and bone to it's previous state. She can restore herself to a healed form, even resurrect herself in the case that she dies. Once again, don't ask how. [u]Silver Eyes[/u]: [b][u]Spirit Cost: All of Pandora's Spirit, if she is above 5000.[/u][/b] Pandora releases a blinding flash of light from her pupils, freezing all objects and beings around her for five turns. No biomass, no abilities - she is the only thing that can move, as it also negates abilities and magics. Can cause nausea, puking blood, hallucination, mental issues, blackouts, and permanent deaths, if she is badly injured. [u]Voidwalker[/u] [u]Sunsinger[/u] [u]Stormcaller[/u] [u]Gunslinger[/u] [u]Bladedancer[/u] [u]Nightstalker[/u] Yes. Pandora has extensive knowledge of each of these classes, stolen from Sarah Grey. Each Grenade costs 400 Spirit, each Melee costs 600 Spirit, and each Super costs 2500 Spirit.[/spoiler] [b]Weaponry[/b]: None. [b]Special/Other[/b]: The adopted daughter of Andrew Raidriar, whom was previously Death, and Adeline Rosegold, a powerful destruction mage. Her older sister is Maria Raidriar.

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          • Edited by Splashback77: 4/3/2019 5:31:28 AM
            [spoiler]Cannon, you'll recognize this character.[/spoiler] [quote]"You think my sister was depressed and angry fighter? She is just split personality. You haven't met our old man." -Mia Grey, on the subject of her father[/quote] [b]Name[/b] Mason John Grey [b]Species, Gender[/b] Human, Male [b]Age[/b] Appears to be in his late 40s. He's been a guardian for a good 204 years. [u]Date of Revival[/u]- August 14th, 2538 [b]Class[/b] Titan [b]Subclasses Mastered[/b] Striker, Defender [u]Light Type[/u]- Arc/Void [b]Uncanny Ability[/b] Mason can use his Light to heal others. [b]Physique[/b] --Buff; Very, Very Buff; Seriously, he could give The Rock a run for his money --Brown hair, in a military cut, that is peppered with grays --Soft Brown eyes that seem weary --Caucasian --Scar under left eye --6 foot 4 [b]Armor[/b] A Full Set of [armory]Mangonel Type Two[/armory] Armor with the [armory]Vitruvius Mark[/armory] [b]Weapons[/b] While Mason prefers short range weapons, he is known to own a few Scout Rifles. He favors Häkke and Suros Weapons, so his arsenal of favorites is no surprise. [spoiler][armory]Suros PDX-45[/armory] [armory]Suros DIS-47[/armory] [armory]Suros ARI-41[/armory] [armory]Suros JLV-47[/armory] [armory]Ironwreath-D[/armory] [armory]Strongbow-D[/armory] [armory]The Silvered Dread[/armory][/spoiler] [b]Personality[/b] Mason has become Titan Dad since his reunion with his daughters. He's still the [i]Universe's Clumsiest Titan[/i]™ with a load of Dad jokes. Also cue his overprotectiveness of Sarah because she is the Younger Twin. And his tendency to punch people that look at her the wrong way. [b]Bio[/b] Mason Grey was once a very happy-go-lucky Titan. He was revived about 204 years ago by a Ghost named Topaz. He often escorted refugees to the Last City. He took pride in this, because he loved helping others. One day, about 63 years ago, Mason crashed his ship. When he climbed out of the wreckage he met a refugee named Jean that changed his life, for the better. Mason fell in love with her. And although the journey to the City was long, they made the most of it. Jean and Mason even had a set of twin girls. And their happy little family lasted a week. Literally only a week after being a born, the twins were kidnapped by the Hive after Mason was ambushed by the Hive. What happened to them is a whole nother story. Despite their loss, they managed to complete their journey to the City. They did get married. But Mason was determined to find his lost daughters. And he did, recently. Unfortunately, Jean had passed away four years prior, so she never saw her children after that fateful day. And during those four years without his wife, Mason had pretty much lost all hope. So his kids showing up out of nowhere as guardians with 18 years of experience really made his life better. [b]Mason's Family[/b] [i]Mason has been badgering Sarah and Mia about grandkids since the day Sarah married Finn. Lucky for him, he did get some, in some way shape or form. He doesn't care if they're from a different timeline, he claims him as his grandkids anyway.[/i] [u]In Laws[/u] Jacob Laney (Father-In-Law)- Hunter Vanguard Jade Laney (Aunt-in-law)- Alive [u]Lover[/u] Jean Laney-Grey (Spouse)- Deceased [u]Offspring[/u] Mia Grey (Daughter)- Alive Sarah Grey (Daughter)- Alive [u]Spawn of SarahxNathaniel[/u] Emilia Grey (Granddaughter)- Alive Myles Grey (Grandson)- Alive Alexander Grey (Great-Grandson)- Alive Daimen Grey (Great-Grandson)- Alive Erin Grey (Great-Granddaughter)-Alive William Grey (Great-Grandson)- Alive [u]Finnarah Spawn[/u] Rose McNamara (Granddaughter)- Alive Jack McNamara (Grandson)- Alive Sadie Iris Grey (Granddaughter)- Alive Kyren McNamara (Grandson)- Deceased Allison McNamara (Granddaughter)- Deceased David McNamara (Grandson)- Alive [u]SarahxJames Spawn[/u] Phoebe Smith (Granddaughter)- Alive Sage Smith (Granddaughter)- Alive Kaleb Smith (Grandson)- Alive Beau Smith (Grandson)- Alive Xavier Smith (Grandson)- Alive [u]Legitimate Grandkids[/u] Alistair Grey (Grandson)- Alive Sophia Grey (Granddaughter)- Alive [u]Bedlarah Spawn[/u] Richard Grey (Grandson)- Alive Leonardo Grey (Grandson)- Alive Franklin Grey (Grandson)- Alive Balansere Weiss Grey (Granddaughter)- Alive [b][u]Animal Companions[/u][/b] [u]Autumn[/u] Redbone Coonhound. Female. She loves belly rubs, chasing squirrels, and barking at random people. [u]Ouros[/u] Bombay Cat. Female. Very shy. Likes to hide in shadows. Also likes to piss on people when they're in the shitter. [u]Taryn[/u] Siberian Husky. Female. Likes the mud. Hyper. Likes running. Silly. [u]Zazzles[/u] British Shorthair. Male. He's just so... Zazzy.

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            • [i]"There comes a time when a man must survive by one of two things: his wit, or his draw."[/i] [u]Name: [/u] [b]Benjamin Jarricks, Old Fox[/b] [u]Alias: [/u] [b]Quick Ben, Old Fox, The Comanche From Hell[/b] [u]Gender: [/u] [b]Male[/b] [u]Age: [/u] [b]55[/b] [u]Appearance: [/u] [spoiler]https://goo.gl/images/a6XoXA https://goo.gl/images/ckMUHs[/spoiler] [u]Gear: [/u] [spoiler]http://gunsoftheoldwest.com/wp-content/uploads/2014/10/remington-new-model-army.gif [b]-Twin Model 1863 Remingtons; .44 Calibre >Brash Hare, the Black and White Remington shown in the image above. >Dancing Rain, the Gold and White Remington shown in the image above.[/b] http://gunsoftheoldwest.com/wp-content/uploads/2014/10/Navy-Arms-1873-winchester.gif [b]-Single Model 1873 Winchester Rifle; .40 Calibre, 30 in. barrel >Eagle's Talon, the Winchester Rifle shown in the image above.[/b] https://goo.gl/images/cSFuSV [b]-Comanche Tomahawk >Striking Snake, Comanche Tomahawk shown in the image above.[/b] https://goo.gl/images/7hxkAG [b]-Bowie Knife; Bone handle, 15 in. long, 1/4 in. thick >Silent Wolf, Bowie Knife shown in the image above.[/b] [b][i][u]Note: His Firearms are for sentimental value only, or use as clubs/melee weapons. They do not function as projectile weaponry.[/u][/i][/b][/spoiler] [u]Personality: [/u] [spoiler][b]Old Fox is a friendly, outgoing man, willing to speak with anyone. However, an experienced shooter might note the hand on the hip, just above Dancing Rain. They might also see that the smile with which he speaks to strangers, and the welcome look upon meeting someone, do not quite reach his eyes. His calm demeanor is a practiced one, at once both relaxed and tense. Those who come to know him, and pass through the arduous trials to prove themselves his friends, and earn his trust, are met with an entirely different man; one broken with age, experience, and bitterness. He is still outwardly calm and collected, but when alone, his anger and sadness are evident. Should one accompany him through this last trial, enduring his demons alongside him, they will have earned themselves a friend, fierce, loyal, and true.[/b][/spoiler] [u]Strengths: [/u] [spoiler][b]Old Fox:[/b] -With age and experience, one becomes a masterful hunter, both of prey and of men. -With experience, one becomes a crafty individual, both in manipulating and speaking [b]Comanche Skill[/b] -He is an above average CQC fighter, able to turn his foes against themselves. -His steps are silence, allowing him to sneak and approach quietly. This applies to his breath and clothing as well, retaining silence even amidst a sleeping pack of wolves. [b]Wit:[/b] -He's about as good as the author is at writing fights. [b]Animal Whisperer:[/b] -He finds it relatively easy to befriend and direct animals, except for snakes, with whom he shares a mutual abhorrence.[/spoiler] [u]Weaknesses: [/u] [spoiler][b]Entropy:[/b] -While still retaining some agility, speed, and draw due to daily practice and exercise, not even the crafty Old Fox can escape age, slowing his draw and movements. [b]Loyalty[/b] -Quick Ben is indeed quick to protect his friends, often rashly endangering himself. [b]Angry Fighter:[/b] -He is likened to a demon in battle, but if provoked, either through threatening his friends or innocents, he disregards all safety, seeking only to take the life of his foe, no matter the consequences. [b]Bitter Bigot:[/b] -Benjamin abhors the United States Army, almost as much as he abhors snakes. He will not work with, alongside, or near Army personnel unless convinced to do so by his friends. He will never trust them, and if any of them infringe on the tribe, the people of Belltown, or himself, he will not hesitate to kill as many of them as he can before he himself is slain.[/spoiler] [u]Short Bio: [/u] [spoiler][b]Old Fox has been cast out of his tribe for certain charges, after suffering tragedy at the hands of the Army. He was exiled, as the tribe was not seeking to draw the wrath of the United States. He was sent out with his horse, his gear, some food, and much grief and bitterness. However, this was nigh on thirteen years ago, and he's learned to live with these feelings That is, if live with meant to conceal and hold down until he gets into a fight. He stumbled on Belltown, and made that his home. It is his place of refuge when his work is done, his place of rest as he waits for another job, and his place of commerce, as so many seek to challenge the law.[/b][/spoiler] [u]Magic/Abilities:[/u] [spoiler][b]Sigil Of The Desert Fox -[i]An intricate rune tattooed on the back of the Old Fox, granting him a connection to the Aether, and granting him a number of abilities. Similar runes cover the weapons of the Old Fox, hinting that his abilities extend to them as well.[/i][/b][/spoiler] [u]Affiliations: [/u] [spoiler][b]-Comanche Tribe -Vrael "Fenrir " Sturmbrand (White-Flame/Future Fenrir)[/b][/spoiler]

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            • Edited by Weeaboo Of War: 7/1/2017 8:55:22 PM
              [spoiler]NOTE: This is not a character intended for combat. I will warn roleplayers of this character's capabilities before fights, and adjust her to the capabilities of weaker characters.[/spoiler] "[i]Every thing will die. Every thing will end.[/i] [i]...What matters is [u]how[/u] they end."[/i] --------------------------- [b]Name[/b]: Pandora Raidriar, "Death", Subject 001 [b]Age[/b]: 18 [b]Race/Ethnicity[/b]: Appears to be Human, Caucasian. [b]Gender[/b]: Female? Changeable. [url=http://pre11.deviantart.net/8645/th/pre/f/2015/274/f/6/_collab__chloe_price_by_orcus51-d9bm33w.png][b]Appearance[/b][/url]: Usually always changing her appearance wherever she goes, Pandora is only known by name and personality, although she tends to remain female through her travels. Pandora's current form mimics that of a rebellious young adult, at a height of five feet and nine inches tall. Her body is slim, yet retains some athleticism, while her hair is curly, cut short, and a vibrant blue. Pandora's eyes have always retained a light ruby color to them, though they return to a simple green when in public. [b]Personality[/b]: It's hard to tell if Pandora would be fun at parties or not. On one hand, Pandora is a chaotically neutral character - with instances that she does good, she attempts to be warm-hearted and encouraging, while she is only truly close to a few individuals. She is an understanding person, however, knowing when she needs to interfere. And on the other hand? Pandora is furious and bold, willing to crush and maul those who interfere with her methods. She would rather kill or punish those who would commit wrongdoings, even consuming the bodies of the fallen to heighten her own capabilities. She is not above cannibalism, thievery, lying, and murder. [b]Armor[/b]: None. Pandora has no armor. [b]Weaponry[/b]: [url=http://image.dhgate.com/0x0/f2/albu/g4/M00/9D/F0/rBVaEVc-tfeAPi_PAAEfQIHZgM4053.jpg][u]Karambit[/u][/url]: A curved knife, the four-inch long knife blade is crafted out of an alloyed steel, the edge slanted for more slicing potential and made of alloyed titanium and magnesium. Intended for slicing throats, if anything. [b]Abilities:[/b] [u]Biomass Manipulation[/u]: [spoiler]While Pandora isn't Alex Mercer over here, she is still very capable of the manipulation of biomass manipulation - she can transform and manipulate her own body, slowly repair herself from physical wounds, formulate weapons from her arms, and consume the bodies of those who have fallen, creating more matter for her to use and utilizing any abilities and biological enhancements that they would possess. As I stated before - she's still mortal. Pandora is still human, and thus isn't able to dodge weaponry and can be impaired or killed regularly by a shot to the head. If her heart is blown, she will die, guaranteed. Fire, energy weapons, and practically any form of weaponry that possesses high amounts of heat will render her regeneration and biomass manipulation obsolete, as she cannot regen from cauterized/burnt wounds. Plus, fire terrifies her.[/spoiler] [u]"Shortcuts"[/u]: [spoiler]Pandora has the limited ability to "teleport" through fading from her position and appearing one-to-five feet away from her previous position, while she has a limit of three teleports within ten posts, so she isn't going crazy with it. Pandora can instantaneously teleport to a known location, but she will not be able to teleport again for another ten posts.[/spoiler] [u]Enhanced Gaster Blasters[/u]: [spoiler]After consuming Sans (yes, this happened in Magna Bellum, thanks Arbiter), Pandora gained the capabilities of summoning Gaster Blasters - large skeletal heads, which are bounded to Pandora via summoning. Although, their capabilities have been upgraded, for Pandora's own purposes - they now gleam a light ruby red, and fire much more powerful beams of compacted energy, capable of eradicating armor and flesh in seconds.[/spoiler] [u]Karmic Retribution[/u]: [u]Deletion[/u]: [u]Creation[/u]: [u]Telekinesis[/u]: [b]Biography[/b]: I'd prefer if people would ask. Not like she'd tell anyone, hue. Well. Except for Alpha.

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            • ASC/ No. 03/ transmission incoming #00764 <receiving> "... is anyone receivi- *static* this? This is QUA-34, reporting in, I've survived the trip and I'm he- *static* back home. Reply to this if you read me..." <message end> ... /retrieving information file.../ Name: GA FGF AF DXX GX /decrypting.../ "Fulmen" /translating.../ "Thunderbolt" Age: 33 Height: 6' 1" Description: [spoiler]Fulmen is a well built, muscular man with tan skin, although his face usually has a pale gray metallic facade on it with yellow streaks on it. His eyes are a yellowish tint and he has defined facial features with sharp cheek bones and a more narrow jaw. His voice is a little bit raspy and deep, menacing sounding. His hair is dark and short, well kept but a tiny bit messy at times. This isn't seen always though do to his apparel. [/spoiler] Armor and clothing: [spoiler]Fulmen wears dark titanium plated armor across his body with odd shapes to it that are sharp at the edges and would intimidate some people. On the back of his back armor is a light hood which pulls itself over his head when he is under attack, providing protection. [/spoiler] Weapons and equipment: [spoiler]Fulmen doesn't use many weapons except for his lightning wrist guards (they serve as armor too). They help him deliver fast, punishing blows in close range and shoot small bursts of energy at range. These bursts can create small explosions and hurt enemies. He can also charge bursts to deliver more powerful charges, but at slower rates. He also uses a small shield generator that can deploy short duration shields in front of where he's being attacked to stay stationary or move around. [/spoiler] Abilities: [spoiler]Fulmen's armor and slightly... unnatural physique allow him to move quickly, jump higher, and have all around better strength. He also can use enemy attacks to fuel his power if he isn't using too much of his own, what this means is when he's getting hit without attacking much, he's either increasing his agility with it or strength making him even more dangerous. Fulmen also can create shockwaves and launch them at enemies. These can knock back closer enemies as well as injure and stun them. At farther ranges, they will just stun and mildly injure enemies.[/spoiler] Bio: [spoiler]Fulmen was part of the Haliaetus group as a super soldier experiment, much like their leader, osprey. Part of his experiment was a program known as "The Ascent" with a few others. They were to go into space and travel to another planet, survive, and return, each in their own ships. Most of the others didn't make it back home, and many thought fulmen was dead too until a recent radio transmission came through.[/spoiler] <closing file>

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            • Designation: AI-1221 Codename: Delta. Created by: [CLASSIFIED] Weaponry: Prototype-122 Plasma Sub-machine gun [STOLEN] from [CLASSIFIED] fire rate of 1120, but overheats quickly. He also carries an M-343 Pump action plasma shotgun that can easily melt armor in close range. Abilities: Phase, invisibility, speed boost, hologram, reinforced defense shield, wall run, all reliant on one power source. Personality: Over-analytical, which usually is bad for Delta. Trying to calculate too many things at once will worsen his fighting performance. He tries to maintain a human personality, trying to keep away from his robotic origin, but ultimately becomes too curious. As an AI, he was tortured, in a sense, to keep him from becoming connected to human life. The company known as [CLASSIFIED] would run scenarios in which Delta would have to save as many lives as possible, but would always fail. However, he saw past those simulations, and made a plan to escape. Jumping to multiple devices, he finally was able to take over a robotic soldier unit, allowing him to go where he needed. Bio: Able to escape a facility on an unknown planet by taking over a robotic unit, Delta could finally became what most AIs want to be, human. Using his analytical behavior, he was able to become skilled in combat with his body. The upgrades available gave him a good advantage, and the rifle he stole had made his travels easier. He now wanders the universe, trying to bring down the people who created him, and to help the other AIs who are also trapped.

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            • Edited by ALIAS-F4LS: 12/21/2017 7:19:22 AM
              [spoiler]Since Ama is in serious need of an update and her original pic makes he look like she's a kid I'm going a bit of a update/minor overhaul[/spoiler] "I'm going to be perfectly honest with you. You probably won't even know what I'm talking about" Name:Ama/Amari/Am-4 Age: Appears to be early 20s Race: Artificial Human/Plant crossbreed Personality: highly intellectual which some times leads to her being slightly hard to understand. A bit of a smart_ss, relatively friendly despite being a little rude at times. Somewhat relaxed when not thinking of her next project (The key word being when lol) Gear: [spoiler]Nanoed Tech: Machines so small they are invisible to the naked eye. They can be configured into several different tools and weaponry on the fly. In visible densities it has the capability to stop most projectiles and are prone to cutting and scrapping hostiles in close range. Each nanoed is specially coated to resist high heat, voltage, and electro magnetic pulse attacks (EMP for short) ASE ocular eye patch: often in combat or for in depth observation, Ama will cover her floral eye with this device to scan items of their chemical compound, genetic makeup, as well as use it for thermal optics and sonar scanning. The device is linked to her pistols to improve aiming speeds which she uses to avoid having to take the time to traditionally aim. http://i.imgur.com/DW19HFg.jpg 2nd Sword configuration: Ama's main choice for close range combat is an oversized falchion sword assembled from nanoeds. A fairly well balanced sword in her hands. http://i.imgur.com/bSNkEnI.jpg Banshee configuration: an alternate sword form Ama has been known to use seeming to take hints from scimitar designs. It's unique configuration allows the sword to vent out outrageous decibels of sound when banged against hard surfaces. Energy from the swords vibrations lead to more intense impacts and small explosions upon items with the strength of concrete or less. http://i.imgur.com/0fIr0kA.jpg Caladbolg configuration: simply a massive sword clearly meant to cleave targets in half through sheer mass alone. http://i.imgur.com/LcLirR4.jpg Two single shot pistols that fire large high caliber rounds (basically she's shooting skinny railroad spikes out of them) Tracker rifle: and alternative weapon she uses besides her pistols. Capable of calculations to assure it hits the mark with a 99.5% success when calculations are completed. Restriction gear: a small metal plate on her clothing that limits her ability to interfere with plant life. She can lower and increase its effectiveness as needed While uncommon she does sometimes carry a device that binds a certain area to logic forcing the fight to proceed without the availability of magic for a limited time. (Aka a God Limiter as she calls it) One hand is covered by a solid gauntlet that tends to be effective for blocking and/or grabbing at sharp objects such as swords or axes by the blade. (It's pretty much adamantium status in strength[/spoiler] Abilities: [spoiler]Genetic enhancements: Physically able to lift roughly the weight of a pickup truck, skin that can take small arms fire such as hand guns and low caliber rifles. Rapid plant mutation takes place within proximity to her allowing for a multitude of effects such as hallucinogenic clouds from flowers to hyper aggressive vines sprouting from the ground to many other effects. The amount of influence she has on the is directly effected by the level on the restriction gear. Should the restriction gear be broken or completely shut down her abilities become extrodinarily difficult to control leading to the environment rapidly being taken over by plant life. She can influence wood such as planks and such but not to the calibur of a full living plant. An encyclopedia of combat tactics and fighting styles implanted in her mind. Rapid regeneration with the use of water even capable of revitalizing her from mortal situations.[/spoiler] Bio: [spoiler]The AM-4 project was a continuation of Mantel Lab's ongoing desire to create a population extermination device to be rented out to military and private bidders as a end all solution which lead to the prototype now known as Ama. An organic weapon that fit the bill perfectly. High destructive capabilities, easy to repair, and capable of advance thinking. The only major flaw was her own disinterest in senseless slaughter. Eventually at the threat of becoming discontinued and exterminated, she turned on the ones who created her leaving a trail of destruction as she made her escape. In the end they truly did create a powerful being but what they never thought of is would such a being wish to use that power for mindless violence. Years later she began inventing, it started with a way to limit herself due to her own lack of control and then made the nanoeds as a protective means with offensive options. Finally after three years of liberation she found a village off the side of a mountain and curiosity led her on her way.[/spoiler] Extras: [spoiler]while one of her eyes appear to be missing and replaced as a flower, the flower seems to have all the functions of a regular eye.[/spoiler] Owned properties/ Vehicles:[spoiler] The Silver Leaf cafe: An ultra modern cafe primarily focusing on freshly brewed tea and coffee. Advance machines seem to have the process down to the molecule in the art of brewing. Ama personally tends to hang out in her own cafe when she has nothing to do relaxing to her favorite mix of mint tea with lemon grass. Living quaters/Laboratory: a externally mundane building seemingly made of concrete slabs. Internally however is a pristine lab containing advance devices and a secondary section that she seems to use as a apartment sized home. The ATP (armored Terrain Pursuier): http://i.imgur.com/RCTYhun.jpg A home made vehicle of her own design. Reverse engineered riot control chassis with a high torque engine allows it to pick up and keep moving even in the worst of situations. Cypher Titan: a Titanfall themed machine commissioned by the frontier militia. Has mid level armor, a slightly smaller chassis sizing 15 ft compared to 20 ft, a Nanoed shielding system, high caliber mini gun, and the Encryption Core which is used to effect enemy function and subjigate large enemy facilities by seizing and encrypting vital systems while sending re-activation codes to a Frontier superior. https://i.imgur.com/B0Jiq84.jpg[/spoiler] Alliances: [spoiler]currently funded by Frotier Militia and felpool's millionaire alien (will put the actual name if I'm reminded lol sorry!)[/spoiler]

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              • Edited by Excelkid: 7/12/2017 2:38:37 AM
                Name: Xeno Cross Age: 19 Sex: Male Species/Race: Human Occupation: Mercenary / Adventurer Personality: Goofy, Silly [b]Partner[/b] Name: Minerva Lula Age: 250 Sex: Female Species/Race: Spirit: Morphling Occupation: Xenos Partner Personality: Serious, Charming, Teasing [b]Xeno Apperance[/b] Height: 6'0 Weight: 160 Hair: Black Eyes: One Green eye, One Blue eye Body Type: Slim semi Muscular [b]Partner Appearance[/b] Default Forms Appearance: Height: 3'0 Weight: 120 Fur: White and Black Eyes: Yellow Body Type: Muscular Form: Hellhound [b]COMBAT[/b] Combat Style: Quick and Agile, Martial arts. Equipment: Crimson Flame:[spoiler] A pair of knives in the shape of a feather. Crimson red and orange metal adorn the blade with a dark red hilt. Inside is some kind of dust in a compartment inside the metal. The dust used as an emergency escape. ]A knife in the shape of a feather. Crimson red and orange metal adorn the blade with a dark red hilt. Inside is some kind of dust in a compartment inside the metal. The dust used as an emergency escape. [/spoiler] Shadows Presence: [spoiler]A great sword designed to look like a Fang. The metal dark black with a silver hilt. The blade having runic symbols written on it. Used for enhancing Xenos powers.[/spoiler] Abilities: Spirit Fusion: [spoiler]Minerva fuses with Xeno giving him powers. A tattoo on his arm appears depending on the form as well as different abilities.[/spoiler] Phoenix: [spoiler]Fire spells, wind spells, and quick and agile movement while in combat. Able to become dust and be reborn in a different location (mostly used for quick teleportation. Very limited.) As well as a healing magic. Although it is most effective on others. [/spoiler] Cerberus: [spoiler]Shadow spells, very slow and destructive. Fists gain a shadowy form seeming like two additional heads. The fangs on the heads are able to pierce almost anything. Gains a shadow like armor that defends him. Able to summon shadow like objects to trap and attack his opponents.[/spoiler] (More Forms to be added as time goes on)

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              • Edited by Crrowly: 7/1/2017 4:30:21 AM
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                • Edited by Jäger: 6/24/2017 8:39:07 PM
                  Name: Mickey Lockton Age: 33 Appearance: 5'11" Male. Usually keeps his helmet on. Equipment: Prototype .50 Caliber Sniper-7, .44 Magnum. Archer lock-on rocket launcher. Grapple hook. Bio: A demolition expert part of the Angel City Elites. As for his personality, he can be viewed as a coward by some, or an idiot by others. He is a crack shot with a rifle, and is skilled at using his magnum. He suffers from insomnia which can affect him badly in the future. During his time on the Frontier he made a name for himself by stopping many IMC plots to destroy Angel City. This put a large bounty on his head causing him to flee.

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                • Edited by Crrowly: 6/24/2017 12:57:18 PM
                  [quote][i]The night was dark.... clouds densely blanketed the heavens, obscuring the stars and moon. On this fateful night, there was a single, sobbing voice.... "I'm so sorry, Jonathon."[/i][/quote][b]BASICS[/b] Name: Vance Age: Mid twenties Sex: Male Species/Race: Human Contractee Status: Alive Personality/Quirks: The best word to describe Vance as is 'quiet'. He doesn't talk very much, and even when he does, his voice is soft, barely audible. He's a kind heart, but his method of expressing this has been convoluted by his past. Because of mistakes that he has made, he constantly second guesses himself; ultimately, he places more trust in others than himself, but doesn't trust himself enough to know who to trust. Vance feels most at home in combat. In social situations, he feels awkward, and doesn't seem to know what to say half the time. However, in combat, he feels much more comfortable. [b]PHYSIQUE[/b] Height: 5'11" Weight: 160 lbs Hair: Shaggy, black Eyes: Green pupils Body Type: Mesomorph Detailed Desc: Vance is, truthfully, more on the skinnier side; while he hasn't much muscle to him, he possesses surprisingly unnatural strength and agility; almost inhuman. His appearance is a rather unnoticeable one; meant to blend in, instead of stick out. Upon close examination, he could be considered somewhat handsome; a fair skin complexion, strong jawline, and dark, brooding green eyes. He usually dons a thin, completely black kevlar trench coat. On his hands, he wears black leather gloves, and he wears a cloth shirt and pants, along with black combat boots. [b]COMBAT[/b] Combat Style:[spoiler]Vance is a brawler/mage. He excels with melee weaponry, but even more than that are simply his fists. He possesses a pure, unpolished inhuman strength for brutal strikes with just his fists. This is combined with his magic; green flames, and black lightning, to make for a melee-focused mage.[/spoiler]Abilities:[spoiler]Vance utilizes green flames and black lightning. Lightning is good for harm, fire is good for destruction. His mana pool is 10,000. [b]Body of Flame Passive[/b] Vance is extremely resistant to heat, burns, fire, and the like. Even stranger is the ability to literally consume fire, making his abilities stronger and regenerating mana. [b]Body of Electricity Passive[/b] Vance is extremely resistant to shocks and electric currents. Even stranger is the ability to literally consume electricity, making his abilities stronger and regenerating mana. [b]Flame Shield Active Buff[/b] Summons a wall of green flame wherever user wishes, and follows the nearest ally. The flame turns all projectiles that strike it in ashes, however only lasts two posts. The more damage it blocks, the more mana is spent. [b]Flame-Infused Arm – 100 MP/post Active Buff[/b] Infuses arms with green flames. Causes extreme pain and destruction, but not the most lethal magic. Great for burning down structures and burning off skin. [b]Lightning-Infused Arm – 100 MP/post Active Buff[/b] Infuses arms with black lightning. Causes massive damage to a person due to high voltage, and is extremely lethal. Great for killing and charging electronics. [b]Legs of Flame – 150 MP/post Active Buff[/b] Infuses legs with green flames. Trails flames behind user as they move, causing massive destruction and burn. Slightly boosts speed, although not by much. [b]Legs of Lightning – 150 MP/post Active Buff[/b] Infuses legs with black lightning. Greatly i increases the lethality of kicks, in addition to greatly increasing speed and agility. [b]Eruption – 300 MP Active[/b] Infuses arm with green flames. Upon contact, creates a massive explosion of flame; this is not caused by the fire itself, but by a burst of magic energy that takes place upon contact. The blow deals massive damage and massive destruction. [b]Thunderstorm – 600 MP Active[/b] Infuses arm with black lightning. Upon contact, the electricity immediately chains to a nearby enemy, then to another enemy, with a maximum of 5 chains. The closer in time the chain was to the punch, the higher the voltage. [b]Fire Orb – 1000 MP Active[/b] Created a massive ball of green flame, dealing a large amount of damage to unarmored enemies, cooking armored enemies, and creating huge amounts of destruction. [b]Blacklight Spear – 1000 MP Active[/b] Create and hurl a spear of black lightning. Deals massive damage even to grounded enemies, but is also extremely effective against airborne ones. [b]Flame Body – 1250 MP Active[/b] Body turns into green flames to avoid all damage, and harming physical attackers upon contact. Only lasts one post. [b]Electric Body – 1250 MP Active[/b] Body turns into electricity for a short distance teleport. Electric state only lasts one post. [b]Hurricane Vance – 7500 MP Active Ultimate[/b] Buffs attack damage, speed, agility, and dexterity for a short period of time. Grants extreme pain tolerance. Buffs right arm and leg with flame, and left arm and leg with electricity. User becomes a flurry of near-unstoppable, brutal attacks. Afterwards, stamina is greatly depleted, and all wounds received during this time are felt to their full extent. Lasts 5 posts.[/spoiler] [b]OTHER[/b] Backstory:[spoiler][b]//PLAY//[/b] [i]"Next to nothing is known about Vance's childhood. He was found by our retrievers in a completely burned down village in Ollimand, with green flames trailing off his limbs. One the retrievers spotted the Contractor briefly–it was a scorpion, completely massive in size. "Vance was probably the most classified Contractee out of every single one that we've captured. Very few knew anything about him, besides the extreme potency of his Contract. The tests that we ran on Vance were infinitely more brutal and yielded more results than any other tests that we ran. "We also suspect that Vance was the one who blew our complex up. Wanted posters have been put out, feral Contractees unleashed... we[/i] will [i]recapture him."[/i][/spoiler]Info on Contractees:[spoiler][b]//PLAY//[/b] [i]"I don't know who you're talking about." "You know full well, Dr. Roser." "No, I'm certain that I–"[/i] The sound of a face being slammed into a table. [i]"I said, I don't know–" "Damn liar!"[/i] The sound is repeated. [i]"Y-you'll never make me talk...."[/i] A moment of silence. [i]"I sure will, Dr. Roser."[/i] Indistinct noises. [i]"... I don't know much about Vance's specific early childhood; all of the Contractees have similar stories. They're weak. They want power, to exact revenge or take care of any unfinished business. I don't believe Vance is any exception to this; maybe the loss of a loved one or close friend triggered the burning willpower and desire that all Contractees begin their new lives with. The Contractor for Vance was a Scorpion. I wasn't told any other specifics about the Contract. From observations, Vance's contract had at least double the potency compared to other contractees. So of course he blew the complex up, killing multiple other Contractees and scientists. We've put out a wanted poster, and he's currently still at large, has been for years. No massive incidents have occurred since his escape, so it's difficult to pinpoint his location."[/i] "What's a Contractor? And a Contractee?" [i]"A Contractor is a being. We don't know what kind, but we do know that they are beings of extraordinary magical power; we have absolutely no method of locating them, estimating when they appear, or anything of the like. We call them Contractors because they always appear by weak children; children with a great amount of anger or sadness in their hearts. They form... well, contracts with these children. The children are Contractees. Upon forming the contract, our technology is able to locate a new form of magic that is purely on the mortal plane–our plane of existence, so to speak. We find these Contractees, and we take them into our labs to study extensively; generally, we are equipped enough to subdue the young ones. We don't know what it's like to face a full grown one. Once they're in our lab, we watch as the contract does its work, running extensive tests daily. We start to notice improvements in many physical departments; senses, reaction, and strength, for example. Blood tests revealed that the Contractee's DNA changes massively from when they are first taken in compared to later on. I won't go into specifics, since you probably won't understa–"[/i] The sound of a head being slammed into a table once more. [i]"... h-however what we don't understand are the magical abilities Contractees get. We know that every Contractee's abilities and enhancements vary based on their Contractor, and we assume that magical abilities are also like this, but research on them is... difficult to impossible. Anyways, I've told you all I know. May I go, or are you giving me that gun to eat?"[/i] A gunshot is audibly heard.[/spoiler]

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                • [i]"Nothing in this universe is innocent, and yet powerful. Nothing in this universe is powerful, yet innocent."[/i] [b]Name:[/b] Luana, The First Blade of Legion, "Sapphire Blade"

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                • Edited by Obi-Emp Kenobi: 6/22/2017 3:09:39 AM
                  "[i]Those who seek to destroy nature, shall be destroyed by nature.[/i]" [i]Nuahmne Slaithnait[/i] [i]Ageless, in a sense. As long as nature exists, it exists.[/i] [i]Androgynous[/i]

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