Flame shield & life steal should only proc on kill.
The other classes have to wait for it to proc on kill, why do warlocks get that ?
On top of that, warlock melee has ridiculous base range and "NO TRAVEL TIME"
Hunters & Titans, our melee has to travel and connect in which we will get killed by a shotgun,
While warlocks melee will save there life because there is no travel time.
Also nerf warlock armor atleast, they can spec almost full recovery and max armor... While hunters can not.
Balance classes, make them equal or atleast fair. Don't even get me started on thunder strike melee .
[spoiler]my notifications are turned off, this post is for bungie.[/spoiler]
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Remove armor stat from the RAM. Enough of the BS bungie. Enough !