[spoiler]Havent read the previous parts? Here's the [url=https://www.bungie.net/en/Forum/Post/177660567/0/0]Master Post[/url][/spoiler]
Patrol: Versan Boreas, Europa
This patrol map is on Jupiter's moon, Europa. Sparrows are allowed like in most maps.
[b]Map[/b]
It isn't the larges patrol map, probably equal to Earth and it relies more on its vertical space.
The entirety of the map is divided into 3 main spaces: The city of Hyperborea in the south and center, the bottom of a glacier to the northeast and East, and Firebase Corinth to the northwest and West.
The patrol spawn is Glacier's Edge, the Northernmost point on the map, slightly east of Firebase Corinth and north of Hyperborea.
The city of Hyperborea is divided much like a normal city. There is East Hyperborea, West Hyperborea, North Hyperborea, South Hyperborea, as well as Downtown Hyperborea, Main Street Hyperborea, and The Borean Gardens (at the very southern tip of the city they are large dome like greenhouses). Also for a nice touch is the fallen hotel you toppled in The [url=https://www.bungie.net/en/Forum/Post/177868957/0/0]Absolute Zero[/url] strike. The city itself is not tremendous (think a combination of Mothyards and the Steeps size wise) and it relies more on vertical space. Almost every building is accessible and filled with enemies, hidden loot, and secrets to discover. The city streets as well as the skyline and inside buildings are all a war zone in the fight between the House of Kings/ Insurgents and the Ice Reapers.
The Glacier section is divided into two main sections. To the South is the Ice Mines. Farther North is The Wall. The Ice Mines are a complex of tunnels that run deep into the glacier. The network of tunnels contain the Temple of Ether, Colosseum, Glacier's Labyrinth, Crystal Stockades, and a slew of other connected catacombs controlled by the Insurgents and filled with traps and loot.
The last section, Firebase Corinth, is an Ice Reaper base, and the biggest Cabal base yet seen. It is extensive and burrows deep into the liquid core of Europa. It is very claustrophobic and there are always pipes or wires running along the walls. There are small sections like the Armory and Training Facilities, as well as a few surprises.
[b]Secrets[/b]
The new patrol is filled with great loot, secrets, and surprises. Here are a couple:
Overlook- A series of well hidden jumps along the Glacier's edge leads all the way to the top of the Glacier. From here you can see all of Hyperborea and Firebase Corinth, as well as an amazing view behind you of Europa's surface and Jupiter.
Wolves- In the Borean Gardens, there is a specific, blue plant that you must shoot and toss a grenade into its pot. Doing so will trigger an event. A House of Wolves banner rolls down and a Vex cloud appears. Wolves appear and a secret entrance opens up to a place called "Wolves' Den". After fighting through a horde of time traveling Wolves, you reach a chest with the Exotic rocket launcher, The Alpha. It is essentially a Shock Rifle. It's description is, "Do you fear what never happens?" And its exotic perk is, "Wait and find out"- This weapon shoots 3 projectiles at a time that track the target but will search for a new one if the previous is killed.
Vex Takeover- In Firebase Corinth, there is a room filled with war trophies. One such is some strange Vex device we have never seen before. If you shoot it, Vex of Sol Saecula invade the Firebase. Killing all in a short period of time will award you with the Metamorphosis, a legendary scout rifle resembling Vision of Confluence (Think Imago Loop to Fatebringer). Its description is, "Be patient, they grow with time and when they do, you will have nothing but."
There are also many more I am just too lazy to write them all.
[spoiler]Want to read more? here's the [url=https://www.bungie.net/en/Forum/Post/177660567/0/0]Master Post[/url][/spoiler]
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Edited by SavanThe7: 4/23/2016 8:51:42 AMEh. We don't need new areas really for patrol. All BUNGIE has to do (listen to what I will say next, it will blow your minds), is open up patrol to INCLUDE, (yes... include), all the story mission areas that are locked out of the patrol zones. Ever wanted to get up in the Terminus while patrolling Venus for some Spirit Bloom? Well -blam!- you, it's got a protective shield around it that BUNGIE also patched so you can't jump over it (are you trying to make us not explore?). Ever wanted to ascend up to Cayde's Stash and enjoy the view? Well too -blam!-ing bad you can't even get info Sepiks Prime's area. Ever wanted to go beyond the Jovian complex on Earth? Discover some more of the Hive's lost secrets? Haha, nope go -blam!- yourself that door is shut again some how. Ever wanted to explore ALL of Rasputin's base? Sucks for you, he's not letting you in unless you are in certain story missions. Ever wanted to go into the Black Garden and sniff around? Well to -blam!-ing bad, launch up the Undying Mind Strike or a story mission. Ever wanted to check out the Cabal's headqu- ah, said no one ever! Ever wanted to dive into the chamber of Night on moon? Play some of that newly founded hide and seek in the dark (and maybe have sirprize buttsex?). Well go -blam!- yourself cause it's shut and locked up by hive runes. Ever wanted to explore more of the dreadnau- no -blam!- that place. Ever wanted to check out the ENTIRE Hive fortress called the Hellmouth? Yeah me too, but my Ghost lost all the access codes he acquired from the World's Grave. Ever wanted to check out where you killed Nexus Mind Sekion? Noodle through all that cool Vex shit? Too bad, it's locked up. Ever wanted to FULLY IMMERSE YOURSELF in the glory that is the Vault of Glass and run through that shit like Praedyth? Sucks to be you. That shit is some how locked up AGAIN. I think you get my point, Guardians. BUNGIE, just has to extend the areas it has kept the patrol from being able to access. Story mission, Strike and Raids areas should be fully explorable in patrol (well, maybe not Raids... that's a lot of area).