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Edited by Immørtal Fulgrim: 9/11/2016 4:14:04 AM
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Prison of Exiles (RP - RoB)

[b][i]- An interlude for RoB and other realms, loosely tied to Warhammer 40k and several other themes.[/i][/b] [i] Hurtling through the aether, between the currents of space and time, soars a mighty vessel of steel and flesh, a starship of vast size and unimaginable power - The Bloodwrath. This is an ancient ship of legends, with a lengthy history that has appeared throughout time over tens of thousands of centuries. It has sailed through the warp, a gateway between stars and galaxies that does not abide by the laws of physics, and is inhabited by entities of unspeakable horror including gods of madness and chaos. The inhabitants of the ship are champions from many realms. With no memory of their arrival, they are bound together for a common cause - a cause that not even they can fathom. These are the stories of these exiles. [b]Welcome to Prison of Exiles.[/b][/i] [b][i]For New Arrivals:[/i][/b] [spoiler]https://www.bungie.net/en/Forum/Post/126649858/0/0[/spoiler] [b][i]Biographies:[/i][/b] [spoiler]https://www.bungie.net/en/Forum/Post/123300498/0/0[/spoiler] [b][i]Bloodwrath Information:[/i][/b] [spoiler]https://www.bungie.net/en/Forum/Post/153882861/0/0[/spoiler] [b][i]Link to RoB reference:[/i][/b] [spoiler]https://www.bungie.net/en/Forum/Post/120286322/0/0[/spoiler] - [b][i]The Bloodwrath will now be your home, but tread lightly, for this starship has a taste for blood, and a hunger for the souls of men to fuel it's fires of war. Consider this a warning, venturing into quarantined and off limits areas could lead to an unpleasant demise. The things that dwell in the dark are beyond you, and more insidious than you could imagine. [u]Current Happenings:[/u] - Your memories are blank as to your arrival, but there seems to be hope. Many are reporting visions brought on by depictions of an hourglass... Perhaps searching for banners, relics, books, or other items related to the hourglass could unlock the mystery of your arrival. The Rivers of Blood continue to flow. [/i][/b]

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  • Edited by Robot745: 9/4/2016 1:32:18 AM
    [i]The Chill of Night[/i] [i]Shadows danced across the bulkhead as three massive shapes stood behind the wall of fire. The unfortunate psyker trapped in a corner by the ring of fire was an imperial sanctioned adept. He had defected himself in fear.[/i] "Please lord!...I do not know where he ran off to!" [i]The man shrieked and cried as he knew the sorcerer wouldn't hesitate to kill him.[/i] [i]A calm, albeit vox distorted, voice answered back[/i] "I see past your feeble defenses Dubek, I know you know his location." [i]The fire inched closer and Dubek shrieked louder.[/i] "HE RAN TO THE LIVING HOLD, HES IN THE HIVE PLEASE!" [i]The fire licked Dubek's feet and then ceased. The sorcerer stepped through the smoke and grabbed Dubek by the throat. He lifted the man close to his helmet whispering.[/i] "Lie to me again slave, and I will harm you in more ways then you can dream off." [i]He reached out with his other hand, grabbing Dubek's, and broke 3 of his fingers. Dubek howled as the Thousand Son dropped him. Motioning to his two Rubicae he set off down the dark hallway with them in tow. The minor hive city within the ship's bowls was home to many things Nebamun wished to avoid, but his other slave had stollen his grimoire amongst others. Nebamun flexed his left hand, his tendons still stiff since that fateful day on Prospero ten thousand years ago. It did not hinder his abilities whatsoever, but was a constant reminder of failure, hate, betrayal, and most of all...hubris. Hours later the bulked opened and the three Astartes moved into the under hive. Nebamun ignored the stunned look of the newer filth that lived here, they would learn in time. He moved into the central plaza, shielding his mind with the greatest of wards while also searching for his wayward slave's psychic trail.[/i] Open

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