I think I get their point. LS, each time we get a new bit of story to run through we also get new gear to acquire, we get a new level cap. The story is the easy part. The grind is on and we are left only marginally in the lead of a brand new guardian, that I've witnessed, only needs about a day to get practically where we are.
I'm not wishing that a new player is not allowed to reasonably reach our level, but, the things that take a lot of time to get/accomplish are at our veteran point onward. There's hardly a difference then between us and that new player. A day of effort running the story and leveling a subclass.
Except for house of wolves it feels to me like we're being reset. We keep our gamer tag, our experience, and some trinkets in the vault that hardly ever come out.
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