Fireteams can introduce their own problems (especially if the problem is due to the connection between players in the fireteam, not other people brought into the match)
Switching from sbmm to cbmm would not solve the problem as it is due to who you chose to team with, not who Bungie matches you with or how they chose the people
Dedicated servers may help rather than p2p connections but gays not going to happen in the next year
English
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Edited by NYDIBS: 8/31/2016 12:32:18 PMno, I'm saying it's laggy when I play vs fireteams when with my fireteam, we have received plenty of hate mail as well. that we are lagging and cheating even though for us it doesn't seem that way, we have no issues fireteams definitely have an advantage, in more ways than just communication, but connection as well my fireteam is all located on the east coast, so we don't experience many issues when running together
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no, I'm saying it's laggy when I play vs fireteams when with my fireteam, we have received plenty of hate mail as well. that we are lagging and cheating even though for us it doesn't seem that way, we have no issues fireteams definitely have an advantage, in more ways than just communication, but connection as well
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It's ok. I get the message No need to say it 3 times ;-)
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lol, sorry. Internet went out during the commute
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I guessed it was a connection problem Do you think it was Bungie's way to silence us when we were talking about lag?
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no, I'm saying it's laggy when I play vs fireteams when with my fireteam, we have received plenty of hate mail as well. that we are lagging and cheating even though for us it doesn't seem that way, we have no issues fireteams definitely have an advantage, in more ways than just communication, but connection as well
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no, I'm saying it's laggy when I play vs fireteams when with my fireteam, we have received plenty of hate mail as well. that we are lagging and cheating even though for us it doesn't seem that way fireteams definitely have an advantage, in more ways than just communication but connection as well
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I think there is a strong element of sbmm in MM at the moment but also some cbmm. Pre-made fireteams destroy attempts to MM based on connection That's why the fireteam always seems to be laggy to people outside it