Edit:
I've read many of the replies that this post brought and decided to make it a little more specific see what you guys think and see if we can get a comment from Bungie.
One very good point was made that all year one gear would be unfair because much of it is now unattainable thus new players wouldn't have the chance to get it. That's why i changed the title to yr1 raid gear. Another good point was that the raids would be too easy for those with current max light. So below i have a couple ideas.
First bring hard mode for yr1 raids, Vault of Glass and Crota's End, up to par with yr2/yr3. Also only allow drops of the infuse versions of the raid gear drop in hard mode. Granted the armor perks may need to be reworked a little.
The next suggestion I have is make the Primary raid weapons exotic and leave the perks and elemental damage just as they were before. Though I hope they leave the drop rates the same as I know some people played forever to get some of them. If this option is chosen they would also have the chance of returning elemental trials primary weapons by making them exotics as well.
Thanks again for the likes guys. Hopefully we can get them to change their minds, fix this, and make some great gameplay relevant again.
I understand that it would take time because of the changes that would have to be made. You advertise getting the whole collection with rise of iron the same as you did with ttk however no one plays the first 2 raids anymore because the gear is obsolete. With rise of iron or an update shortly after I'd love to see infuse be added to year one raid gear so new players can experience vault of glass and Crota's end and veterans have a reason to revisit them. Even if we only get armor infuse I'd be happy because everyone still has reason to play the old raids again and get rewards.
-
I would enjoy this a lot as I see my character's iconic guns being some of the year 1 guns. That said. In every MMO (I said it Bungie. Stop trying to deny it.) the new content adds new gear that is suppose to make old gear obsolete. But Destiny being a shooter has an issue most MMOs don't face. Guns in shooters are generally very static. Even in Borderlands; which lets not deny Destiny pretty much is a super serious Borderlands rip...back on topic... So when a player gets a gun. That is the gun. Period. Year 1 had very solid guns due to this. Year 2 however has had an influx of what most call stalling tactics. Perks that honestly barely contribute and improve gameplay, a vicious RNG system that does [b]NOT[/b] favor the player at all, and it's all to try and keep the carrot at the end of the stick dangling. Add in the hell that is PVP. Bungie honestly is stubborn as a dead mule. If they simply separated PVP & PVE stats/dmg and/or had perks have a pve function and a pvp function then I feel that A LOT of year 1 gear would still be circulating. But yr 1 guns gave older players an immense advantage over new players. And advantage that time could not fix. The sad thing is... At launch Bungie wanted folks to be proud of their loot, and be able to "tell a story" about the weapon/armor they are using. But right now that doesn't exist. They treat yr 1 weapons like cancer (Extreme I know.) and are doing everything they can to push players into deleting them. So, Bungie, you want us to erase our stories?