Edit:
I've read many of the replies that this post brought and decided to make it a little more specific see what you guys think and see if we can get a comment from Bungie.
One very good point was made that all year one gear would be unfair because much of it is now unattainable thus new players wouldn't have the chance to get it. That's why i changed the title to yr1 raid gear. Another good point was that the raids would be too easy for those with current max light. So below i have a couple ideas.
First bring hard mode for yr1 raids, Vault of Glass and Crota's End, up to par with yr2/yr3. Also only allow drops of the infuse versions of the raid gear drop in hard mode. Granted the armor perks may need to be reworked a little.
The next suggestion I have is make the Primary raid weapons exotic and leave the perks and elemental damage just as they were before. Though I hope they leave the drop rates the same as I know some people played forever to get some of them. If this option is chosen they would also have the chance of returning elemental trials primary weapons by making them exotics as well.
Thanks again for the likes guys. Hopefully we can get them to change their minds, fix this, and make some great gameplay relevant again.
I understand that it would take time because of the changes that would have to be made. You advertise getting the whole collection with rise of iron the same as you did with ttk however no one plays the first 2 raids anymore because the gear is obsolete. With rise of iron or an update shortly after I'd love to see infuse be added to year one raid gear so new players can experience vault of glass and Crota's end and veterans have a reason to revisit them. Even if we only get armor infuse I'd be happy because everyone still has reason to play the old raids again and get rewards.
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I still have my Fatebringer. Went through hell to get it.