LOL
But for reals, I've never noticed PVE lagging so much in Y1 or early in Y2.
Honestly, I think its possible they reduced the amount of servers they have to save money because they don't have the player population they once did back in Y1.
I'm not a cpu expert or anything, but it seems to reason that Less servers = less bandwidth = more lag.
Why pay for bandwidth for 15m people playing at once when your total population is less than 7m?
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