It's time to buff primary weapons. They need to be the best weapons in the game, at this point in the game primaries have been nerfed so many times that you'll be better off running around with a shotgun all game.
Hand canons and auto rifles don't have enough range to challenge any snipers. Weapons (minus hand canons) can't kill fast enough to counter shotgunners (especially in a meta where thunder strike/juggernaut/force barrier are very common). In the next patch some things need to be done about primaries. NO MORE NERFS. We are done with those.
[b][u]-give hand canons back the accuracy they had before 2.0
-give pulse rifles back their damage they had before 2.0
-give auto rifles back their damage they had in vanilla
-scouts may stay the same, they were always inferior to hand hand canons except at long distance. [/u][/b]
Bump if you agree.
Edit: here is what I predict will be nerfed because we all know the word "buff" is not in bungie's dictionary.
-Grasp of Malik archetype damage nerfed to 19 headshot, less range
-Medium impact hand canons bloom mechanic intensified, they're being used too much
-increased control will not provide Titans with significant lateral movement speed anymore, Titans were never meant to be so fast, it's not how we want you to play the game
-blink strike lunge distance nerfed, we find blade dancer had increased usage since the last patch
-the hawksaw archetype of pulse rifles will be removed, all weapons in this archetype will be transformed into the slightly slower firing archetype (nirwens). We thought it wasn't fair that nirwens took the same amount of shots to kill as the hawksaw, but shot slower.
........
Add to the list of things Bungie will nerf
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Tbh they need to half the carry capacity and lower the spawn rates (again, I know) of special ammo for PVP only. Secondaries should kill much faster than primaries, or there'd be no point to them. However, they're heavily abused because you have a select few who either camp at the spawn crates at the back of the map and load up on ammo (snipers) or they run around picking up ALL the map's crates (shotgun rushers). So you have a few ppl with a lot of ammo the entire match and the rest with none. If a sniper can only hold 5-6 shots and can only get more 2 times a match, there's be no more constant sniper lanes all match. If shotgunners only had 5-6 shells and could only refresh twice a match, they'd use their ammo more reactively than proactively, as they're intended to be used (BTW, Universal Remote completely goes against this philosophy that Bungie themselves have stated; as a primary, it let's someone constantly use a shotgun aggressively instead of reactively).