The max grenades i can throw during my super (just sitting there mashing right bumper) is 12. When i wear HotPF, this is increased to 14.
A difference of [u]two[/u]
If you have gift of the sun on (when i originally made this thread), the difference is [b][u]one[/u][/b]
Doesn't really scream exotic does it? The Added Agility is nice, but it does not make it exotic really.
Keep the Name [b]"Praise the Sun"[/b] of course but here are some ideas:
[u][b]Suggestions:
[/b][/u]
-Kills during radiance increase the duration of Radiance (a noticable ammount)
-Increased radius of SoF AoE [u]and[/u] Allies with the SoF buff are given an overshield
-Grenades do increased damage during your super
-Grenades blind targets
-Dont have it grant radiant will because its only a 3 second differance, which makes a slight differance, but its boring.
-How about a perk that benefits swords? (increased Armor, Ammo or speed when wielding a sword?)
Note: SoF needs a visual AOE so my team can differentiate.
It would be really great to have the perk that extends the duration because if its actually good, i can use a sword while in radiance in PvE for a good reason.
I'm really disappointed in bungie for nerfing exotics and perks, maybe one day when they have an exotic that grants a free grenade and melee for every perk, then we can have some actual interesting exotics.
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Edited by H_TOWN_BALLA_80: 8/10/2016 7:08:29 PMY1 I loved my HotPF! I flipped out when I finally got my first one from a Nightfall. Used it all the time (until I discovered the wonder that is Sunbreakers later on). Now my HotPF is a sad relic just like so many other Y1 things. Also, how are you getting 15 grenades? I run a double max of both 300+ intellect and 300+ discipline and I can only pop 9, mmayyyyybbbbeee 10 max and yes, jamming the button.