First off I want to say that the goal for acquiring full gear sets is not very high. I am just shooting for a damage decrease or something for the gear now cause I felt there is no real need to have all the gear unless there was an incentive. The April update is allowing people to eventually reach max level by playing and grinding exotics for their next boost to a piece of armor or weapon. There needs to be an incentive to gather all gear sets or there is no real need to. A shader when you have all pieces is cool but what does that really do for me? Doesn't help kill or not be killed by the enemies. Whats the benefit to getting a whole new raid set when people will more than likely infuse it to something else to power their old gear up?
Example:
All Kingsfall Raid gear (5% damage decrease from Taken) or (5% damage increase to Taken)
All Vault of Glass gear (5% damage decrease from Vex) or (5% damage increase to Vex)
All Crota's End gear (5% damage decrease from Hive) or (5% damage increase to Hive)
All Vanguard/Crucible/Faction gear (5% extra rep gains) This will stack for faction exotics rep boost.
Other Ideas:
All Raid gear: Faster reloading and carry more ammo for all weapons
This would become a trade off from variety but make the goal of striving for gear sets that much more desirable.
-
Should there be set bonuses and proper gear sets? Yes. Will there ever be set bonuses and proper gear sets? No. Bungie has pretty much just made this Halo with a few RPG elements throw here and there. The only real tiers we have in gear are crap (anything below legendary), legendary, and slightly unique looking legenadaries (raid gear and exotics). Kinda hard to become legends when we can die from light level 5 enemies even when we are light level 335.