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#balance

Edited by Killlerschaf: 7/28/2016 10:19:43 PM
8

Dear Bungie, please stop with the rotating metagames with the launch of RoI.

I've been playing Destiny since shortly after launch and I probably lost count of all the different metagames we had until now. But I do know that with every balancing patch Bungie put out, they inadvertently created a completely new meta. Usually the weapon class that gets nerfed will disappear completely until 3-4 patches later. Good examples would be HCs, and ARs. With HCs basically having disappeared because of bloom after the taken King nerf, and ARs having been uncompetitive since the Vanilla nerf until the Doctrine buff. Everyone who played the PvP of this game throughout the different DLCs knows exactly what I am talking about. Currently we have a high RoF primary (Doctrine/Grasp/Hawksaw/TLW) and sniper meta by the way. Every new patch, you need to grind for the new OP weapon category once again. And this has to stop. A PvP player doesn't want to grind for good weapons. She/He simply wants to play the PvP. He/she will grind a bit, because it's a necessity if you want good weapons, but nobody does it because it's so much fun. (the removal of Reforging was a huge blow for serious PvP players) It also shows that true balance isn't the goal. Nobody can tell me that it's so damn hard to balance weapons after 3 years, trillions of kills in the Crucible and the unimaginable amounts of metadata collected. That's just absurd but if true, would say quite a bit about your balancing team and how serious the playerbase can take them. (TL:DR) So for the love of god, stop with the rotating metagames and balance the game in a way that all weapons have their uses for their respective ranges and scenarios. The long standing FPS franchises, from CS over UT, notably Halo as well, all had fairly stable metagames, even throughout different iterations. There's a reason why the greatest PvP FPS of all times did not employ rotating metagames. Last but not least: perks like danger close or exhumed should have never made it past play testing.

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  • I've said this before a million times. An RPG SHOULD NOT be completely balanced. Thats why there is so many different variations of guns for different maps and situations. For example: MIDA will beat Red Death from a further range Red Death will beat MIDA from a medium to close range TLW will beat both close range Grasp of Malok will beat Red Death but not MIDA from medium range TLW will compete with grasp for close range. The point is, if every gun and perk was completely balanced, it would ruin the game. Granted, I dont agree with the current play style people adapted to (rushing with universal), but we must remember it IS a primary. It is SUPPOSE to be the most overpowered shotgun because its EXOTIC. Exotic weapondry should hold an advantage over any other gun of that same weapon class. Unfortunately, Xur is providing scrubs and toxic players instant access to "hard to find" guns when they are suppose to be stupidly rare. The game is already too ruined to make any other arguement. Exotic weapons shouldnt be a welfare system, they should be worked for so only the guardians who put time, effort and hard work into getting them get rewarded. Remember TLW? How Xur sold it 3 times over the course of the Y1 TLW meta? Yeah, you can thank him for ruining everyones gaming experience in crucible. He provided every single person instant access to the most broken gun and then guess what? It got nerfed. TLW was suppose to be the most OP handcannon because it was so rare to find. But, everyone and their mother bought it and it became cancer. So many different aspects need to be looked at before saying "NERHF THIS GUIN!!1" Its BUNGIES fault for not being cautious on how they approach the accessibility of different weapons and armor. THEY caused this mess and everyone is paying for it. I can only hope that Destiny 2 is void of welfare garbage and more "grind to earn". I'm done hearing about "waaa i'm a grown man i have to work" "i have a family" "i have kids" "i dont have time". Shut the -blam!- up, because this game is an RPG, not a soup kitchen line you -blam!-ing plebs.

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