[b][u]Back to the drawing board[/u][/b]
[b]after a recent blunder lego decides that his cosmic iron armour is beyond peoples comprehension of how to get through it.
He decides what over things to use, so he browses his workshop an. finds hard light nodes.[/b]
Interesting.
[b]after two hours of tinkering, lego walks out with a wire suit and smart glasses.
He looks at Astrid and the hud identifies her strengths and her lower qualities and the computer and lego design a loadout which would be the best option for fighting.
Lego can also go though presets to keep up with any changes.
He turns off the system and heads to the database.[/b]
(open)
[spoiler]PVE- cosmic iron armour Or covert ops armour.
PVP (fighting game damage model enabled) cosmic iron armour.
PVP (realistic Damage model) holo armour.[/spoiler]
[spoiler]Patch notes version 1.5
Lego.
- Cosmic iron armour now only is immune to sharp Melee damage.
- blunt weapons still have their affect on the armour.
- Bullet damage now can dislodge armour plates except the chest plate.
+ added holo node armour and covert ops armour.
For realistic Damage PVP and PVE respectively.[/spoiler]
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